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Testers Wanted: 6 New Countertops

by Staysee_00 Posted 18th Dec 2004 at 12:08 AM - Updated 12th Oct 2008 at 6:56 AM by -Maylin-
31 Comments / replies (Who?) - 24 Feedback Posts
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.

This custom content if it is not clothing, may require a seperate download to work properly. This is available at Colour Enable Package (CEP) by Numenor.

Kind of went on a run of earth tones..........
Style: Contemporary
Room: Kitchen Bathroom
Maxis Flags: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
counterdesigner_countertop_sequoiapb05.zip

Size: 258.0 KB · Downloads: 5,485 · 18th Dec 2004
258.0 KB 5,485 18th Dec 2004
counterdesigner_countertop_sandstonepb05.zip

Size: 256.9 KB · Downloads: 5,694 · 18th Dec 2004
256.9 KB 5,694 18th Dec 2004
counterdesigner_countertop_mojavepb05.zip

Size: 229.8 KB · Downloads: 5,544 · 18th Dec 2004
229.8 KB 5,544 18th Dec 2004
counterdesigner_countertop_linenpb05.zip

Size: 237.5 KB · Downloads: 5,747 · 18th Dec 2004
237.5 KB 5,747 18th Dec 2004
counterdesigner_countertop_beachpb05.zip

Size: 245.7 KB · Downloads: 5,699 · 18th Dec 2004
245.7 KB 5,699 18th Dec 2004
counterdesigner_countertop_aurorapb05.zip

Size: 248.4 KB · Downloads: 5,872 · 18th Dec 2004
248.4 KB 5,872 18th Dec 2004
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
4. CEP Required: The CEP is necessary for this download to work. Make sure that you have the newest version of the CEP installed. Get it here: The Official CEP Download.


Need more information?
 
31 Comments / Replies (Who?) - 29 Feedback Posts
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Lab Assistant
#2 Old 18th Dec 2004 at 12:11 AM
Those look great. Thanks!
Test Subject
#3 Old 18th Dec 2004 at 12:27 AM
Wow excelent work. I especially like the screenshot, the tones, the names. Very professional looking and probably quite a bit of work. looks like it's from a kitchen furniture catalog or something. (can't really say a B&Q catalog as most of you simmers who arren't from dear old blighty won't know what I'm on about. Ho hum.)
Field Researcher
#4 Old 18th Dec 2004 at 12:37 AM
Staysee_00

Hi there - You might have missed the tutorial about unique names for your objects. I noticed that other then changing the color and adding the hash you are not using something more unique like the creator name, as the tutorial instructs. This is importamt because as more and more objects get made you risk a conflict. The hash is generated from the name you give and so if you just use the name Maxis gave it and only change teh color and someone else does that too the hash generated will be the same and your objects will cause a conflict.
Test Subject
Original Poster
#5 Old 18th Dec 2004 at 12:41 AM
I add "pb05" too all of my objects. should I use something more complex??
Field Researcher
#6 Old 18th Dec 2004 at 12:52 AM
The tutorial say:

Please, use the name of the artist or nickname + description (like: pinhead-newtexturefridge.package) when you create a package so that the name for the hash generated in the process is unique and don't conflict with other user's objects

For description he mean a description that is realted to teh work you did like he gave as an example. Also using your username, it makes it clear that you made the object and you won't find other people posting it as theirs at other sites. Just changing the Maxis name to reflect a different color maynor be unique enough at least in months to come. "PB" might be pretty unigue now but I am sure there are other creators our there with the same initials. I put my site initials and a new name for the object so its long enough to be unique, most oithers seem to be following somewhat of the same standard.

Maybe RGiles or Pinhead could comment on what length is 'unique enough'
Lab Assistant
#7 Old 18th Dec 2004 at 1:44 AM
Really nice thanks
Test Subject
#8 Old 18th Dec 2004 at 2:08 AM
Nice countertops, thanks a bunch...But you should really consider what rentechd has said. Its not only important to put more effort into the name but also very smart because people will have a way to tell what the object is and who it was made by just by looking at the file name. - very helpfull indeed!
Test Subject
#9 Old 18th Dec 2004 at 3:28 AM
Great job with the countertops.
Field Researcher
#10 Old 18th Dec 2004 at 4:17 AM
GORGEOUS!.. I'm drooling over these counters.. love earthtones...finally something that looks good ingame! Thank you.
Field Researcher
#11 Old 18th Dec 2004 at 6:15 AM
Beautiful colors. I went with doing mostly pastels in my recolored counters. These are gorgeous! Thanks

BTW as far as naming, I'de just add Staysee in front of the name
Field Researcher
#12 Old 18th Dec 2004 at 6:21 AM
These are beautiful. As for dealing with conflicts before they happen, I'm gonna take Stormy's suggestion and add staysee_ to the beginning of all the packages that I add to my downloads folder from this thread. Hopefully that will work.

:santa:
Guest
#13 Old 18th Dec 2004 at 5:40 PM
Thanks SO much! These are a MUST HAVE! I love them.
Field Researcher
#14 Old 18th Dec 2004 at 6:45 PM
Superb post
Test Subject
#15 Old 18th Dec 2004 at 6:52 PM
:3dcool: looks good
Lab Assistant
#16 Old 18th Dec 2004 at 7:04 PM
very nice..ty..good work with the countertops!!!!!!
Lab Assistant
#17 Old 18th Dec 2004 at 7:11 PM
These are fabulous! Thank you so much!
Guest
#18 Old 18th Dec 2004 at 7:48 PM
Thanks, these are great.
Forum Resident
#19 Old 20th Dec 2004 at 1:49 PM
How absolutely wonderful, thank you so much, I really love earth tones.
Lab Assistant
#20 Old 24th Dec 2004 at 5:51 AM
Very Nice colors... Thank you!
Test Subject
#21 Old 29th Dec 2004 at 10:40 PM
great job, was gettin bored with the same old same old, thank you bunches
Field Researcher
#22 Old 14th Jan 2005 at 7:57 AM
really really nice colors, I love them, thank you.
Lab Assistant
#23 Old 19th Jan 2005 at 9:39 PM
These are my most used counters in the game now. Thank you so much!!!
Test Subject
DELETED POST
29th Jan 2005 at 2:37 PM
This message has been deleted by anachronista. Reason: found 'em
Test Subject
#24 Old 2nd Feb 2005 at 10:33 PM
Hey Staysee - these countertops are fantastic..

Unfortunately there seems to be a link problem with the beach one though. I have tried to download it a couple of times and just keep getting the corrupt file message.
Test Subject
#25 Old 10th Feb 2005 at 9:51 PM
I love wood. Thanks.
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