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NPC-Maidmobile replacement

by hexameter Posted 2nd Mar 2008 at 1:21 AM
24 Comments / replies (Who?) - 21 Feedback Posts, 2 Thanks Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
NPC-Maidmobile replacement
by Dragon Slave & hexameter

Here you get the first of some horse drawn carts I started to make that will override the original NPC automobiles.

I hope they will give your neighbourhoods of past days a more realistic look. The object uses Dragon Slave's beautiful horse and it will not work correctly without the original object. Please, if you didn't already, download it from here: (BasicHorsePack.rar)
The cart also is prepared to use custom sound that is available here: (NewSound-hansom.rar)
The wheels spin smoothly, the driver's position is correct and it worked without problems in my tests. The horse is not animated. You'll remark a lantern in the rear that will work at night.

Install as usual extracting the *.rar-file to your downloads. To hear the correct sound don't forget to download the sound package. It's the same one that comes with the updated hansom "Rendezvous". So if you already got it you are complete. If you don't like to have the sound it will work as it is.
I don't want to waste capacities of this site. Therefore the vehicle shares the same sound package as the other one.
When you want to have the original cars back simply delete the package in your folder and all is done.

This vehicle will not appear in the catalog.
Nightlife is necessary to use this vehicle.

I know several people already asked for these vehicles, so enjoy for now this one if you like it.


Note, as this is teamwork, have please a look at the policy of Dragon Slave if you want to use this vehicle for your purposes.

Polygon Counts:
For the NPC-maidmobile (horse included)
Faces: 8 941 (745 per tile)
vertices: 440 per tile

Additional Credits:
Quaxi and the developers of SimPE Numenor for his Basegame Starter
Shaklin for sharing her knowhow of making custom sound packages
To all the eager writers who built the database of tutorials on MTS2

Last but not least Dragon Slave. Thanks for working with me.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2 Nightlife
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 557.0 KB · Downloads: 20,067 · 2nd Mar 2008
557.0 KB 20,067 2nd Mar 2008
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
24 Comments / Replies (Who?) - 20 Feedback Posts, 2 Thanks Posts
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#2 Old 4th Mar 2008 at 11:41 PM
I love it. Thank you!
Forum Resident
#3 Old 4th Mar 2008 at 11:45 PM
Omg! I have wanted this for absolutely ever!! Do I dare hope there are more in the works? That my wood elves will no longer be dropped off in the forest by a minivan?

This is amazing! Thanks so very much!
#4 Old 5th Mar 2008 at 12:23 AM
Terrific! I'm so pleased you have shared this.
Field Researcher
#5 Old 5th Mar 2008 at 1:06 AM
TY! TY! TY! My medieval sims are deeply grateful.
Lab Assistant
#6 Old 5th Mar 2008 at 2:08 AM
Thanks so much! I have a Tudor-era neighborhood, and am so glad that I won't have to see the maid coming in a mini-van anymore. XD Thanks again!
Forum Resident
#7 Old 5th Mar 2008 at 2:26 AM
Ohhh! I can't get enough of default replacements for medieval and tudor style neighborhoods. This is perfect! Thank you so, so much. <33
Forum Resident
#8 Old 5th Mar 2008 at 6:25 AM
really nice!!
Top Secret Researcher
#9 Old 5th Mar 2008 at 8:29 AM
Now this is just wonderful and my old style neighborhoods are starting to look like they should.
Thank You so much!!
Forum Resident
#10 Old 5th Mar 2008 at 10:46 AM
wonderful once again, you two are bringing my neighbourhood to life! thank you!
Top Secret Researcher
#11 Old 5th Mar 2008 at 1:42 PM
perfect for my victorian neighbourhood!!! thanks a lot!
Test Subject
#12 Old 5th Mar 2008 at 3:05 PM
Once again, you come up with something that will desperately improve the look of my game...very annoying having cars pulling up to hovels and castles and all....thank you so much...
Field Researcher
#13 Old 5th Mar 2008 at 5:08 PM
I can't thank you enough for doing these replacements. My colonial town is getting prettier and prettier. Your traffic replacements fixed the neighborhood and now this helps to fix the individual lots. Thank You so much

"I'm afraid I'm not personally qualified to confuse cats, but I can recommend an extremely good service".
-Monty Python's Flying Circus
Test Subject
#14 Old 6th Mar 2008 at 4:34 PM
its awsome did you know that rebecah has animated dragon slaves horses1
Forum Resident
Original Poster
#15 Old 6th Mar 2008 at 6:08 PM
Originally Posted by Motoxgirl56
its awsome did you know that rebecah has animated dragon slaves horses1

Yes, I do of course, but the way the vehicle is animated is different from that. So you will have to wait for animations of horses in these carts.
Lab Assistant
#16 Old 9th Mar 2008 at 6:43 PM
Utterly stunning, a welcome addition to my Victorian/Western neighbourhoods! Cheers!

"Play it Sam..."

Also known as ~Drew elsewhere

~Drew's Sim Stories (Sims 2)
Test Subject
#17 Old 9th Mar 2008 at 10:17 PM
It has allways annoyed me that EA/Maxis only made one kind of NPC vehicle for the three themed neighborhoods in the base game, so thank you very much hexameter for making the first NPC vehicle (and hopefully more to come) that fits Veronaville and other victorian, western and medival themed neighborhoods. This is great!! Keep up the inspiration and joy of creating :D
#18 Old 29th Mar 2008 at 8:04 PM
Originally Posted by hexameter
Yes, I do of course, but the way the vehicle is animated is different from that. So you will have to wait for animations of horses in these carts.

Ohhhhhh... be still my beating heart... Surely a genius who creates animated wheels can get a horse to stamp it's feet. Now I'll pilgrim to your profile about once a week hopefully looking for updates. Don't hesitate throwing stones if I get too pushy.
#19 Old 6th Apr 2008 at 4:12 AM
Your Horse Drawn Carts are Just Awesome! Thanks Hex!

Hello, I'm Tiya Marie :)
I Hope You Dance!
Test Subject
#20 Old 15th Feb 2009 at 10:56 PM
lol thx for this ride it's perfect for the Cinderella house i downloaded for my sister :P
Test Subject
#21 Old 15th Feb 2009 at 10:57 PM
Default thanks
lol thx for this ride it's perfect for the Cinderella house i downloaded for my sister :P
13th Mar 2009 at 9:18 PM
This message has been deleted by Delphy.
Forum Resident
#22 Old 3rd Jan 2010 at 3:29 AM
Marvelous Job!

Thank you.
Test Subject
#23 Old 21st Jun 2011 at 5:40 PM
Thanks! This is perfect for my medieval neighborhood, and it goes with sunni's medieval maid replacement!
Forum Resident
#24 Old 4th Jul 2017 at 7:01 AM
Great idea!