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Modular Stairs, Fence, Gate & Column Add- Ons

by HugeLunatic Posted 15th Mar 2009 at 4:12 PM - Updated 25th Oct 2013 at 12:51 PM by HugeLunatic
31 Comments / replies (Who?) - 22 Feedback Posts, 3 Thanks Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
New Mesh!

This set was born from a WCIF for a simple fence with no posts, and a column that sat exactly in a corner that would work with all Maxis fences to hide the existing posts. While working on this set I realized that Maxis did not include a gate for the simple Wooden Fence or the green Arboreal Fence. This fence is almost (almost because there are less posts!) identical to the Wooden Fence and Arboreal Ascendancy Fence that came with the base game.

The set includes 8 colors: 3 Lightwood, 1 Worn Wood, 1 Distressed Wood, Maxis Wood, Maxis Green Wood, and 1 White.

The Fence
The fence only has posts where you stop dragging instead of every tile, and it includes a diagonal. It comes in three Lightwood colors that match plasticbox's recolors of Numenor's Wood Deck Stairs. The Wood Fence and Green Arboreal match the Wood Stairs and Arboreal Stairs from the Base game. The white recolor is mine. The Worn Wood matches Numenor's Deck Stairs and the Distressed Wood matches plasticbox's Distressed Wood Deck Stair recolor. Please see credits for links to the stairs and recolors.

The Gate
The gate comes in the same eight colors as the fence. The Maxis Wood color is in the MESH file and each recolor is separate vs. in the same package so that you may choose which you would like to keep. I chose the wood color as the main color since it also matches the plain wood fence by Maxis.

Updated June 7,2010 Added 2-tile Gate. This is slaved to the 1-tile gate so all recolors for the 1-tile will apply to the 2-tile.

The Column(s)
The column is the full height of a wall and sits exactly in a corner. At least exactly in the spot to cover the post of all Maxis fences. It is slightly bigger than the original Uprite Column to cover completely the corner posts. It allows objects to intersect the footprint and sims may walk over them. One has the metal base and one doesn't. If you put two on top of each other it creates a 2-story column and there is no need for a floor tile to cover any gap.
  • They are both slaves to the original Maxis column!
Also included are recolors of the Maxis column in the three Lightwood colors, Brown, Green, White, Worn Wood, and DistressedA.

The Stair Recolor
White recolor of Numenor's Wood Deck Stairs. You need to get the mesh here.


Thanks to plasticbox for the original WCIF.

The Lightwood and Distressed recolor textures are by plasticbox at MTS2, and they come from the recolors of Numenor's Wood Deck Stairs. I am very grateful that re-usage of the textures is allowed, as these are pretty much the only recolors I use in my game.

The Worn Wood texture comes from a recolor of Numenor's Wood Deck Stairs. Again thanks to Numenor for allowing usage of the textures.

You may clone the fence to recolor since this is the only way to recolor fences.

Polygon Counts:
Column (60)
Column with Base (136)
Gate (632)
Gate 2-tile (1264)
Fence - contains 3 parts:
Rail (136)
Post (92)
Diag Rail (448)

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 24.7 KB · Downloads: 16,549 · 7th Jun 2010
24.7 KB 16,549 7th Jun 2010
HL_NumenorDeckStairs_White.rar | white recolor of Numenors deck stairs

Size: 67.1 KB · Downloads: 22,769 · 15th Mar 2009
67.1 KB 22,769 15th Mar 2009 | recolor of Base game column

Size: 163.7 KB · Downloads: 22,512 · 15th Mar 2009
163.7 KB 22,512 15th Mar 2009
UpRiteCornerMESH.rar | new column mesh

Size: 11.9 KB · Downloads: 22,610 · 15th Mar 2009
11.9 KB 22,610 15th Mar 2009
ModularFenceGateMESH.rar | new gate mesh plus recolors

Size: 323.3 KB · Downloads: 23,693 · 15th Mar 2009
323.3 KB 23,693 15th Mar 2009
ModularFenceMESH.rar | new fences meshses

Size: 449.6 KB · Downloads: 25,344 · 15th Mar 2009
449.6 KB 25,344 15th Mar 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
31 Comments / Replies (Who?) - 21 Feedback Posts, 9 Thanks Posts
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retired moderator
#2 Old 15th Mar 2009 at 4:30 PM
These are very nice and needed. Matching wood floors and more stairs recolors to match the rest of your fences would make this great for a deck!
Pettifogging Legalist!
retired moderator
#3 Old 15th Mar 2009 at 4:48 PM
Callistra, all of these have matching stair recolours (mostly by me -- see the post HL linked to) and floors already! They're all made to match Maxis floors, so you already have those.

Awesome set, HL. Thanks so much for making this!

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
retired moderator
#4 Old 15th Mar 2009 at 5:04 PM
Hehe I feel silly.. Cool :D
Me? Sarcastic? Never.
staff: administrator
Original Poster
Lab Assistant
#6 Old 15th Mar 2009 at 6:57 PM
Thank you! Especially for the gates! <3
Test Subject
#7 Old 15th Mar 2009 at 9:46 PM
This is a fantastic set. Thank you very much!
Lab Assistant
#8 Old 16th Mar 2009 at 5:21 PM
These are great, it's weird I was literally thinking yesterday whilst building that I need something like this!
Slacker of Immense Slackness
retired moderator
#9 Old 17th Mar 2009 at 7:13 AM
Matching items is something Maxis only does with butt-ugly stuff that makes my face go *urrrrrg!*

Thank you so much for this set HL I'm lovin'n'n'n it!

<:3))~~ Loverat
"In some cultures what I do is considered normal" Check it out for other recolours & lot uploads =D
Field Researcher
#10 Old 17th Mar 2009 at 10:51 AM Last edited by Simsane : 17th Mar 2009 at 10:58 AM. Reason: Aking a ?
These are great! I'm always annoyed when I'm trying to build and nothing matches! I agree with Loverat's sentiments very much and am so grateful you made these.

I just thought of something -- do we need a txt file to put into Numenor's Scriptorium for these to show up correctly? I know that one of the Scriptorium folders has something to do with fences, but I've never been exactly sure what we do with it, lol!
Me? Sarcastic? Never.
staff: administrator
Original Poster
#11 Old 17th Mar 2009 at 6:03 PM
Knitting fiend
retired moderator
#12 Old 19th Mar 2009 at 4:48 PM
Love it, love it, love it! Thank you for making and sharing!

"Evil genius is still genius." Asura NPC GW2
#13 Old 21st Mar 2009 at 2:32 AM
This is wonderful. Thank you.
Test Subject
#14 Old 29th Mar 2009 at 12:01 AM
How do I get the stair re-color to show up in-game??
Me? Sarcastic? Never.
staff: administrator
Original Poster
#15 Old 29th Mar 2009 at 12:23 AM
You need to have Numenor's Modular stairs that override the base ones, as linked in the thread. These won't appear as custom, place as usual for stairs, then use the recolor tool to recolor the stairs.
Lab Assistant
#16 Old 14th Apr 2009 at 3:36 AM
These are fanatic. More color choices were much needed. thanks for sharing.

Curiousity was framed, ignorance killed the cat.
Pettifogging Legalist!
retired moderator
#17 Old 16th Apr 2009 at 5:33 PM
Oh, awesomeness -- these fences work in the base game! How very cool =)

They do have posts everywhere though – in the base game –, I believe "smart" fences (that only have posts on corners) are really only possible in Uni and later.

How did you do that? There is only one other fence I know that works in the base game (a white pinegultcher one by Nengi65), and I've always been wondering what the difference is.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Me? Sarcastic? Never.
staff: administrator
Original Poster
#18 Old 16th Apr 2009 at 5:53 PM
Well I couldn't test for sure in a base game since I don't have one setup, but very glad to hear they do. A curiosity is if you use this in a base game environment lot, then package and use in one that has the "smart" fences, will it show up without all the posts?

As to base game, there is a tutorial over at simpe. But I found a little tidbit somewhere here by Numenor (who else? lol) about a button in, I think Resource View. It says fix fence. It changes something within the package, can't remember exactly what, but something along the lines of the GUID I think. At one time it was thought it would create issues, but it now sounds as if Numenor thinks it won't. It is probably buried in one of his fence discussions in the modding infocenter, I spent alot of time in there trying to attempt recolorability(didn't work) and repository(worked).
Lab Assistant
#19 Old 17th May 2009 at 11:48 PM
There's something I don't understand : the columns appear in the game, but are centered in one tile instead of sitting on a corner of a tile. How is it like this in my game ? Another stuff : how can I do to have the white stairs show up in my game ? I have installed the Numenor stairs and yours, and they are in the Downloads folder, but it still doesn't appear... Thank you very much for you set, and for your answer, please.
Me? Sarcastic? Never.
staff: administrator
Original Poster
#20 Old 18th May 2009 at 12:41 AM
So the ones you are selecting, do they have the * in the corner of the thumbnail? And do you have another custom set that sits in the center tile?

To get the white recolors you need to place the brown stairs where you would like, then use the recolor tool to recolor each individual step.
Lab Assistant
#21 Old 23rd May 2009 at 11:41 PM
Originally Posted by HugeLunatic
So the ones you are selecting, do they have the * in the corner of the thumbnail? And do you have another custom set that sits in the center tile?

To get the white recolors you need to place the brown stairs where you would like, then use the recolor tool to recolor each individual step.

Now it works, my columns sit on the corner of a tile ; I think there must have been a bug.

And thank you for the tip (recolor tool), I didn't think about it ! :-)
Field Researcher
#23 Old 19th Jul 2010 at 2:32 PM
I've been playing Sims 2 again since my year long go with Sims 3. I forgot how much I need CC in Sims 2. So, I am glad I found this! Thank you.
Lab Assistant
#24 Old 19th Feb 2012 at 11:58 PM
Thanks, This is a really nice fence set!
Test Subject
#25 Old 19th Mar 2014 at 3:49 AM
Grata por Postar seu Trabalho.
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