MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Tomb of the Underground Garden

by dolphin26 Posted 20th Dec 2009 at 7:00 PM - Updated 12th Jan 2010 at 11:10 PM by dolphin26
61 Comments / replies (Who?) - 24 Feedback Posts
This is a tomb for World Adventures. As such, it requires the World Adventures EP to work.

ABOUT THIS TOMB

This is my first full featured tomb. It's been tested both repeatedly by my sims and by numerous beta testers. (It had about 500 downloads during its beta test, although only a few gave feedback after running through the tomb.)

It's my intent that this particular tomb be about the same difficulty as the harder EA tombs. This means it should not be particularly hard to complete given enough time. Some hidden rooms will have visual clues, others may be harder to notice but they aren't essential to complete the tomb. Teleportation is not required to complete it, although it can shorten or bypass some of the challenges.

Note that the screen shots below show only a small part of the tomb. It has several levels of challenges in addition to the garden which isn't shown below.


TEAMWORK REQUIRED

Although the difficulty of this tomb should not be harder than EA's, it does have one twist that is missing from the EA tombs: It's built with the assumption you have two sims completing it. Most of the challenges play into this theme. You won't be able to get very far with only one sim, even if that sim can freely teleport.


THE TREASURE

There is plenty of treasure in this tomb, but the biggest treasure comes at the end: an underground garden filled with all the plants available in the game at perfect quality. Harvest them and plant them at home. There are omniplants ready to be harvested with each of the catchable fish and creatures, and these are also perfect quality. You'll find a large cache of perfect life fruit, and some perfect death fish and death flowers. There's also the recipe to Ambrosia. In short, if you've got a level 10 cook, you'll be set with Ambrosia for a very long time. Finally, a bunch of money trees have dropped seeds.


A NOTE ABOUT THE PEDESTALS

Unfortunately some of EA's tomb building tools have bugs in them, and treasure spawners, in particular, don't seem to work without waiting a few days for the treasure to respawn. Instead of using treasure spawners, I've put all the treasure in treasure chests, on pedestals, or in wall holes. Because of this, treasure on pedestals must be collected by clicking the pedestal instead of the treasure itself.


Q: How did you get perfect plants, and place them underground?

This lot started out as a residential lot with a gardener planting the plants above ground. I then moved the plants below ground with the moveobjects cheat.


Q: What about the omni-plant? How did you get seeds that would enable you to get perfect omni-plants, the mail order always gives me normal quality seeds.

That was one of the hardest one of the plants to get perfect. When you first do the opportunity to get the omniplant, you get some omniplant seeds. Unlike the mail order seeds which are always 'normal' quality, these first seeds vary. I got one 'outstanding' seed, and duplicated it many times. Then I had a gardener with a super-green thumb plant the seeds to get perfect plants.

The way you can duplicate any object in the game is to create save a lot to the lot-bin and then place it multiple times. So you can start with 1 seed, put it on a lot and place that lot 5 times, and you have 5 seeds. If you then do the same thing with the 5 seeds, you'll end up with 25 seeds, etc.
Tags: #tomb, #dungeon, #world, #adventures

Number of bedrooms: Not Applicable
Custom Content Included: None
Furnishings: Unfurnished
Special Flags: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 World Adventures
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Tomb of the Underground Garden V1.2.zip

Size: 553.5 KB · Downloads: 4,814 · 29th Dec 2009
553.5 KB 4,814 29th Dec 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file.
2. Select the .sims3pack file you got from extracting.
3. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
5. Load the game's Launcher, and click on the Downloads tab. Select the house icon, find the lot in the list, and tick the box next to it. Then press the Install button below the list.
6. Wait for the installer to load, and it will install the lot to the game. You will get a message letting you know when it's done.
7. Run the game, and find your lot in Edit Town, in the premade lots bin.

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see Game Help:Installing TS3 Packswiki for a full, detailed step-by-step guide!
 
61 Comments / Replies (Who?) - 49 Feedback Posts, 6 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 1 of 3
Test Subject
#2 Old 20th Dec 2009 at 7:16 PM
How do you make an underground garden? Or should I ask how do you get the terrain floor in a basement?I havent been able to find anything to show me how. Im probably overlooking something obvious.
Test Subject
#3 Old 20th Dec 2009 at 7:25 PM
Question, how do you adjust the quality levels of the plants n such on a lot (other than going through the time to grow then from seeds?).
Field Researcher
#4 Old 20th Dec 2009 at 9:09 PM
WOW. I can't believe you had the patience to create this. Thank you for sharing.
Field Researcher
#5 Old 20th Dec 2009 at 9:38 PM
Thank you so much for sharing this! I had thought about experimenting with the tomb-building, but it does sound intimidating. Since you have shared all your hard work, I can now test a new ready-made tomb as soon as I get my second Sim up and running. Thank you again and I'm looking forward to later developments.
Field Researcher
Original Poster
#6 Old 20th Dec 2009 at 10:26 PM Last edited by dolphin26 : 20th Dec 2009 at 11:34 PM.
Quote:
Originally Posted by Bzak
How do you make an underground garden? Or should I ask how do you get the terrain floor in a basement?I havent been able to find anything to show me how. Im probably overlooking something obvious.


No, I made normal ground painted as dirt, and used moveobjects to move garden stuff down from the top.
Field Researcher
Original Poster
#7 Old 20th Dec 2009 at 10:28 PM Last edited by dolphin26 : 20th Dec 2009 at 11:34 PM.
Quote:
Originally Posted by seattlegrinch75
Question, how do you adjust the quality levels of the plants n such on a lot (other than going through the time to grow then from seeds?).


There isn't an easy way, which is why this garden is such valuable treasure. These were grown by a level 10 gardener over several generations. You can speed up the process with debug cheats to cause the plants to grow quickly, but you can't manually adjust the quality. However, if you harvest stuff from this tomb and plant them in your garden, they'll be perfect too.
Test Subject
#8 Old 20th Dec 2009 at 10:37 PM
Oh thanks. I was just looking at it the wrong way
Eminence Grise
#9 Old 20th Dec 2009 at 10:49 PM
Very neat! :D

Is the tomb self-resetting? That is, are the valuable items (especially the ambrosia recipe) accessible to all the sims in the town, once the first sims have been through it?
Field Researcher
Original Poster
#10 Old 20th Dec 2009 at 11:05 PM
Quote:
Originally Posted by Srikandi
Very neat! :D

Is the tomb self-resetting? That is, are the valuable items (especially the ambrosia recipe) accessible to all the sims in the town, once the first sims have been through it?


It is not self resetting, but it is easily reset by you. Just bulldoze the lot and replace it with a copy from your community lot bin to reset it.
Test Subject
#11 Old 21st Dec 2009 at 12:03 AM
Hi, I downloaded this tomb and I have to say, you have done an excellent job! It was very enjoyable. However I'd like to point a couple things out. In the maze room there are two piles of coins that my sims couldn't pick up:
http://img138.imageshack.us/img138/...ctibleloot1.png

Also, I noticed that my sims couldn't collect non-coin loot that wasn't on a pedestal. I think that's because I was using the tomb in Sunset Valley instead of a vacation hood.
http://img684.imageshack.us/img684/...ctibleloot2.png

Thanks for the awesome tomb!
Test Subject
DELETED POST
21st Dec 2009 at 12:13 AM
This message has been deleted by Ribbon Cookie. Reason: double posted
Test Subject
#12 Old 21st Dec 2009 at 1:44 AM
Quote:
Originally Posted by dolphin26
You can speed up the process with debug cheats to cause the plants to grow quickly, but you can't manually adjust the quality.


Ok, what is the cheat (the link you put on goes to sims2 stuff) that would rapid-mature plants? Sorry if this is stuff everyone else knows...
Thanks!
Field Researcher
Original Poster
#13 Old 21st Dec 2009 at 2:19 AM
Quote:
Originally Posted by seattlegrinch75
Ok, what is the cheat (the link you put on goes to sims2 stuff) that would rapid-mature plants? Sorry if this is stuff everyone else knows...
Thanks!


You need something that can enable debug interactions such as the debug enabler by Twallan. If you already use awesomemod, it also has a configuration option that enables debug interactions but you have to specifically configure it to do so.

Once you have one of those set up, one of the debug menu items on any growable plant or tree is something like "next growth stage" This will grow the plant, or if it is already mature give it fruit. Make sure you don't do "next growth stage" on a plant that already has fruit, or it can get stuck and you'll have to delete it.
Lab Assistant
#14 Old 21st Dec 2009 at 5:05 AM
Ah! This looks awesome. I'm downloading this now, and then I'll test it out once I get WA for Christmas =]

Tornado Drills: more effective than Ex-Lax.
Test Subject
#15 Old 21st Dec 2009 at 10:46 AM
This is amazing, how can I put this in my game. I mean, I can see it as a community lot, but how do I place this?

Josette
Lab Assistant
#16 Old 21st Dec 2009 at 2:21 PM
AWESOME WORK!!! This tomb looks so difficult from the screenshots u provided! Can't wait to test it out :D

It's hard to be yourself in a society that relies on clothes, hairstyles and looks to fit in.
Field Researcher
Original Poster
#17 Old 21st Dec 2009 at 3:07 PM
Quote:
Originally Posted by Princess Robijn
This is amazing, how can I put this in my game. I mean, I can see it as a community lot, but how do I place this?

Josette


You just place it like you would place any other community lot, from the community lot bin. After you place it go there with your sims, the key to the tomb can be found nearby the lock, just search near the key hole for secret doors.

You don't have to place the lot at a vacation destination (although you can), if you place it in your sims' hometown you can adventure while you're waiting to go on your next trip.
Test Subject
#18 Old 21st Dec 2009 at 5:12 PM
Wow! Thanks alot. Now my sims will have something fun to do while not traveling.
Test Subject
#19 Old 21st Dec 2009 at 6:03 PM
Quote:
Originally Posted by dolphin26
You just place it like you would place any other community lot, from the community lot bin. After you place it go there with your sims, the key to the tomb can be found nearby the lock, just search near the key hole for secret doors.

You don't have to place the lot at a vacation destination (although you can), if you place it in your sims' hometown you can adventure while you're waiting to go on your next trip.


Thanks for the info.

Josette
Test Subject
#20 Old 21st Dec 2009 at 7:52 PM
you might want to mark this as requiring WA...there is a seperate icon for that now, and I know I just go through and click everything that doesn't have it, and am disappointed when I look at the pics and then find out I need WA to use the nifty new mod :-/
Field Researcher
Original Poster
#21 Old 21st Dec 2009 at 9:49 PM
Quote:
Originally Posted by Hellgamatic
you might want to mark this as requiring WA...there is a seperate icon for that now, and I know I just go through and click everything that doesn't have it, and am disappointed when I look at the pics and then find out I need WA to use the nifty new mod :-/


Thanks, I didn't know about that.
Test Subject
#22 Old 22nd Dec 2009 at 6:31 PM
Thanks, but, where do I find it? Do I have to go an edit Egypt to place it in? Or what? Did it install incorrectly?
Field Researcher
Original Poster
#23 Old 22nd Dec 2009 at 10:09 PM
Quote:
Originally Posted by Sweettoken12
Thanks, but, where do I find it? Do I have to go an edit Egypt to place it in? Or what? Did it install incorrectly?


No, you don't have to go to a vacation destination to see it. The problem that you are having is you are probably looking in the residential lot bin, because most lots you download are houses. Check the tab next to the residential lot bin -- that's the community lot bin. It has an icon that looks like a park bench.

You also have to have an empty community lot ready to place it on. If you want to place it somewhere zoned currently as residential, change the type of the empty lot before you try to place it.
Test Subject
#24 Old 22nd Dec 2009 at 10:22 PM
Default Sorry, that's not it.
Quote:
Originally Posted by dolphin26
No, you don't have to go to a vacation destination to see it. The problem that you are having is you are probably looking in the residential lot bin, because most lots you download are houses. Check the tab next to the residential lot bin -- that's the community lot bin. It has an icon that looks like a park bench.

You also have to have an empty community lot ready to place it on. If you want to place it somewhere zoned currently as residential, change the type of the empty lot before you try to place it.


Well, I know that it was a community lot, but I can't find it in any of my bins! I even went to Egypt to go see if it would pop up then! Maybe, there is a glitch with my other downloads, or I'm not supposed to put it in my package/mods bin?
Lab Assistant
#25 Old 23rd Dec 2009 at 1:41 AM
i like it.going to send sims to it now, lol,thank you
Page 1 of 3