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Invisible Bike Rack (Updated for 1.26)

by Nysha Posted 25th Jan 2011 at 6:19 PM - Updated 19th Oct 2011 at 10:12 AM by whiterider
29 Comments / replies (Who?) - 11 Feedback Posts, 14 Thanks Posts
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Provisionally updated for 1.26! Don't forget to download the updated VanishingObjectsScript too!

Man, sims are so vanilla. Home before midnight, never sit on the windowsill, only lock up your bike to an actual proper bike rack? How dull! Let your sims live a little!

With this lovely invisible bike rack, your simmies can enjoy the daredevil luxury of locking up their bikes to a fence, a lamppost, a slow-moving elder, or even thin air - without you having to endure the pain in the backside that is placing and deleting invisible objects.

This is a simple clone of the basegame bike rack, enabled to use Buzzler's VanishingObjects script. Thus, it's visible in buy mode, for easy placement and deletion; and becomes invisible in live mode - it will always be visible in Buy/Build mode so you can delete or move it easily.

Buzzler has now updated the Vanishing objects script. You can either keep the default version, which requires you to tell the object to become invisible (Pretty illustrated instructions in attached image here), or you can download an extra file from the VanishingObjects page to make the rack disappear automatically when you enter live mode. See the VanishingObject Scripts thread for more information!

Combined with sneaky use of moveobjects on and off-grid placement, you can create the illusion that your sim's bike is leaning up against pretty much anything...



...and the rack will remain fully functional, with sims using it to pick up and drop off their bikes, no matter how unlikely a spot you put it in. In addition, there's no pesky sunshadow ruining the effect!

The rack has only one default design (no prizes for figuring out why), and costs nothing, since it's the poor lamppost you'll be investing in. It appears in Vehicles -> Bicycles, alongside the EA bike rack, and has a custom thumbnail (see attached) for easy identification. It is available on both residential and community lots, so your sims can be louts and vandals in public as well as private!


Read this or it won't work!
This object uses Buzzler's VanishingObjects Script, which is required. You can download it here. Even if you already have it, you need to download it again, as Buzzler updated it just for me (Yay! Thanks Buzz!) and older versions won't work with the bike rack.

Please don't include this with lots, since you just know someone will not bother to download Buzz's script and will end up whining that the rack doesn't work.


If you want invisible car parking spaces to match, you can get them here!


P.S. Ahahahahaha it's an invisible rack.

Additional Credits:
Many thanks to Inge & Peter for S3OC and S3PE, cmo for pointing me in the right direction as regards designs, and most of all the amazing Buzzler for his magical script!

Car Type: Special
Car Era: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3

This is a multi-part download:


Don't forget to download Buzzler's VanishingObject Scripts!
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Invisible Bike Rack.rar

Size: 131.9 KB · Downloads: 12,829 · 25th Jan 2011
131.9 KB 12,829 25th Jan 2011
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
29 Comments / Replies (Who?) - 13 Feedback Posts, 15 Thanks Posts
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Top Secret Researcher
THANKS POST
#2 Old 25th Jan 2011 at 7:55 PM
I was just using a bike rack and thought "man do these suck". So thanks for this!
Top Secret Researcher
THANKS POST
#3 Old 25th Jan 2011 at 8:05 PM
Now all I need is an invisible bike! Hurhur!
Lab Assistant
THANKS POST
#4 Old 25th Jan 2011 at 9:31 PM
Thanks you
Test Subject
THANKS POST
#5 Old 25th Jan 2011 at 9:46 PM
Excellent idea, thank you!
Née whiterider
retired moderator
Original Poster
#6 Old 25th Jan 2011 at 10:25 PM
Stickin' with the realism mods there, huh fway?

Thanks for the compliments, all!

What I lack in decorum, I make up for with an absence of tact.
Scholar
THANKS POST
#7 Old 26th Jan 2011 at 2:15 AM
this is awesome, bike racks are for pansies. macho people like myself enjoy chaining our bikes to 'official' bike racks that way no one can steal are nice frumpy bike with the big cushioned seat the feels nice on the bottom...
... i mean, hell with that! I just toss it on the floor and go do my stuff when I'm done... O.o
Instructor
THANKS POST
#8 Old 27th Jan 2011 at 5:34 PM
Thank you so much. I don't use bikes much because of the bike racks. I also didn't use the motorcycles because of that reason. very unrealistic to have a motorcycle attached to a bike rack.
Scholar
THANKS POST
#9 Old 29th Jan 2011 at 11:38 AM
Absolutely fantastic mod!!!
Thanks, this thing always annoyed me
Test Subject
#10 Old 31st Jan 2011 at 1:22 AM
I'm a bit confused on one point... You go live to make invisible, but how do you see it again? Will it show up in Build Mode automatically? Or do I need to grope about in Live Mode for the menu to select re-visibility?
Née whiterider
retired moderator
Original Poster
#11 Old 31st Jan 2011 at 10:34 AM
Yes, when you go back into Buy/Build mode, it will automatically become visible again. I'll add that info to the first post.

What I lack in decorum, I make up for with an absence of tact.
Lab Assistant
#12 Old 2nd Feb 2011 at 12:40 AM
do you really mean any were like in side my apartment or off Lot spots. if so sweet.
Née whiterider
retired moderator
Original Poster
#13 Old 2nd Feb 2011 at 1:01 AM
I haven't tested inside buildings, but I see no reason why it shouldn't work. As for off-lot... you manage to place a bike rack off-lot in Buy/Build mode, then we'll talk.

What I lack in decorum, I make up for with an absence of tact.
Lab Assistant
THANKS POST
#14 Old 11th Feb 2011 at 5:55 PM
hi Whiterider,

dosen't working with Outdoor Living
Née whiterider
retired moderator
Original Poster
#15 Old 11th Feb 2011 at 11:02 PM
Why not? What happens/doesn't happen? Is there a crash, does it not show up/not turn invisible, etc?

Have you updated your copy of the VanishingObject script? It looks like there's a new version for OLS.

What I lack in decorum, I make up for with an absence of tact.
Lab Assistant
THANKS POST
#16 Old 12th Feb 2011 at 10:36 AM
Yes i have this version.

But i have no Option on the Bike Rack.
Née whiterider
retired moderator
Original Poster
#17 Old 12th Feb 2011 at 11:23 AM
That's interesting... a few (maybe stupid) questions:

Are your sure it's the right bike rack? Mine and EA's are right next to each other, so it's easy to pick the wrong one without noticing.
I assume you mean that there are no options when you click in live mode? What about if you Ctrl-click in build or buy mode?
Do other object mods work?
Do you still have the d3dx9_31.dll in Program Files? If so, delete it.

What I lack in decorum, I make up for with an absence of tact.
Lab Assistant
THANKS POST
#18 Old 13th Feb 2011 at 10:09 AM
Yes the Invisible parkinglot is working
Née whiterider
retired moderator
Original Poster
#19 Old 13th Feb 2011 at 11:50 AM
What about the other questions? :P

What I lack in decorum, I make up for with an absence of tact.
Sesquipedalian Pisciform
retired moderator THANKS POST
#20 Old 11th Mar 2011 at 12:06 PM
This looks great - thank you. Now I can be more "Dutch" in my game
Test Subject
#21 Old 2nd Apr 2011 at 7:49 AM
thank you so much. its awesome and it works perfect!
Field Researcher
THANKS POST
#22 Old 12th Jul 2011 at 3:10 PM
Amazing work man, thankssss!!!!!!!!
Forum Resident
#23 Old 26th Dec 2011 at 9:33 AM
Thank you very much for this invisible rack.
But it seems to need updating, I downloaded the Vanishing Object Script Updated to game version 1.29 with this too, but my rack doesn't vanish automatically in Live Mode.
Née whiterider
retired moderator
Original Poster
#24 Old 26th Dec 2011 at 12:30 PM
That's an issue with VanishingObjects, not the bike rack (unless the scriptclass has been changed in which case it's the bike rack, and in which case there's not much I can do about it for now). Remember that there are two versions of VanishingObjects - one which causes the objects to vanish automatically, and one which requires you to click on them and tell them to vanish; so make sure you have the version that you think you have.

What I lack in decorum, I make up for with an absence of tact.
Forum Resident
THANKS POST
#25 Old 5th Jan 2012 at 1:44 AM
Okay, I think I was missing VanishingObject_Scripts_NoInteractionsTuning.zip.
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