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Sims 4 Mod/CC Manager 2021 by GameTimeDev [BETA] V1.0.7

by GameTimeDev Posted 23rd Dec 2021 at 1:07 PM - Updated 14th Feb 2022 at 12:11 AM by GameTimeDev
341 Comments / replies (Who?) - 13 Feedback Posts, 12 Thanks Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
This program is designed to help you bring order to your Sims 4 mod folder.

!!! Important information regarding the Mac version !!!
During the installation a security message will appear because I do not have a developer account. In this video I show how to bypass this message: YouTube video
In addition, it could be that the deletion of Mod/CC does not work. A tip from the community is to create an extra folder and move items you want to delete there.

Discord Server -> https://discord.gg/VbtKC5T2Aw
On this server I will answer questions and try to help with problems.

If you experience the "Loading missing packages into cache." loop bug, please watch this video -> youtube video

Update: [Beta] 1.0.7 (13 Feb)
  • Basic Recolor detection (Not yet complete)
  • Added version information
  • More filter options
  • Loaded/Unloaded is displayed better
  • Added "Search Image on Google" button
  • Move to subfolders option
  • Recalculate/Load All buttons in Settings
  • Removed "Packs" tab
  • Slot Colors
  • CAS thumbnails from "localthumbcache"
  • Translator Tool + Languages Downloader
More details on my website -> Changelog


Sort your mods easier. But how?
Basically, you can see this tool as a file explorer with additional features, for Sims 4 files. Like any other file explorer, you can select, delete or move files. However, with this program you can also disable/enable mods/CC (individually, multiple files or entire folders), view their thumbnails and use special filters.
With these filters you can first distinguish between: Create a Sim Item, Catalog/Build Mode Item or Other. In the case of Create a Sim Items, you can even differentiate more precisely into areas such as makeup, hair, shoes, etc., just like in the actual game.

Features
  • A new way to display your mod folder
  • Displays Thumnails form CC
  • General filters for CC types
  • Advanced filters for CAS CC
  • Enable/Disable Mods and CC
  • Easy way to sort Mods and CC

Future plans
Features:
  • Find broken/dup CC
  • List CC from Household
  • Filter for catalog items (currently in development)
Technical:
  • Make code more efficient
  • Reduce file size

Feedback & Questions
The program is still very new and has not been tested by many users. Therefore I would be very grateful for feedback, bug reports and ideas to improve the application.
If you have any questions, please feel free to contact me.
-> [email protected]

Is there a version for MacOs?
Since the program is based on Java a version for MacOs is possible. However, I can upload this no earlier than mid-January 2022, when I have a Mac available again.

How to use:
Short video showing the features -> https://youtu.be/F2OBL-zWIBA

Translations:
-Included in the program-
Italian translation created by Rahl81
Spanish translation created by Momo from simlish4.com, Noel from vanitysims.com, ChofisAquino
Japanese translation created by Maru
Simplified Chinese translation created by XXXS
German translation created by Skippa
Russian translation created by TheAlinceSims, Aliskakuliska
Korean translation created by YAKFARM
-Available online-
Czech translation created by SimsCzechTeam -> link

------------ Changelog ------------
Update: [Beta] 1.0.6 Quick fix (18 Jan)
  • Added Japanese and Simplified Chinese translation
  • Fixed Bug in "Duplications"
  • Fixed Bug in "Edit package"
  • Added "Search on Google" buttton
  • Improved UI updating

->Older changelogs
Tags: #Mod Manager, #Manager

Operating System: Windows
Utility Type: CC Managers
Plugin Type: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
S4MM_Setup_b1.0.7.zip | (Latest Windows version)

Size: 129.33 MB · Downloads: 176,693 · 14th Feb 2022
129.33 MB 176,693 14th Feb 2022
S4MM_Mac_b1.0.7_M1.zip | (Latest MacOs version for M1 devices)

Size: 83.72 MB · Downloads: 15,368 · 14th Feb 2022
83.72 MB 15,368 14th Feb 2022
S4MM_Mac_b1.0.7_Intel.zip | (Latest MacOs version for Intel devices)

Size: 86.16 MB · Downloads: 11,849 · 14th Feb 2022
86.16 MB 11,849 14th Feb 2022
S4MM_Setup_b1.0.6.zip

Size: 129.04 MB · Downloads: 76,422 · 18th Jan 2022
129.04 MB 76,422 18th Jan 2022
S4MM_Setup_1.0.zip | (OLD)

Size: 136.56 MB · Downloads: 29,571 · 23rd Dec 2021
136.56 MB 29,571 23rd Dec 2021
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
 
341 Comments / Replies (Who?) - 203 Feedback Posts, 130 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
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Test Subject
THANKS POST
#2 Old 23rd Dec 2021 at 3:12 PM
Brilliant! This is Unbelievably Perfect! Thank You :D
Test Subject
THANKS POST
#3 Old 23rd Dec 2021 at 4:42 PM Last edited by alphafallenseraphim : 23rd Dec 2021 at 5:55 PM. Reason: UPDATE
just downloaded this, seems to be working as expected so far.
UPDATE= after closing the program JAVA does not stop, i had to manually stop it from using 100% of my CPU and all of almost 32G of RAM.
Lab Assistant
THANKS POST
#4 Old 23rd Dec 2021 at 5:50 PM
Finally! I've been hoping for a program like this for a very long time. LOL This is fantastic. I have a massive amount of cc so this will be a really good test.
Test Subject
THANKS POST
#5 Old 23rd Dec 2021 at 6:23 PM
this amazing!
Test Subject
THANKS POST
#6 Old 23rd Dec 2021 at 8:15 PM
Thank you thank you thank you!!!
Test Subject
Original Poster
#7 Old 23rd Dec 2021 at 8:23 PM
Quote:
Originally Posted by alphafallenseraphim
just downloaded this, seems to be working as expected so far.
UPDATE= after closing the program JAVA does not stop, i had to manually stop it from using 100% of my CPU and all of almost 32G of RAM.

Thanks for the feedback and sorry that not everything is working properly. Unfortunately I was not able to reproduce the error myself. If you want to help me find the cause, check your private messages. There I sent you a link to a newer version where the Java terminal window is not hidden. In other words, info and errors will be displayed.
Forum Resident
#8 Old 23rd Dec 2021 at 9:50 PM
I am forever managing my mods folders so this will be a big help! Does it allow you to alter tags (such as clothing category, room type, etc.) like in Sims 4 Studio?
Lab Assistant
THANKS POST
#9 Old 23rd Dec 2021 at 10:08 PM
Thank you for this very useful app. While I already organize my mods, including test folders that I move later, this app will make it much easier and faster. Thank you.
Test Subject
Original Poster
#10 Old 23rd Dec 2021 at 10:13 PM
Quote:
Originally Posted by harlequin_eyes
I am forever managing my mods folders so this will be a big help! Does it allow you to alter tags (such as clothing category, room type, etc.) like in Sims 4 Studio?

Unfortunately, you can't change the tags directly in the program. However, you can link the .exe file of Sims 4 Studio in the settings and then always directly open a selected CC in S4S.
... Sadly the tags in the Mod Manager don't update at the moment -> I will probably add a " Refresh Tags " button in the next update.
Lab Assistant
THANKS POST
#11 Old 23rd Dec 2021 at 10:54 PM
Amazing! Question, does this work with merged CC? I have something like 200 GB of CC merged into <120 single packages since the game would take literal hours to load last time I tried to actually boot it up with 50k items in their natural form lol >.>

But again, this looks amazing!
Test Subject
Original Poster
#12 Old 23rd Dec 2021 at 11:11 PM
Quote:
Originally Posted by baniduhaine
Amazing! Question, does this work with merged CC? I have something like 200 GB of CC merged into <120 single packages since the game would take literal hours to load last time I tried to actually boot it up with 50k items in their natural form lol >.>

But again, this looks amazing!

If there are several CAS CC items in a package, the program should recognize this and display the "SET" tag. The filter then uses all properties of all CCs. But if you mean that these are displayed individually... unfortunately not.
Furthermore I have no idea how my program handles 200GB of data. It is not written in a very performant way. But you are welcome to try it out.
Lab Assistant
THANKS POST
#13 Old 23rd Dec 2021 at 11:17 PM
thank you
Test Subject
#14 Old 24th Dec 2021 at 12:01 AM
Absolutely amazing! Just deleted lots of useless clutter that i couldn't see!
Worked perfectly for me, just had to divide my unsorted CC in folders so that the mod manager could load them faster and without freezing by having to load more than 3000 images and previews (my bad tho, my PC is not that recent and it does not have an SSD.)
Thank you very much!
Lab Assistant
#15 Old 24th Dec 2021 at 12:37 AM Last edited by baniduhaine : 24th Dec 2021 at 12:55 AM.
Quote:
Originally Posted by GameTimeDev
If there are several CAS CC items in a package, the program should recognize this and display the "SET" tag. The filter then uses all properties of all CCs. But if you mean that these are displayed individually... unfortunately not.
Furthermore I have no idea how my program handles 200GB of data. It is not written in a very performant way. But you are welcome to try it out.


I mean, it hasn't crashed.

yet

The loading bar is at like a quarter so I'll keep you updated. I'm interpreting this as a good sign and hoping it'll actually handle it, whenever it eventually actually loads lol.

Edit: It survived the 209 GB! And yeah, I just have 111 gigantic "sets" along the regular mods lol
Lab Assistant
#16 Old 24th Dec 2021 at 12:45 AM
I love this! However I have a couple issues, I have so much CC in some folders it lags like crazy, probably my own fault. Secondly, I can't seem to be able to move things to subfolders? Thirdly, I wish search had more filter options as actual eyes get mixed up with eye makeup, no filter for mermaid tails, nothing for body details or scars etc etc.

Still helped me organize a lot today and get errant BB out of CAS folders or CAS out of BB folders!
Test Subject
THANKS POST
#17 Old 24th Dec 2021 at 1:03 AM
thanks a lot now i can find cc where i don't have the Mesh and maybe i can find the mesh
Test Subject
Original Poster
#18 Old 24th Dec 2021 at 1:39 AM
Quote:
Originally Posted by LightningBolt
I love this! However I have a couple issues, I have so much CC in some folders it lags like crazy, probably my own fault. Secondly, I can't seem to be able to move things to subfolders? Thirdly, I wish search had more filter options as actual eyes get mixed up with eye makeup, no filter for mermaid tails, nothing for body details or scars etc etc.

Still helped me organize a lot today and get errant BB out of CAS folders or CAS out of BB folders!

Thanks for your feedback!
Subfolders: In the "normal" move action, subfolders are not displayed, because I thought that it then becomes too much. Right now you can only move your selection to a direct subfolder under "Folders".
Shown in the photo.

Performance: I know that there are lags with larger folders and I'm trying to improve it, but the underlying JavaFX system was probably not the best choice for the project.
Filters: I will definitely look into the eyes/makeup mixup, but currently the focus is on a general catalog/build mode filter.
Lab Assistant
THANKS POST
#19 Old 24th Dec 2021 at 3:48 AM
Even tho I've already separated my content into labeled folders, I was still interested in your download but for me it crashes on the load bar...
Test Subject
#20 Old 24th Dec 2021 at 4:16 AM
Being able to see thumbnails while browsing your mods folder is wonderful. I love that it google searches images for mods, too.

I would like to see a toggle to turn off web search, though- it's showing me tons of inaccurate thumbnails for anything that I've removed the custom thumbnail for. Is it possible you could make it draw a thumbnail from the file or the way the game does, instead of doing a search? The thumbnail feature is borderline useless when it only displays google image results.

It also tends to jump around when you delete or move a file, which is a bit annoying.

But in general, this is wonderful. It's like browsing CAS or Buy Mode with a delete button.
Scholar
#21 Old 24th Dec 2021 at 4:49 AM
At the bottom of your listing you say, "Make code more efficient...Reduce file size," what does this mean? How does that work?

The Mayflies Legacy- a Random Legacy Story
Test Subject
THANKS POST
#22 Old 24th Dec 2021 at 6:43 AM
This is a literal game-changer, thanks so much, I removed over 2000 ccs from my game with this
Test Subject
#23 Old 24th Dec 2021 at 7:20 AM Last edited by LadyIslay : 25th Dec 2021 at 6:46 AM.
I was just about to start organizing my ~5100 mods, so I decided to give this a try. So far... it's not functioning, or at least, I don't know how to get it to work. I think there may just be too many unsorted files for it to cope with.

It would be helpful to see more of the file name when viewing the thumbnails.

Question: is there a way to select a range of files? Having to click on every single file that I want to include in a batch move is tedious and makes doing this in windows explorer more appealing.

~2500 files in a folder is more managable in your ap.

Next problem.... I can't move items to subfolders. (Or if this is possible, I don't know how). It only reads the folders in the top level of /mods/ rather than say mods/objects which I have further divided into /mods/objects/clothing, mods/objects/clutter and so on.
Test Subject
#24 Old 24th Dec 2021 at 8:58 AM
I don't know if anyone else is having this issue but it keeps crashing right before its done uploading all of my cc/mods. I don't know what to do. Or is my mods folder too big? 78.2gb
Test Subject
THANKS POST
#25 Old 24th Dec 2021 at 9:57 AM
Thank You so much for making this. Merry Christmas and Happy New Yaer.
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