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Valdore Type Warbird- Updated 2-15-08

by jasonduskey Posted 9th Jan 2008 at 4:41 AM - Updated 4th Sep 2008 at 2:11 PM by jasonduskey
16 Comments / replies (Who?) - 16 Feedback Posts
I have always liked the shape of this ship. I saw them in Nemesis and have been a huge fan since.
The Valdore type Warbird was developed in the early 2370's and was a mainstay of the Romulan fleet by the mid-2370's, beginning to phase out the older, bulkier D'deridex type. A Valdore type Warbird was slightly smaller than its Starfleet equivalent, the Sovereign Class. This is a medium ship and can handle a crew of 8-10. The deckplan looks like this:
Deck 1: Main Engineering, transporter room, science, non-essential systems
Deck 2: Main bridge, ready room, crew quarters, wardroom, mess/crew lounge, holodeck, sickbay, rec room, crew quarters, astrometrics, cloaking device, non-essential systems.
The warpcore included in the lot has 5 color options. I have also included 2 recolors.

2-15 added deckplans (see post)

Lot Size: 5x6
Lot Price: 68,000

Custom Content by Me:
- Romulan Cloaking Device
- Romulan Engineering Console
- Valdore Type Bridge
- Valdore Type Hull Deco
- Valdore Type Port Wing
- Valdore Type Starboard Wing
- Valdore Type Warpcore
- Valdore Type Warpcore- Orange Recolor
- Valdore Type Warpcore-Yellow Recolor

Custom Content Included:
- Edge Smoother Gray by Ailias
- by stephanie b. 2007  by StephSim
- Valdore 1 by stephanie b.  by StephSim
- Warbird 01  by StephSim
- Warbird Bridge 01  by StephSim
- Warbird Bridge 02  by StephSim
- Warbird Bridge 03  by StephSim
- Warbird Cargo 01  by StephSim
- Warbird Corridor 01  by StephSim
- Warbird Corridor 02  by StephSim
- Warbird Engineering 01  by StephSim
- Warbird Procedure 01  by StephSim
- Warbird Procedure 02  by StephSim
- Warbird Quarters 01  by StephSim
- Warbird Quarters 02  by StephSim
- Warbird Ready Room 01  by StephSim
- Warbird Ready Room 02  by StephSim
- Warbird Wardroom 01  by StephSim
- Seamless WallWindow - Curved 135° (diagonal) - by Numenor by Numenor
- The Space Center by Olemantiker
- by stephanie b. 2007  by StephSim
- stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- "Ascension V2" -by Targa by Targa
- Valdore Interior 1 by stephanie b.  by StephSim
- Valdore Interior 2 by stephanie b.  by StephSim
- Valdore Interior 3 by stephanie b.  by StephSim
- Valdore Interior 4 by stephanie b.  by StephSim
- Valdore Interior 5 by stephanie b.  by StephSim
- Valdore Interior 6 by stephanie b.  by StephSim
- Valdore Interior 7 by stephanie b.  by StephSim
- Valdore Interior 8 by stephanie b.  by StephSim
- Valdore Interior 9 by stephanie b.  by StephSim
- Valdore Interior 10 by stephanie b.  by StephSim
- Valdore Interior 11 by stephanie b.  by StephSim
- Valdore Interior 12 by stephanie b.  by StephSim
- Valdore Interior 13 by stephanie b.  by StephSim
- Valdore Interior 14 by stephanie b.  by StephSim
- Valdore Interior 15 by stephanie b.  by StephSim
- Valdore Interior 16 by stephanie b.  by StephSim
- Valdore Interior 17 by stephanie b.  by StephSim
- Valdore Interior 18 by stephanie b.  by StephSim
- Valdore Interior 19 by stephanie b.  by StephSim
- Valdore Interior 20 by stephanie b.  by StephSim
- Valdore Interior 21 by stephanie b.  by StephSim
- Valdore Interior 22 by stephanie b.  by StephSim
- Valdore Interior 23 by stephanie b.  by StephSim
- Valdore Interior 24 by stephanie b.  by StephSim
- Valdore Interior 25 by stephanie b.  by StephSim
- Valdore Interior 26 by stephanie b.  by StephSim
- Valdore Interior 27 by stephanie b.  by StephSim
- Valdore Interior 28 by stephanie b.  by StephSim
- Chintaka Interior Wall 24  by StephSim
- Chintaka Interior Wall 34 by stephanie b.  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- by stephanie b. 2007  by StephSim
- Valdore A by stephanie b.  by StephSim
- Valdore B1 by stephanie b.  by StephSim
- Valdore B2 by stephanie b.  by StephSim
- Valdore B3 by stephanie b.  by StephSim
- Valdore B4 by stephanie b.  by StephSim
- Valdore B5 by stephanie b.  by StephSim
- Valdore B6 by stephanie b.  by StephSim
- Valdore B7 by stephanie b.  by StephSim
- Valdore B8 by stephanie b.  by StephSim
- Valdore C by stephanie b.  by StephSim
- Warbird Bridge B31  by StephSim
- Warbird Cargo 3  by StephSim
- Warbird Cargo 6 ROM  by StephSim
- Warbird Engineering 1  by StephSim
- Warbird Engineering 2  by StephSim
- Warbird Engineering 7 ROM  by StephSim
- Warbird Engineering 8 CORE  by StephSim
- Warbird Engineering 9 CORE  by StephSim
- Warbird Engineering 10  by StephSim
- Warbird Engineering 11  by StephSim
- Warbird Engineering 12  by StephSim
- Warbird Engineering 13 Warning  by StephSim
- Warbird Engineering 14  by StephSim
- Warbird Engineering 15  by StephSim
- Warbird Procedure Room 1  by StephSim
- Warbird Procedure Room 2  by StephSim
- Warbird Procedure Room 6  by StephSim
- Warbird Procedure Room 7  by StephSim
- Warbird Procedure Room 9 ROM  by StephSim
- Warbird Ready Room 1  by StephSim
- Warbird Ready Room 3 ROM  by StephSim
- Warbird Wardroom 2 by stephanie b.  by StephSim
- Warbird Wardroom 3  by StephSim
- Warbird Wardroom 4  by StephSim
- Warbird Wardroom 6  by StephSim
- Warbird Wardroom 8 ROM  by StephSim

Additional Credits:
This was a big project and I couldn't have done it alone. Steph put a lot of effort into this lot. She made 2 sets of new walls (interior and exterior) especially for this lot, matched the textures of the exterior walls to the texture maps on the architecture, and did all the texture maps for the warpcore. Thank you, sister, for this incredible effort. Your gift for color and texture in unmatched.

Number of bedrooms:
      5 or more
Custom Content Included:
      Build and Buy Mode Content: Furniture, decorations, etc.
Furnishings:
      Starter Furnishings: Lot is furnished similar to how one would expect a real life furnished house or apartment to be
Special Flags:
      Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

University Nightlife Open for Business Pets Seasons Bon Voyage
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Romulan Holodeck Arch.rar

Size: 68.6 KB · Downloads: 238 · 22nd Jan 2008
Download
68.6 KB 238 22nd Jan 2008
Romulan Engineering Console.rar

Size: 234.2 KB · Downloads: 224 · 22nd Jan 2008
Download
234.2 KB 224 22nd Jan 2008
Romulan Cloaking Device.rar

Size: 100.6 KB · Downloads: 223 · 22nd Jan 2008
Download
100.6 KB 223 22nd Jan 2008
Romulan Cargo Crate.rar

Size: 759.7 KB · Downloads: 246 · 22nd Jan 2008
Download
759.7 KB 246 22nd Jan 2008
Valdore Type Warpcore.rar

Size: 737.1 KB · Downloads: 229 · 22nd Jan 2008
Download
737.1 KB 229 22nd Jan 2008
Valdore Type Warpcore-Yellow Recolor.rar

Size: 127.3 KB · Downloads: 266 · 9th Jan 2008
Download
127.3 KB 266 9th Jan 2008
Valdore Type Warpcore- Orange Recolor.rar

Size: 149.2 KB · Downloads: 264 · 9th Jan 2008
Download
149.2 KB 264 9th Jan 2008
Valdore Type Warbird- Final.rar

Size: 5.88 MB · Downloads: 443 · 9th Jan 2008
Download
5.88 MB 443 9th Jan 2008
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Install: Double-click on the .sims2pack file to install its contents to your game. The files will automatically be installed to the proper location(s).
  • You may want to use the Sims2Pack Clean Installer instead of the game's installer, which will let you install sims and pets which may otherwise give errors about needing expansion packs. It also lets you choose what included content to install. Do NOT use Clean Installer to get around this error with lots and houses as that can cause your game to crash when attempting to use that lot. Get S2PCI here: Clean Installer Official Site.
Need more information?
 
16 Comments / Replies (Who?) - 15 Feedback Posts
Lab Assistant
#2 Old 9th Jan 2008 at 6:15 PM
I'm sorry, but I'm a bit confused... Is that a real spacecraft or a Residential lot? Its hard to tell...

(Seriously, OMG! This is the best one yet!)

It might look I'm doing nothing, but at the molecular level I'm really quite busy.
~Anonymous
Doing all the things, and *mostly* not failing.
retired moderator
#3 Old 9th Jan 2008 at 8:00 PM
I'm assuming that space terrrain is a neighborhood shot? Where did you get it from? In the thumbnail you can't see the stars and it has kinda inspired me to see what I can come up with. Maybe add in some dust clouds and such, space really isn't that black and empty, it has SO much depth!

I love reading and looking at all your creations, I don't download because though I'm a die hard Trekkie, I can't seem to wrap my head around mixing ST and Sims. I love seeing others do it though. Great work here.
Field Researcher
#4 Old 10th Jan 2008 at 1:15 AM
The terrain's from here: http://www.modthesims2.com/showthread.php?t=263668

I'm not a trekkie, so I'm not familiar with the ship, but it looks amazing. Very very nice work

Please don't PM/IM me with requests
Forum Resident
Original Poster
#5 Old 10th Jan 2008 at 2:04 AM
Phaenoh: Rowenaenchantress did the terrain, it's a default replacement for the Maxis dirt terrain. I'm toying with the idea of making wormholes and comets and such as neighborhood objects, but I don't know if I'm up to the task. It may have to wait, anyway. My projects list keeps getting bigger. Forgive me for snapping at you the other time, and thanks for your constant support.
MooreSpino: The best is yet to come. I've got 3 in drydock as I type this.
Thanks, all, for the feedback

I'm no longer active here. My latest creations can be found here:

https://blueheavensims.wordpress.com
Doing all the things, and *mostly* not failing.
retired moderator
#6 Old 10th Jan 2008 at 2:30 AM
You snapped at me? If you did it has been forgotten. I can be rather tackless sometimes and then I deserve it but I get used to it so it gets forgotten quickly. I'm about to see what my slightly changed version looks like.

Dang, the original looks really cool in game to begin with. I ended up with a hood that has water in it, and kinda could look like a nebula... I'll do a bit of tweaking with it, if I get anything good I'll send you pics and you can upload mine if you like. Neighborhood objects sound like a very good plan. I have yet to find a tutorial on them though.
Lab Assistant
#7 Old 10th Jan 2008 at 2:07 PM
I made the neiberhood replacement terrain purely for my own use, but decided to upload it when I saw other people would be interested too. It really IS plain... mainly because I just didn't have time or skills to make it better and when I was making it I didn't mean to upload it.
Feel free to do whatever you want with it, I would only feel honored.

My medieval legacy: Rowena's Sims
Lab Assistant
#8 Old 10th Jan 2008 at 2:10 PM
And to the ship... it's absolutely amazing, as always!

My medieval legacy: Rowena's Sims
Lab Assistant
#9 Old 10th Jan 2008 at 2:29 PM
Amazing!

Resistance is Futile
Doing all the things, and *mostly* not failing.
retired moderator
#10 Old 10th Jan 2008 at 6:49 PM
Thank you Rowen, for your terrain and for your open policy, and I've already tried some tweaking by throwing in some real outer space pics, but the way Maxis has things repeating, I couldn't get anything to look decent, so I'm dropping it. Sorries!
Lab Assistant
#11 Old 13th Jan 2008 at 5:36 AM
Ummmmmm .... this looks ABSOLUTELY AMAZING!! but ... none of my sims can move in!!! For some reason the lot price comes up as $2,064,023,507 ... the highest the family's money seems to go is 9,999,999 ... but suddenly it went up to 10,000,000 something, so I will keep trying.

I don't have all the EP's it says is required, but I said, hey, I'll download it anyway, see if it works?? It just still might!
Forum Resident
Original Poster
#12 Old 13th Jan 2008 at 6:11 AM
The problem is I built it using BV. If you don't have all the EP's up to and including BV, it won't work for you. I apologize for the inconvenience, but I waited 3 months for a BV-compatible version of SimPE so I could play the game with all the new objects and features and I don't plan to uninstall it any time soon. I'm sorry, sister.

I'm no longer active here. My latest creations can be found here:

https://blueheavensims.wordpress.com
Lab Assistant
#13 Old 13th Jan 2008 at 6:28 AM
OK, nope, it just crashed my game when trying to enter the lot (empty still).
Lab Assistant
#14 Old 13th Jan 2008 at 6:29 AM
THat's fine, it was worth it anyway, I can still place it in the neighborhood, just not enter it!!
Top Secret Researcher
#15 Old 18th Jan 2008 at 3:44 AM
Expansion packs and custom content are 2 taboo topics in builder's land. On the one hand, you want to share your objects/lots with as many people who would like to have them, but then you also want to have access to all the newer items (for cloning, building and playing). I sacrificed my STUFF packs as I really don't NEED many of the items to create my lots. However, the Expansion Packs are good to have. I personally love BV more than other Expansion Packs as it comes with so many useful items (piano, sauna room, TREES, windows, etc.). As for custom content, all of it has a place. What is the point of people creating awesome objects that inspire my building, if I can't include these creations in my lots. I cleared a lot of custom content and used only EA/Maxis items, but the effect just is not the same! What's absolutely funny is that people are getting to a place where they "expect" you to accommodate them.

Carenrose, It's refreshing to see your genuine interest and enthusiasm for the design that you would love it so much you would leave it in your game and not be able to enter it ! That's cool!

Hey Jason! That's a testiment to your designs...This ship is indeed one of my favorites so far, but I'm sure you will create others to impress! Thanks for sharing your Sci-fi visions with the Sim community!

I'm off to read before bed!
steph

Creativity is giving the soul permission to leap beyond the boundaries of the ordinary!
~*~Stephanie~*~
Forum Resident
Original Poster
#16 Old 18th Jan 2008 at 4:12 AM
I couldn't have said it better. Us object creators had to wait MONTHS for a BV-compatible version of SimPE. I like to think I'm fairly accomodating, but if I want to tinker with the new BV objects, and play the game with all the new features, I have to leave it installed. Sadly if I do this, not as many people can enjoy my lots. It's a tough situation.
The texture maps make it work, Steph. I can make all kinds of funky shapes with Blender, but my design skills are a bit limited. I just built the lot. It was your texturing skills that really make it stand out, in my opinion. Thank you again for putting effort and vision into the walls and texture maps.

I'm no longer active here. My latest creations can be found here:

https://blueheavensims.wordpress.com
Forum Resident
Original Poster
#17 Old 16th Feb 2008 at 2:34 AM
Default Deckplans
roughly. I'm no expert on Romulan ship layout.
Screenshots

I'm no longer active here. My latest creations can be found here:

https://blueheavensims.wordpress.com