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Blowin' Smoke - Diner

by Ferguson Avenue Posted 12th Aug 2014 at 5:41 PM - Updated 6th Jan 2018 at 4:08 PM by Fergus' Mind
27 Comments / replies (Who?) - 11 Feedback Posts, 14 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.


'Blowin' Smoke' is a rural diner most likely in eastern California or the southwest, dating back to the fifties; back then it was more than just locals and nomad truckers that frequented this oh so common sight of a diner that's seen better days.



The waitresses working here saw all kinds of kinds; mostly en-route East to Vegas or West to some Californian city with nothing more than an old car and a dream. While most of those old cars made it to places such as Los Angeles and the like, very few dreams ever amounted to more than the dust and dirt that the diner is built on. Many returned en-route back home with a heavy heart and shattered dreams while many stayed on the west coast, too ashamed to return to their friends and families having accomplished none of the things they always said they would. However there were a few who found all they had hoped for, just not right out on the west coast; instead a better life was often found right here; these fortunate souls would see the good and the beauty of life without fame or wealth and decide to settle right here in the town that the diner served. Apart from the natives, and the older families that settled during the gold rush, most members of the community were from elsewhere and had originally only intended to pass through the town.



This upload was heavily inspired by a song by the wonderful Kacey Musgraves, from which it gets its name; 'Blowin' Smoke'. I wanted to create somewhere that reflected the tone of the song, however I think I got a little caught up with the whole fifties' diner vibe; it's certainly a lot brighter than I originally intended it to be. It's also inspired by the fictional town of "Radiator Springs" from the Disney movie 'Cars'; as well as the faded glamour and glory of Route 66 in general.



Lot Info:
The lot is built on a 30 by 30 plot which is pictured in the gorgeous world of Wild Wild West and costs 94,731 Simoleons furnished and 28,278 Simoleons unfurnished. It is currently set as a "Java Hut", but once placed it could easily be changed to a "Dive Bar" or a "Local Watering Hole" or whatever you fancy. One note of warning; the booths are more decorative than functional. I had hoped they would function like the ones in Sims two, and that Blowin' Smoke could be used like a restaurant from Sims 2 as well, but sadly this isn’t the case without the use of mods and cc; hence why there's the two bars and the coffee and cake counter instead.

I hope y'all will enjoy and find use for this lot in your worlds.

Lot Size: 30x30
Lot Price: 94,731 Simoleons

Number of bedrooms: Not Applicable
Custom Content Included: None
Furnishings: Fully Furnished
Special Flags: Not Applicable

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 Late Night Showtime University Life
Built with Game Version: 1.67.2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Blowin' Smoke Diner.7z

Size: 1.76 MB · Downloads: 1,190 · 25th Nov 2017
1.76 MB 1,190 25th Nov 2017
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file.
2. Select the .sims3pack file you got from extracting.
3. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
5. Load the game's Launcher, and click on the Downloads tab. Select the house icon, find the lot in the list, and tick the box next to it. Then press the Install button below the list.
6. Wait for the installer to load, and it will install the lot to the game. You will get a message letting you know when it's done.
7. Run the game, and find your lot in Edit Town, in the premade lots bin.

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see Game Help:Installing TS3 Packswiki for a full, detailed step-by-step guide!
 
27 Comments / Replies (Who?) - 12 Feedback Posts, 14 Thanks Posts
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Scholar
THANKS POST
#2 Old 12th Aug 2014 at 6:05 PM
I really like your lot, thank you for sharing it!
Field Researcher
THANKS POST
#3 Old 12th Aug 2014 at 10:47 PM
This is just what I needed!
Instructor
THANKS POST
#4 Old 12th Aug 2014 at 11:42 PM
This is fantastic, how creative you are, thanks so much for sharing..
Test Subject
#5 Old 13th Aug 2014 at 12:29 AM
Love it, looks like the perfect diner, it's making it's way to the seedier side of my Lucky Palms save.
Like that song too.
Alchemist
THANKS POST
#6 Old 13th Aug 2014 at 6:30 AM
You really captured the diner vibe! It's easy to imagine it full of Sims having fun. I especially like the nighttime screenshots, showing it to be an inviting bright spot in the desert.
Test Subject
THANKS POST
#7 Old 13th Aug 2014 at 7:40 AM
I love the fact you've captured the "dine atmosphere" so perfectly when creating this lot. I will enjoy seeing this place getting crowded tonight! Lovely piece of work.
Instructor
THANKS POST
#8 Old 13th Aug 2014 at 8:15 AM
Love it! I especially like how natural the kitchen and restroom additions are. Very clever use of the light string to look like tickets as well! It reminds me a lot of Radiohead's "High and Dry" video, maybe not for the actual restaurant, but for the types of people you'd find therein.

Thanks!
Scholar
Original Poster
#9 Old 13th Aug 2014 at 5:59 PM
Thanks, I'm so glad it's appreciated. I was worried that it was going to be a flop because of the rabbit hole diner that already exists. I have another diner planned, but right now I'm working on some other projects; including my next themed series which is already bigger than my Moonlight Falls collection from a while back.
But for now, I'd still appreciate feedback/any reports or issues you may have with my diner.
Lab Assistant
#10 Old 13th Aug 2014 at 8:42 PM
Quote:
Originally Posted by Fergus' Mind
But for now, I'd still appreciate feedback/any reports or issues you may have with my diner.


The file shows as corrupted ("contains another package in it") in Custard...
Scholar
Original Poster
#11 Old 13th Aug 2014 at 8:54 PM
Quote:
Originally Posted by Occultine
The file shows as corrupted ("contains another package in it") in Custard...

Damn. Just when I thought it was safe to start thinking about bed...
On my laptop, Custard is showing that the file is clean. I downloaded the file I uploaded and scanned that and then the copy already in my game; both are coming up as clean.
Anyone else having this issue?
Mad Poster
#12 Old 15th Aug 2014 at 6:20 AM
i really do like this diner and i have it in my game. the only thing though, i'm not sure if you've seen but when sims enter it they go straight to the kitchen. so they are all in the back of the restaurant. then they route to the front or wherever they go.
Scholar
Original Poster
#13 Old 15th Aug 2014 at 10:17 AM
Thanks for letting me know. In my game they never venture into the back rooms. They enter through the front; the NPCs are always queuing at the front steps to get in as the lot proves very popular in my worlds.
Mad Poster
#14 Old 18th Aug 2014 at 3:17 AM
oh, that's weird. i'm thinking about replacing the kitchen with the business as usual oven and just adding menu's turning it into a restaurant.
Lab Assistant
THANKS POST
#15 Old 18th Aug 2014 at 6:37 AM
Wow! This looks amazing! I've always tried recreating rabbit holes, but mine have never looked as good as your diner. Thanks for sharing!
Scholar
Original Poster
#16 Old 18th Aug 2014 at 9:25 AM
Quote:
Originally Posted by christmas fear
oh, that's weird. i'm thinking about replacing the kitchen with the business as usual oven and just adding menu's turning it into a restaurant.

Oh wait, there's a store set for making restaurants isn't there? I have a habbit of avoiding the Sims 3 Store like it were the plague. That's a good idea though. Let us know how it turns out.
Mad Poster
#17 Old 19th Aug 2014 at 2:30 AM
haha yeah, it's called business as usual. well, the diner feels a bit overwhelming with both LN bars and the university life coffee bar.. i might end up removing something. i also added a world adventures food register, but i can't get it to work yet. i might have to download register mod.

http://store.thesims3.com/setsProdu...=OFB-SIM3:67573
Test Subject
THANKS POST
#18 Old 20th Aug 2014 at 9:16 AM
Heh, just got back from Vegas and it inspired me to make a desert town! This will be a nice addition to it, thank you!
Test Subject
THANKS POST
#19 Old 21st Aug 2014 at 6:47 PM
thankyou your the best
Lab Assistant
THANKS POST
#20 Old 28th Aug 2014 at 2:58 AM
This is really lovely! Makes me wish I had University Life EP!
Test Subject
#21 Old 1st Sep 2014 at 5:15 AM
Evidently, I'm one of those people who can never get enough from the 1950's era or diners.. Hehe. And with functionable and adorned interior instead of sappy but sometimes eye-catching rabbit holes in ts3, it makes it even further loveable!

I really wonder what made EA figure it was a genial idea to put "censured" lots in the game, when the sims 3 was the franchise's generation's pioneer of enabling open worlds in-game, especially in that aspect.. The conspicuous scenario must've been their self-spoken lazyness per usual. It's terribly sad such a greedy game producing company focuses on their profit instead of their diginity as game developers; thus the franchise will never ever in an alternate universe thoroughly conduct an eminent generation of the sims' franchise where it can be branded as a faultless and flawless game. It's not that they can't afford it, they just couldn't care, and mama do they know how to frabicate excuses to win over some unsettled consumers.. disgusting. That's the truth, thus the grim reality.
Top Secret Researcher
THANKS POST
#22 Old 26th Oct 2014 at 2:08 AM
Great job, thank you.
Lab Assistant
THANKS POST
#23 Old 29th Oct 2014 at 4:51 AM
Sweet retro! Thank you. :)
Test Subject
THANKS POST
#24 Old 30th Jan 2015 at 12:55 AM
You awesome you. \m/
Lab Assistant
THANKS POST
#25 Old 29th May 2015 at 6:28 AM
This is Route 66 Americana at it's best! I downloaded the I heart the 50's diner stuff from the sims store and I plan on changing out some of the seating in this with stuff from that set. This is going to be a fun lot for my Sims. I think it'll go well in my Lucky Palms world, but really I've seen these diners all over the country so it'd fit in any world.
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