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Builder's Island - DIY

by armiel Posted 15th Sep 2010 at 10:02 PM - Updated 29th Jun 2020 at 9:40 PM by HugeLunatic
60 Comments / replies (Who?) - 14 Feedback Posts, 11 Thanks Posts
NOTE: IP patch that made ocean swimmable, causes random flooding on basements built on the lots. This is unavoidable, and something I won't be fixing on this island. You can still build on the island, use it for testing, etc. but basements are unfortunately randomly "broken".

Some of you might remember my Builder's Island. I wanted to make a new version, in which you can decide the lotsizes yourselves, so I proudly present you...

Builder's Island - Do it yourself!!



Features:
BIDIY is a small island with two separate building sides. At first sight it looks pretty dull and empty, maybe cause it is The catch is, that you can make it your own. One day you might want to build on a 30x30 lot, one day to a 64x64, and some other day to a 10x10. BIDIY makes it possible

How to use:
- Install the world
- Launch the game
- Select new game and choose Builder's Island - DIY
- Wait few seconds that it loads (Load time varies, it can be 2 seconds, or 10, depends on your stats.)
- Go to Edit town-mode
- Place the lot size(s) you want
- Start building

- If you are not happy with the lotsize(s) you chose, simply delete it/them and place another one(s).

Here is example on max lotsizes per side:


Here is an example of different lotsizes placed on the world:


Technical info:
- Mapsize used: Small
- Layers: 2, World layer and Junk
- Terrainpaints used: 7
- Plants used: 3 different types
- Objects used: 1 type
- Load time should be 2-10 seconds from Choose map to Play (Depends on your stats.)
- The building areas are perfectly flat. You can put a maxsize of 30x30 lot to the smaller side, and maxsize 64x64 to the bigger side.

Some thanks, well, actually one:
I used Martines CAW Textures megapack when I made the world. Terrainpaints used are Rock granite base, Rock granite detail A and Rock granite detail B. These are automatically included to the world so you don't need to download them separatelly.

Thanks Martine for these amazing terrainpaints!!

Note about compatibility:
The world was built in CAW version 0.2.0.110, with Base game, WA and Ambitions installed, with patch 4.2. The world SHOULD be Basegame compatible, and you SHOULD need at least patch 1.12/2.7/3.3/4.0 to use!

P.S. Like original Builder's Island, this too can be used for many things...
Fast access to Building, CAS and Object testing!!!

P.S.S. This world is not ment for playing. There are no spawners, rabbitholes or additional landscaping that would make it enjoyable. I mean you CAN play on it, but that's not what it's made for...

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Builder's Island - DIY.rar

Size: 7.73 MB · Downloads: 12,431 · 15th Sep 2010
7.73 MB 12,431 15th Sep 2010
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in SC4Terrains Folder: Cut and paste the .sc4 and .png file(s) into your SC4Terrains folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
60 Comments / Replies (Who?) - 28 Feedback Posts, 30 Thanks Posts
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Test Subject
#2 Old 15th Sep 2010 at 11:31 PM Last edited by Weirded : 15th Sep 2010 at 11:33 PM. Reason: Smilies
Thank you for this, Armiel. I've been wanting a world to test custom creations in, but just haven't had the time and energy to build one in CAW, so I'll definitely check this one out.
Scholar
#3 Old 16th Sep 2010 at 1:21 AM
Looks good! As i said on TSS, lol. (:



Call me Tyu. (:
Space Pony
#4 Old 16th Sep 2010 at 2:13 AM
Ooo. Perfect for just creating things for MTS. Thanks
Test Subject
#5 Old 16th Sep 2010 at 8:43 PM
what a WONDERFUL idea! :O :D

Mankind is poised midway between the gods and the beasts.
dodgy builder
#6 Old 17th Sep 2010 at 11:24 PM
Great for my favourite big lots
Test Subject
#7 Old 20th Sep 2010 at 1:18 AM
I was very good with Sim City 3 and this looks like a good challenge as soon as I saw it. Lets see what I can challenge myself with it. It looks like fun! Thanks much, I appreciate it.
Lab Assistant
THANKS POST
#8 Old 25th Sep 2010 at 6:04 PM
Thank you, that's really useful!
Instructor
#9 Old 25th Sep 2010 at 8:15 PM
I was wondering how you got your CAW to not crash. I downloaded this and it's nice. Thanks! But I want to build my own worlds, and CAW always stops responding.

My true to life tumblr: http://smargent.tumblr.com/
Veteran Finn
retired moderator
Original Poster
#10 Old 26th Sep 2010 at 7:20 AM
van Dorn:
I'm not going to make a huge how CAW works and what it takes post here, so all I'm going to say is that CAW eats a lot of recourses at your PC. Here is Create a world-forum here at MTS, you should find the answers there http://www.modthesims.info/forumdisplay.php?f=616
Lab Assistant
THANKS POST
#11 Old 27th Sep 2010 at 5:36 PM
Might be a bit hard to put all necessary community lots on it.
Veteran Finn
retired moderator
Original Poster
#12 Old 27th Sep 2010 at 7:19 PM
Quote:
Originally Posted by modfanatic
Might be a bit hard to put all necessary community lots on it.


May I point you this little mentioning at the end of my post:

""P.S.S. This world is not ment for playing. There are no spawners, rabbitholes or additional landscaping that would make it enjoyable. I mean you CAN play on it, but that's not what it's made for... ""

The world is made for builders, not players
Test Subject
THANKS POST
#13 Old 5th Oct 2010 at 11:05 AM
Thank you so much for creating this world! This is just what I was looking for, I've been using Riverview as my test neighbourhood and I have a feeling that Builder's Island will run a lot faster
Test Subject
#14 Old 16th Oct 2010 at 2:40 PM
Hi armiel,
can you say me, where i can get the tunnel?
thank you
Veteran Finn
retired moderator
Original Poster
#15 Old 16th Oct 2010 at 3:18 PM
Quote:
Originally Posted by _-jonas94-_
Hi armiel,
can you say me, where i can get the tunnel?
thank you


The tunnel is made in CAW, of two railway tunnel ends.
Test Subject
THANKS POST
#16 Old 16th Oct 2010 at 3:45 PM
Thank you, I´m searching over two weeks, but i dont came on this simple idea -.-
Lab Assistant
#17 Old 17th Nov 2010 at 4:43 AM
When I tried to load the world, there was no terrain - the land was just black. What do I do?
Veteran Finn
retired moderator
Original Poster
#18 Old 17th Nov 2010 at 5:49 AM
Quote:
Originally Posted by nicjmartin
When I tried to load the world, there was no terrain - the land was just black. What do I do?


Sometimes custom worlds, and even EA ones do that, so when you load the game, you just have to wait a little for it to load completely. How ever you can clear the caches (help can be found under Help), then load again.

If that doesn't help, there might have been an error during the install. In that case, uninstall the world in launcher, check the installed worlds folder that it's gone (if not, delete), clear the caches and then reinstall the world.
Field Researcher
THANKS POST
#19 Old 30th Nov 2010 at 8:13 PM
Thank you so much. This will be perfect for making movies without all the issues caused by... Everything else. Sometimes the basics are the most beautiful. :-)
Test Subject
THANKS POST
#20 Old 20th Dec 2010 at 8:58 PM
Thank you for this!
Lab Assistant
THANKS POST
#21 Old 26th Dec 2010 at 12:42 AM
I may use this! Thanks!
Field Researcher
#22 Old 15th Jan 2011 at 12:23 AM Last edited by Envie42 : 15th Jan 2011 at 2:13 AM. Reason: found fix info - EA bugginess!
armiel, help! (I'm sorry if I should not be leaving this question / feedback here - pls point me in the right direction) -- I have been using your DIY Builder's Island to create two lots. One is a 60x60 lot with a dome. The other, a 30x30 is a house I remodeled for rflong7's "Moon Base Charlie" World. I saved a copy of her current house and put it on your island to remodel / save it. When I was finished, and re-saved / re-loaded it into rflong's world (same lot I took it from originally) - it pushed the entire lot 3 stories up on an elevated lot! I used flatten lot both before placing the lot and after to try fixing the problem, but this only causes the lot to flatten and the house to remain elevated on its foundation. If you'd like to see screenshots of what I am talking about (plus a lot more detail about what I did) - please look at my blog about it here:

http://twistedenvie.blogspot.com/20...ders-blues.html

I've started blogging in my adventures with my androsims and learning to build and use mods.

I hope there's help for this and not a terrain elevation issue with either your DIY builder island or rflong's moon world terrain conflicts. Thank you so much in advance.

EDIT: I think I have found a way to fix this - as apparently its a bug. Some of the helpful builders over on CAW board @ sims3 community forums pointed me in the right direction. Apparently something in EA coding since Ambitions is doing this. Going to try a fix now. Sorry to bug you when its not your world at all
Lab Assistant
THANKS POST
#23 Old 21st Jan 2011 at 2:02 AM
Thanks so much for this. This speeds everything up for building. Its like CAS for buildings! Now, to tackle some 30 story skyscraper shells...
Test Subject
THANKS POST
#24 Old 27th Jan 2011 at 3:42 PM
Thanks so much, this is a great help for me.
Muchísimas gracias, tu isla es una estupenda ayuda. Estoy construyendo solares para un mundo que estoy personalizando, y uno de ellos me daba un montón de problemas, me sacaba del juego cada dos por tres, y cargar esa partida otra vez me llevaba mucho tiempo, por la gran cantidad de contenido que tiene mi mundo. Con tu isla, las cargas son muchísimo más rápidas, pero además no me ha sacado del juego todavía, con lo que a lo mejor puedo encontrar el error, quizá algunos contenidos personalizados que entran en conflicto.
Looking for new worlds, I saw you island a lot of times, but never before I thought it could be so helpful for me.
Field Researcher
THANKS POST
#25 Old 9th Jun 2011 at 12:52 PM
omg this is AWESOME! thanks
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