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Final-EP Ready-Recolorable-Armoire with Mirror (Updated 18MAY05 2020UTC)

by netmicro Posted 16th May 2005 at 4:40 AM - Updated 7th Nov 2008 at 1:56 AM by Canoodle
62 Comments / replies (Who?) - 25 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Description

Ever want to have an armoire with a mirror on it? Max makes your dream come true by offering you an armoire without mirror and a mirror without armoire! Have fun assembling them together!

Assembling tip: place the Armoire without Mirror normally, and then turn on the cheats 'moveObjects on' and 'boolProp snapObjectsToGrid false', then zoom in to the biggest view, and embed the Mirror without Armoire into the doors of the armoire. Remember to turn the cheats off if no longer needed.

Where to Find

The armoire and the mirror are both under Misc > Wardrobe and are adjacent since the prices are the same. They don't need the Uni EP to work.

Color Options

The main body of the armoire and the stuffs inside can be recolored separately. The default scheme is black and white body with Maxis default clothes colors. The package "max-armoirewithmirror-armoirerc-lightwood.zip" has the lightwood body recolor and a new combination of clothes colors, and the package "max-armoirewithmirror-armoirerc-darkwood.zip" contains only the darkwood body recolor.

Tools Used

MilkShape 3D 1.7.4
MeshTool 0.9.46 SimPE 0.35

Helps Used (Special Thanks to)

JWoods's A-Z object creation tutorial
Sunair's (from www.sunairsims.net) guidance on 3D modeling and texturing
Maxis's original wood texture found in the Dynasty Armoire
Maxis's original clothes mesh and texture found in the Dynasty Armoire
Maxis's original clothes textures found in the clothing racks for shops
thefuzmixman's clothes color-enabling suggestions and instructions
Numenor's RCOL chain theory

3D Statistics

Armoire: 1399 vertices, 1754 polys (comparison: Dynasty Armoire has 2890 vertices and 1762 polys)
Mirror: 12 vertices, 13 polys (comparison: Deceptico Plano Glass [the biggest mirror found in Uni] has 186 vertices and 58 polys)

Special Functions/Hacks

None. However, the behaviors of the armoire has been modified, so that the Sims will always go to the right half of the armoire where the clothes are, and won't do the opening/closing. This modification doesn't affect other wardrobes.

Update Log

18MAY05 2020UTC: Knobs now follow the recolor of the main body and is no longer recolorable separately, but the stuffs inside are now recolorable.
17MAY05 1910UTC: Found and fixed a bug that makes the phones not work and (possibly also) the jump-away problem.
16MAY05 2107UTC: Shadows inside the armoire added; armoire made recolorable.
16MAY05 1031UTC: Mirror is now from the original game.

Policy
Please feel free to spread and/or recolor this set of objects, as long as any of these copies/recolors are free. Especially, please Please PLEASE recolor the clothes for me--I'm not a good artist on this! PM me if you have done some recolors so that I can also go grab a copy! :D



---------- Below are only "history records". I kinda wanted to delete all of them, but they might be useful to keep for a while. ----------
Quote:
Hi everyone! My first post here and my first creation ever since Sims1! Please forgive me for running naked (no avatar, no signature etc) LOL

Would you test this (these) for me? Basically it's simply a (code-modified) armoire and a normal wall-hung mirror, but with the cheats "moveObjects" and "snapObjects" you can embed the mirror into the armoire to form "one multifunctional object". They're both under Misc > Dressers and I made them adjacent by setting the same price.

Here's the 3D statistics right from MS3D menu:

Armoire main: vertices = 781, triangles (polys) = 1005
Stuffs inside (mesh by Maxis): v = 511, t = 721
Mirror frame: v = 12, t = 13
Mirror reflection surface: v = 4, t = 2 <-- well, just to complete the story
Sum: v = 1308, t = 1741 ... I think this can be categorized into "low"... right?

(outdated--I made the shadow for the stuffs inside, and it has slightly increased the poly count. But I'm sure it's still around 1800)

Please mainly test these issues:

* The stability of the armoire
Because it's now "unbalanced" and always open, I have to import the dresser global functions, modify the entry code so that the Sims always go to in front of the right half and not open any door. Although I'm quite confident that my code won't (or "shouldn't") cause any error, whether the armoire stays stable is the most important thing to test.

(OUTDATED - mirror now from the original game) * The availability of the mirror in non-EP
I cloned the mirror from the full-size mirror available in Uni, and that might cause the mirror not to show up if you haven't installed Uni. Please tell me whether the mirror shows up next to the armoire in the catalog in the original game.


Issues fixed:

* Color enabling - When I first cloned the armoire, my _EnableColor.....GMND.package was under Downloads\hacks, and thus SimPE didn't find it. Now I moved the file to the root of Downloads and redid every step I've been through, and bang! It seems that SimPE needs this file to clone color-enabled objects--and thus I'm not sure whether it'll work if you don't have the CEP :P

The recolorable parts are:
1- the complete frame of the armoire, including the tiny photo frame;
2- The knobs and the runner on top of and beneath the sliding door.
They can be colored separately but they use the same texture file.

Unfortunately, the stuffs inside are non-recolorable, and I don't know how to make them recolorable

* Disabled Phone Functions - Probably my codes wrote some values into some place where they shouldn't, and it somehow disabled the phones. Now I played safe, wrote the in-game values instead of "home-made" values, and the phones started to function normally again. Hope this also solve the jump-away problem (I can't reproduce anything like this... I even haven't met any jump-away issues)

Wishlist:

* Integrate the two objects into one (see the "story behind" below)
* Make clothes colorable

----

The idea of this (set of) object is from the dresser with mirror posted by some talented lady a while ago. That's perfect in the aspect of one single object, but I like an armoire more. That's why I started learning 3D (yeah, just started, 3 days ago...). I used the vanity table found in Uni as the base, but when I moved the mirror face from the back of the object to near the front and slided it away (to the current position), the reflection didn't follow and it generated very odd visual effect. I guess it has to do with the reflection bounding box which every mirror object has and which will always cause SimPE to throw the ArrayIndexOutOfBounds exception. Not knowing how I can or how I should modify the bounding box GMDC, I chose this alternative--to make 2 objects instead.

Apart from this challenge I also failed to activate 2 menus in the armoire, like what the InSIMenator has successfully done. Well I have been giving in a lot...my original goal was to import nothing and use 2 globals LOL

If anyone has any idea on how I can improve this (set of) object I would be very glad to hear.

Regards,
Max <-- easier to call than "netmicro". Use either as you wish :bump:
Style: Contemporary Modern
Room: Bedroom
Maxis Flags: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
max-armoirewithmirror-armoirerc-darkwood.zip

Size: 112.5 KB · Downloads: 9,816 · 18th May 2005
112.5 KB 9,816 18th May 2005
max-armoirewithmirror-armoirerc-lightwood.zip

Size: 147.7 KB · Downloads: 9,936 · 18th May 2005
147.7 KB 9,936 18th May 2005
max-armoirewithmirror-release.zip

Size: 198.7 KB · Downloads: 10,881 · 18th May 2005
198.7 KB 10,881 18th May 2005
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
62 Comments / Replies (Who?) - 59 Feedback Posts, 2 Thanks Posts
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Instructor
#2 Old 16th May 2005 at 4:58 AM Last edited by VAMPY BITES V^^^^V : 16th May 2005 at 5:15 AM.
Cooooooooooooooool! :howdy:


*** Looks GREAT in the game!***

"S"
V^^^^v
Lab Assistant
#3 Old 16th May 2005 at 5:10 AM
VERY nice first post! I love this!
Field Researcher
#4 Old 16th May 2005 at 5:27 AM
This has to be the best iv seen in the wardrobe range
Forum Resident
#5 Old 16th May 2005 at 5:47 AM
Very Very nice.. if this is only your first Sim 2 objects I can't wait to see what else you might come out with.

Thank you for sharing
Scholar
#6 Old 16th May 2005 at 6:03 AM
Excellent job! And I agree with Makai; I can't wait to see more of your work!

♦ Animal Lover, Eco Friendly, Loner, Perfectionist, Vegetarian ♦

Sensitivity is strength.
Lab Assistant
#7 Old 16th May 2005 at 6:13 AM
Awesome thxs for sharing this with us!!
Forum Resident
#8 Old 16th May 2005 at 6:46 AM
wonderful, Thank you!
Test Subject
#9 Old 16th May 2005 at 6:47 AM
Hiya Max, Just luv talkin to nakid people!lol This is awsome, thanks for sharing
Lab Assistant
#10 Old 16th May 2005 at 7:29 AM
very nice great work
Guest
#11 Old 16th May 2005 at 7:52 AM
Hi,
Really nice armoire! I've put both armoire and mirror in my game and only the armoire shows up since I don't have University installed yet. But I noticed a very strange thing. I woke up one of my Sims to test the armoire. It works fine as for the dressing, but I wonder if installing this armoire might be the reason that I couldn't get him to bed so easily anymore. He just jumped out of it again for at least 3 times and so fast that I was a bit surprised. At the fourth try he went back to sleep and when he woke up in the morning he jumped out of bed so fast again (stood next to it in a second) and the bed was already done.
Did anyone else experience this as well?
I think I leave the armoire in the game just as it is right now, unless I should encounter other oddities, because I really like it, even without mirror.
Thanks for sharing.
Valentina
Lab Assistant
#12 Old 16th May 2005 at 8:01 AM
Good armoire! Best yet i think. Could you possibly make a light-wood and dark-wood recolour of it? Thanks again, Jake
Field Researcher
#13 Old 16th May 2005 at 8:29 AM
Congrats on your first object for Sims2 I think it's great :thumb:

Thank you for sharing and I hope to see many more of your objects
Lab Assistant
#14 Old 16th May 2005 at 8:41 AM
Hi netmicro (i'd rather like to call you MAX:D)
MAX was an expert hacking the SIMS1 object, finally step into 3D creation now:D
WELL DONE!

Welcome to SunairSims

Recommended browser for the sims2 section of my site: IE (came with Windows XP), AOL 9.0 Optimized SE, last version of FireFox vs Flash and SunJava plugin.
Lab Assistant
#15 Old 16th May 2005 at 8:56 AM
Wonderful creation! I have Uni I will test this in my game.
Field Researcher
#16 Old 16th May 2005 at 9:17 AM
Great Job Max! Looks Awesome I cant wait to see more of your TS2 Creations. Keep um Coming!
Field Researcher
#17 Old 16th May 2005 at 9:28 AM
WOW, this is great work!! Thank you soooo much My new fave object

The power of three, will set us free....

Find more of my creations at Sims 2 Estates - TV Homes, Movie Homes "Jericho" "Charmed" "7th Heaven" and more!
Test Subject
Original Poster
#18 Old 16th May 2005 at 9:48 AM
Quote:
Originally Posted by vlntn9024
Hi,
Really nice armoire! I've put both armoire and mirror in my game and only the armoire shows up since I don't have University installed yet. But I noticed a very strange thing. ...


So I better reclone another mirror...

Quote:
I woke up one of my Sims to test the armoire. It works fine as for the dressing, but I wonder if installing this armoire might be the reason that I couldn't get him to bed so easily anymore. He just jumped out of it again for at least 3 times and so fast that I was a bit surprised. At the fourth try he went back to sleep and when he woke up in the morning he jumped out of bed so fast again (stood next to it in a second) and the bed was already done.
Did anyone else experience this as well?
I think I leave the armoire in the game just as it is right now, unless I should encounter other oddities, because I really like it, even without mirror.
Thanks for sharing.
Valentina


If you remove the mirror from the downloads are you able to reproduce this oddity?


------

thanks for all you testers! I'm going to try to reproduce some of the issues I've received feedbacks
Test Subject
Original Poster
#19 Old 16th May 2005 at 9:56 AM
By the way, feel free to recolor! don't forget to share your color options with others! :D
Instructor
#20 Old 16th May 2005 at 10:25 AM
I will let you know if there are problems but I like the idea of a dresser that doesn't shut....mine won't either....lol
Guest
#21 Old 16th May 2005 at 10:29 AM
Quote:
Originally Posted by netmicro
So I better reclone another mirror...

If you remove the mirror from the downloads are you able to reproduce this oddity?




Hi Max,
If you could create a mirror working in the standard game that would be great.
As to the oddities I encountered... I removed the mirror file from the downloads folder. Nothing really changed. My Sim still jumps out of bed in a sec and the bed is done. While in the next room my other Sim comes out of bed normally, and redoes his own bed as it should be. Now I experience something else too, after having played a bit with it. When I click the armoire the icon in the screen appears and then immediately dissappears. I have to click on one of the interactions of the armoire at least three times to get my Sim changing clothes. I also noticed that my Sim freezes for quite a while when I click on one of the interactions.
Could it matter that I'm playing the game in another language than english? I was thinking of the codes you altered. Have no idea how the version I'm playing (italian) differs from the english one. Then again, I'm not up into the technical part of the modding, so maybe I'm just saying nonsense.
However, if this is the only oddity, I could put up with it , since your armoire is just gorgious.
Greetings from Italy
Valentina
Test Subject
#22 Old 16th May 2005 at 10:46 AM
Very,very nice
Lab Assistant
#23 Old 16th May 2005 at 11:09 AM
Great idea and great work. Keep working dude. I will test another for you
Lab Assistant
#24 Old 16th May 2005 at 11:29 AM
Thankyou, very nice design! :D

20% of the world uses 80% of the worlds resources.
Just a reminder.
~spread some peace today~
Test Subject
Original Poster
#25 Old 16th May 2005 at 11:37 AM
Valentina,

I'm not playing the English game either! :D
Now I cloned the mirror from the club mirror available in the original game. Please download the mirror and see whether your Sims still get out of and make the bed as fast as superman LOL
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