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Request: "Fence Post Extenders" That Actually Fit

by Sophie-David Posted 14th Feb 2008 at 4:38 PM - Updated 29th Feb 2012 at 9:39 PM by Sophie-David : Improve the formatting of the text
24 Comments / replies (Who?) - 23 Feedback Posts, 1 Thanks Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Title: "Fence Post Extenders" That Actually Fit

At Phaenoh's request, I have adapted my Simple Columns That Actually Fit to have a built-in offset for use with porch railings or fences. As illustrated in Phae's award winning Katrina series, simple columns can look quite effective when blended in with porch fences, but this normally requires the use of boolProp snapObjectsToGrid false and some precise fiddling to place the column in just the right place.

The two simple columns in this upload already have the correct half-tile offset built-in, to make placement of these "fence post extenders" an easy task. It is not even necessary to use move_objects on to overlay a fence post with these or the game's built-in columns. But unlike the Maxis posts, these columns are tall enough to actually join up with an overhanging roof without leaving an unrealistic and unsightly gap.

As seen in the picture above, the columns blend in very nicely with the porch fences, and it is not immediately obvious that they are different objects sharing the same tile.

The Medium #2 Offset Column is equivalent to my 5% Taller Column in Simple Columns That Actually Fit, and the Medium #4 Offset Column equates to the 31% Taller Column. The Medium #2 column is appropriate for supporting a roof from a porch or foundation, and the Medium #4 column is tall enough to reach from the ground at the base of a foundation up to the roof line. In honour of Phae's Katrina project, the columns are slightly discounted below the game's original price: the #2 column costs §68, and the #4 column costs §69.

Tech Notes

As seen above, these offset columns are placed at exactly the intersection between four tiles. The column can be adjusted to any of the four possible tile intersections by rotating it with the mouse or the comma and period (dot) on the keyboard. Because of the offset and through the use of rotation, it is possible to exactly overlay one column with its neighbour on the next tile without using move_objects on, which would be a waste of money. Note that in the picture, I am using the mouse to place the taller column on the right, i.e. the column is positioned to the right of and at the front of the green placement arrow.

These offset columns use the repository technique to reference the recolours of the base game's original. Please recolour the original if you wish these posts to be available in other colours. I am indebted to the Slave Object Tutorial by IgnorantBliss for making a complex procedure easy. And with credit to advice from Jasana BugBreeder and Rebecah, these columns are visible from the neighbourhood view, even in the base game.

Terms of Use

You may include either of these objects in uploaded lots, whether free or for pay. Please provide a credit and link back to this page. It would be nice if you sent me a PM with a link to your creation, but this is not necessary. Please do not upload these columns otherwise than in lots. Pictures that include the columns may be published without any credit or link.

Additional Credits

SimPE and CEP, which together make it all possible
Milkshape 3D, for adjusting the height and position of the columns
Microsoft Paint and Microsoft Photo Editor, for preparing the uploaded screen captures

Polygon Counts

Lot View: 94 faces, 158 vertices for each object, the same as the Maxis original.

Neighbourhood View: 20 faces, 32 vertices for each object, the same as the Maxis original.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date | Height adjusted "fence post extenders"

Size: 17.0 KB · Downloads: 4,511 · 14th Feb 2008
17.0 KB 4,511 14th Feb 2008
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
24 Comments / Replies (Who?) - 22 Feedback Posts, 1 Thanks Posts
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Doing all the things, and *mostly* not failing.
retired moderator
#2 Old 14th Feb 2008 at 9:05 PM
THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
(really excited about this, but I think you could prolly guess.) Thank you so much for doing this!
#3 Old 14th Feb 2008 at 9:06 PM
Original Poster
#4 Old 14th Feb 2008 at 9:15 PM
You are welcome. And thank you Phae for the suggestion!
Forum Resident
#5 Old 14th Feb 2008 at 10:30 PM
wow and yay! thank you for making and sharing these!

"I have learned silence from the talkative, tolerance from the intolerant and kindness from the unkind, yet, I'm ungrateful to those teachers. "- Kahlil Gibran
Forum Resident
#6 Old 15th Feb 2008 at 1:50 AM
Thank you sooooo much for these!! All the stuff that was wrong w/ columns is why I've never used them in my lots LOL Now I can :D

Quid agis, medice?

My nickname is Purple Ginger
My nickname's nickname is Ping
#7 Old 15th Feb 2008 at 4:52 AM
Great addition to our game and very much need!

Thanks you for sharing this great idea with us David. Thanks for requesting it Phaenoh!
#8 Old 15th Feb 2008 at 11:53 AM
This will make building so much easier. Thanks!
Original Poster
#9 Old 15th Feb 2008 at 9:38 PM
Thank you all for the encouragement. Yes, Phaenoh's request was a good idea!
Test Subject
#10 Old 16th Feb 2008 at 1:37 AM
Thank you so much for sharing these i can't wait to use them on my next house. Will you be doing other columns in the future? :D
Original Poster
#11 Old 16th Feb 2008 at 2:36 AM
Originally Posted by Zavaris
Thank you so much for sharing these i can't wait to use them on my next house. Will you be doing other columns in the future? :D
I wasn't planning to do other offset columns unless someone has a specific use for them. I can't think of other offset columns that would go well with fences for example, but I'm personally not much of a builder so I could well be persuaded.

However I am in the process of doing at least all the base game columns in four more useful heights, but without the offset. Simple Columns That Actually Fit contains these same columns in the non-offset position.
Doing all the things, and *mostly* not failing.
retired moderator
#12 Old 16th Feb 2008 at 6:18 AM
...psst... Seasons gave us another nice porch column, just went and checked. All the others suck for this offsetting though...'Country-fried something' maybe?
#13 Old 16th Feb 2008 at 11:29 AM
There's a decorated wooden one - it's called Country Kitsch. It's basegame, and I use it all the time for combining on porch rails. It would be nice to have it offset without fiddling with cheats.

That's my suggestion if you think of doing more. Thanks for these already!
Field Researcher
#14 Old 16th Feb 2008 at 11:37 AM
Nice ! Thank you !
I'm looking forward to see others columns In particular the craftsman one that I always use in my serie of lots.
Doing all the things, and *mostly* not failing.
retired moderator
#15 Old 16th Feb 2008 at 5:15 PM
looks like I opened a can of worms for you, sorry David!
Original Poster
#16 Old 17th Feb 2008 at 12:06 AM
Originally Posted by Phaenoh
looks like I opened a can of worms for you, sorry David!
Actually these extra requests sound like a bit of fun. I am in the middle of a project right now, but will look at them later.
Forum Resident
#17 Old 25th Feb 2008 at 8:02 AM
Not quite my building style, but a brilliant idea none the less. This is one of the ones the Maxoids see and say "Why didn't I think of that?"

I'm no longer active here. My latest crestions can be found st:
Original Poster
#18 Old 25th Feb 2008 at 4:05 PM
Originally Posted by jasonduskey
Not quite my building style, but a brilliant idea none the less. This is one of the ones the Maxoids see and say "Why didn't I think of that?"
Thank you Jason. It was of course Phaenoh's idea.

laughin02 has put these columns to good use in a charming starter home here.
Lab Assistant
#19 Old 3rd Mar 2008 at 8:35 PM
Brilliant, I've been looking for collumns that extend to the ceiling for ages!

AKA DocRossim
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Find my artwork here
Field Researcher
#20 Old 27th Apr 2008 at 3:54 PM
OHMIGAWWD! You are amazing, I love you, THANK YOU!!!

Mad Poster
#21 Old 31st Jul 2008 at 11:18 PM
THIS was certainly needed. Thank you!
Original Poster
#22 Old 1st Aug 2008 at 9:13 PM
Thank you for the encouragement Simlander, iamabub and gazania!
Original Poster
#23 Old 2nd Aug 2011 at 3:13 AM
Updated: 1/4 Filesize
August 1, 2011 Update: Both objects are now reduced in filesize from about 48k to 12k. Column placement is also more flexible, allowing them to be positioned on beach lots, in the water, etc.
Lab Assistant
#24 Old 29th Aug 2013 at 2:05 AM
The thing I love the most about these are the off-center positions. As an impulsive/compulsive builder, this gave me wonderful freedom to build in ways that were beautiful and structurally sound. Thanks, and I would love to see the other base-game columns extended and off-set. ;)
Original Poster
#25 Old 30th Aug 2013 at 1:39 AM
Thank you croughman.