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Garden Variety

by plasticbox Posted 2nd Aug 2015 at 6:33 PM - Updated 14th Sep 2015 at 11:27 PM by plasticbox
53 Comments / replies (Who?) - 10 Feedback Posts, 15 Thanks Posts
These are overrides for some of the garden plants that give them different meshes and custom textures, for more variety. The wild-growing variants are also included in each package (changes are identical). This is not a complete overhaul, it only contains those plants my sims currently have which were bothering me most.





I haven’t yet managed to make actual custom meshes for plants without breaking the states, so this will have to do for now ‒ these are all using various existing meshes that are edited to use different textures. I am also not aiming at botanical correctness here; the point is simply that one can look at a plant and tell what it is when they’re not looking all the same any more.


Contents:
  • Basil ‒ mesh is identical with original (small shrub), texture is custom
  • Sage ‒ mesh is identical with original (small shrub), texture is custom (made from the sage harvestable so it makes a little bit of sense now)
  • Parsley ‒ uses a smaller (flower) mesh with a different texture (similar to the original but darker)
  • Onion ‒ uses the lily/snapdragon mesh and textures, rig is still the unchanged onion one
  • Spinach ‒ uses a smaller (flower) mesh with customised texture and the flower rig
  • Tomato ‒ uses the potato/carrot mesh with customised texture, custom rig
  • Lemon Tree ‒ texure override (same texture but darker and thus more citrus-like)
  • Generic Herbs ‒ texure override for anything that would still use the default neon green herb texture otherwise (dunno what exactly, this is basically a pre-emptive measure); this is the same green as the (customised) parsley


Known issues:
  • The parsley texture is a bit weak on the mipmaps as it is relatively flimsy, leading to disappearance attempts when zooming (pretty far) out. I may or may not make a new texture with larger leaves at some point to combat that effect.
  • The tomatos have a changed rig which will only take effect after the plant has been harvested and new tomatos are growing. Until then, the tomatos still think they are on the old (tall) shrub so some of them will levitate. The new rig is also not particularly great because it took me a little while to understand that thing about the re-growing, so I kept editing it relative to the original .. and right now I don’t feel like editing it for the 15th time. It is not a total disaster, just a bit funky with some of the tomatos sitting on top of stems and clipping through leaves; see the “dry” screenshot (this is less funky than the original tall-shrub one).


I forgot to take a close-up screenshot of the dry spinach, but that is included as well. Also note that some of the plants on the dry screenshots are in their harvestable state, which is why they seem to have non-dry parts (that’s the harvestables .. they only come in one variant).

Garden plants can also be put in custom (non-planter) pots such as the garden pots from here / here, by the way, which probably makes more sense when they look nicer (I didn’t even realise until just now that that Just Works ‒ I thought I would need to make another mod for that).


“Black harvestables” issue: Some of the harvestables (e.g. sage, daisies) showing up nearly black on the shrubs is an issue with the 1.10 patch, it’ll happen no matter whether or not you use this mod. The screenshots in this post were all taken in 1.9 which is why the harvestables still look normal on them. This has been fixed in 1.10.63.






Paint.net/Aorta, s4pe, TSRW.
Type: Other

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
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pbox_gardenvariety.zip

Size: 704.8 KB · Downloads: 20,417 · 2nd Aug 2015
704.8 KB 20,417 2nd Aug 2015
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53 Comments / Replies (Who?) - 24 Feedback Posts, 27 Thanks Posts
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Rabid Recoloring Renegade
retired moderator THANKS POST
#2 Old 2nd Aug 2015 at 7:19 PM
Much better!
Lab Assistant
THANKS POST
#3 Old 2nd Aug 2015 at 7:22 PM
This is amazing! Thank you so much! You have no idea how much all those identical plants bothered me.
Field Researcher
THANKS POST
#4 Old 2nd Aug 2015 at 7:34 PM
Very useful and needed!
Test Subject
THANKS POST
#5 Old 2nd Aug 2015 at 9:08 PM
These are beautiful!! Thank you very much.
Lab Assistant
THANKS POST
#6 Old 2nd Aug 2015 at 9:39 PM
Thank you! These look amazing! As someone who gardens in real life, those plants were really bothering me.
Field Researcher
THANKS POST
#7 Old 2nd Aug 2015 at 11:31 PM
Awesome! I hated that they all looked so same-y and fluorescent green. This is so much better.

(and thanks for the heads-up about putting harvestables in your pots. So cute, and I never even thought to try.)
Lab Assistant
THANKS POST
#8 Old 3rd Aug 2015 at 11:09 AM
I sat and flipped back and forth between the original and the overrides like a million times. It is SO much better. Seriously. Please consider doing the rest? :D
Instructor
THANKS POST
#9 Old 3rd Aug 2015 at 11:16 AM
It's beautiful , thank you for this very useful initiative , nice work , thank you for everything
Field Researcher
THANKS POST
#10 Old 3rd Aug 2015 at 3:31 PM
Cute! <3
Test Subject
THANKS POST
#11 Old 3rd Aug 2015 at 5:19 PM
I love this thank you so much!!!!
Lab Assistant
THANKS POST
#12 Old 4th Aug 2015 at 1:11 AM
these look great. one question; are they compatible with the buyable herbs and flowers (made buyable by oloriell: http://modthesims.info/d/549339)?
Pettifogging Legalist!
retired moderator
Original Poster
#13 Old 4th Aug 2015 at 1:18 AM Last edited by plasticbox : 4th Aug 2015 at 6:54 PM.
Since the description of that upload doesn't say anything about overriding stuff, I can only assume that those are clones. I don't really know of course, I don't use that kind of thing.

Can't you simply get the harvestables from Buy/Build when you turn on debug mode or whateveritwas? Those would be the actual harvestables.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Test Subject
THANKS POST
#14 Old 4th Aug 2015 at 6:00 PM
great!! Thank you. :)
Lab Assistant
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#15 Old 5th Aug 2015 at 2:08 AM
I always wanted my plants to look better. Thanks.
Lab Assistant
THANKS POST
#16 Old 5th Aug 2015 at 9:46 PM Last edited by aberrantanecdote : 5th Aug 2015 at 10:00 PM.
i think they are just clones. i will see if this mod works with yours, and if not, i'll remove that mod and just get them using bb.showhiddenobjects. thanks very much for your response.

edit: can confirm your retextures don't work with the buyable herbs mod.
Pettifogging Legalist!
retired moderator
Original Poster
#17 Old 5th Aug 2015 at 11:26 PM
How do you mean "don't work"?

If that "buyable" mod is overriding these so they stop appearing at all, that would mean it contains redundant copies of the original cobj/objds -- wouldn't be the fist time people override something unannounced, but the creator should be made aware of it as they probably don't even know about it.

If you just mean this mod changes the appearance of the Maxis plants just fine, but not that of random other CC .. well yeah, that is to be expected. It's not supposed to change anything else.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Lab Assistant
THANKS POST
#18 Old 7th Aug 2015 at 12:04 AM
my apologies for being vague: with that mod installed, your textures still work on the default herbs and vegetables, but not on the buyable clones that mod adds. sorry for my lack of technical knowledge; i'm a total mod noob.
Lab Assistant
#19 Old 7th Aug 2015 at 2:23 PM
Thanks for this lovely mod - gardening is one of my favourite things in the game and I hated how nearly all the plants looked identical!

I do seem to have a small issue, the harvestables seem to appear very dark? Here is a picture:
Pettifogging Legalist!
retired moderator
Original Poster
#20 Old 7th Aug 2015 at 4:11 PM Last edited by plasticbox : 7th Aug 2015 at 5:56 PM.
This mod doesn't modify the harvestables (also, it does not contain a rose bush). Does it also happen when you remove all other CC?

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Lab Assistant
#21 Old 7th Aug 2015 at 5:15 PM Last edited by Martine : 7th Aug 2015 at 6:03 PM.
Quote:
Originally Posted by plasticbox
This mod doesn't modify the harvestables. Does it also happen when you remove all other CC?


My apologies, I hadn't looked at the garden plants for ages and I just noticed it after putting in the mod. I took all my CC (including this mod), deleted all cache files and the harvestables are still very dark, so it looks like an EA issue!

EDIT: I asked about this on Tumblr, and it seems the latest patch broke the harvestables.
Pettifogging Legalist!
retired moderator
Original Poster
#22 Old 7th Aug 2015 at 6:01 PM
Quote:
Originally Posted by aberrantanecdote
with that mod installed, your textures still work on the default herbs and vegetables


OK; thanks for the clarification!

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Pettifogging Legalist!
retired moderator
Original Poster
#23 Old 7th Aug 2015 at 6:16 PM
Quote:
Originally Posted by Martine
seems the latest patch broke the harvestables.


Ah thanks -- you mean 1.10, yes? (I missed that there was a patch yesterday and don't have it yet)

That is good to know .. have you tried playing with your graphics settings? They do talk about messing around with shadows in their patch notes, but maybe one can counteract that by changing the rendering settings.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Test Subject
#24 Old 8th Aug 2015 at 10:42 PM
Quote:
Originally Posted by Martine
My apologies, I hadn't looked at the garden plants for ages and I just noticed it after putting in the mod. I took all my CC (including this mod), deleted all cache files and the harvestables are still very dark, so it looks like an EA issue!

EDIT: I asked about this on Tumblr, and it seems the latest patch broke the harvestables.


I've got exactly the same thing. I also thought it was something to do with Plasticbox's mod, but I also installed the latest patch at the same time. Like you, after removing CC, deleting my cache files and repairing my game, it's still there. To me it looks like the patch has 'erased' all the textures on the harvestables so that they just look black.
Pettifogging Legalist!
retired moderator
Original Poster
#25 Old 8th Aug 2015 at 10:45 PM
Yes, that is a patch issue. Here is the bug report thread: http://answers.ea.com/t5/The-Sims-4...-unread-message

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
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