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*Recolourable* Ford Mustang GT

by Numenor Posted 15th Apr 2007 at 10:12 PM
117 Comments / replies (Who?) - 23 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
(Improved and Fixed version of the Maxis car)

  1. If you have NIGHTLIFE (and optionally any other EP): you just need to download the package attached below.
  2. If you don't have Nightlife, but you have a newer EP (from OFB to SSN): you must download the package below *plus* the additional "Car Kit" available at the Exchange (LINK).
  3. If you have only the base game (optionally with UNI): this car won't work for you.

(Click on the thumb to see larger animated screenshots)
ClickMe ClickMe ClickMe
  1. This Mustang is recolourable (exterior and interior, separately)
  2. The recolours are visible in Neighborhood View, too
  3. The original Maxis car has a bug with the front light (see screenshot) that appears if you DON'T have Pets (the original lights use a texture from Pets). This bug is FIXED in this version.

Download the mesh, and optionally the recolours, attached to this post; unpack the files to your Downloads folder. If needed, download also the additional "Car Kit" from the Exchange (it's a Sims2pack) and install it as usual.

NOTE: This recolourable version of the Mustang has the same filename and the same GUIDs as the original one, so that it will overwrite the Maxis one, if you already have installed it.

You don't need me to explain how to use a car

DO NOT CLONE - DO NOT REPOST ANYWHERE (not even in lots): if needed, include the Maxis car in your lots, and suggest your downloaders to install this modified version separately.
RECOLOURS ALLOWED: you can post your recolours anywhere, but don't include the mes; provide a link to this thread, instead.

Credits to Maxis for the original Mustang: it's a great car! Credits to Numenor (that's me ) for enabling the colour option, creating the black and yellow recolours, and fixing the bug of the front lights. Oh! And for the fantastic animated screenshots, too!

Polygon Counts:
Ask Maxis The mesh is theirs, not mine

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 86.4 KB · Downloads: 32,479 · 15th Apr 2007
86.4 KB 32,479 15th Apr 2007

Size: 78.9 KB · Downloads: 42,958 · 15th Apr 2007
78.9 KB 42,958 15th Apr 2007

Size: 579.7 KB · Downloads: 54,297 · 15th Apr 2007
579.7 KB 54,297 15th Apr 2007
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
117 Comments / Replies (Who?) - 107 Feedback Posts, 4 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
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Field Researcher
#2 Old 15th Apr 2007 at 10:18 PM
Thanks for the recolors and making this recolorable.
#3 Old 15th Apr 2007 at 10:20 PM
Absolutely awesome Numenor! As always fantastic work! Glad you fixed up somethings and made it recolorable. Great recolors too! Keep up the nice work! Thank you!
#4 Old 15th Apr 2007 at 10:24 PM
You always make it all better
Lab Assistant
#5 Old 15th Apr 2007 at 10:39 PM
Polygon Counts:
Ask Maxis The mesh is theirs, not mine

vertex :10692
poly: 8987

but its worth placing in game, it really looks very good.
thanks for making it recolorable.
Test Subject
15th Apr 2007 at 10:54 PM Last edited by ChelsDS : 4th Dec 2017 at 4:47 AM.
This message has been deleted by ChelsDS. Reason: delete
Lab Assistant
#6 Old 15th Apr 2007 at 10:55 PM
Excellent! Great job on this and the Fiat Punto!

You always fill in maxis blanks :P
#7 Old 15th Apr 2007 at 11:10 PM
Thank you. Love it. Excellent job as usual.

Nutty Sims Mommy.
Test Subject
#8 Old 15th Apr 2007 at 11:17 PM
This is fabulous, thank you!

Visit me at Sim Estates 2
Field Researcher
#9 Old 15th Apr 2007 at 11:17 PM
Looks Good...Nice Work...

Yes I agree as well, quite shallow and pedantic....
Lab Assistant
#10 Old 15th Apr 2007 at 11:24 PM
Thanks Numenor! now i hope we'll get some more recolors ( not that yours are bad or anything).
Lab Assistant
#11 Old 15th Apr 2007 at 11:52 PM
Wow, this is great! I *almost* downloaded that car from the exchange, but I thought 'surely someone will make an improvement over it!' Glad I waited.
Field Researcher
#12 Old 16th Apr 2007 at 12:02 AM
[QUOTE=Numenor]The original Maxis car has a bug with the front light (see screenshot) that appears if you DON'T have Pets (the original lights use a texture from Pets). This bug is FIXED in this version.

Thats pretty typical of Maxis to do something that mean&dirty when NightLife already included drivable cars. I suppose they made the car that way to force people to buy PETs to fix this false error. I bet someone here will take this and make the headlight textures Nightlife compatible instead, Maxis really sucks at times.

Thanks for the recolors Numenor, you rock!

Say "Keep your neighborhood User Friendly ^^
Mad Poster
#13 Old 16th Apr 2007 at 12:14 AM
Lol, didn't know there was a bug with it, but thank you for fixing it and making it recolourable. It looks great in game and more colours will definitely be wellcome. thank you for sharing.
Test Subject
#14 Old 16th Apr 2007 at 12:19 AM
Very nice, glad to have some different colors.


I shall not go gently into that good night...
Lab Assistant
#15 Old 16th Apr 2007 at 12:38 AM
Numenor...I had NL before but I had to get rid of it and now I have a bunch of cool NL cars that I cant use....Is it possible to get some kind of code from the Mustang or default NL cars and implement it somewhere for the use of custom made ones?

NIGHTLIFE USERS! Need to build a Highway!? Check out my tutorial. CLICK HERE!
Lab Assistant
#16 Old 16th Apr 2007 at 12:57 AM
Thanks for this :D

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Lab Assistant
#17 Old 16th Apr 2007 at 1:14 AM
Great work!How shameful of Maxis to release a half-way tested product.I love it man!
Lab Assistant
#18 Old 16th Apr 2007 at 1:24 AM
Thank you numenor. Since I hadn't seen any recolors, I was wondering wether or not the car was even recolourable. Glad to see your version. :D
Field Researcher
#19 Old 16th Apr 2007 at 2:00 AM
I just downloaded this and haven't played my game yet so I didn't know about the problems. I should've known though. Maxis never gives something for free without bugs. Thanks for the fix!
#20 Old 16th Apr 2007 at 2:10 AM
Awesome, Numy! So quick, too. Thanks so much!

#21 Old 16th Apr 2007 at 3:07 AM
Wow I didn't know that maxis had made a Mustang... Anyway nice work fixin it so now I can get it safely :D
btw this guys never look for details... Those rims are pathetic :P
Top Secret Researcher
16th Apr 2007 at 3:16 AM
This message has been deleted by Gizmo7680.
Test Subject
#22 Old 16th Apr 2007 at 3:26 AM
I was thinking earlier just how awesome that car would be with recolors, and here they are!! Thank you soooo much Numenor!!!!
retired moderator
#23 Old 16th Apr 2007 at 3:53 AM
As always, you do such a great job. My Sims and I greatly appreciate all that you do. :D

I don't mind if you call me "MSD" or something for short.
Perhaps someday I'll have leisure time back...
Field Researcher
#24 Old 16th Apr 2007 at 4:10 AM
Just to update:

The car works fine with Nighlife, the only glitch is that the headlights are dim at night. I have SIMs 2 Original, Uni, NL and OFB

Say "Keep your neighborhood User Friendly ^^
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