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"Ascension" - Elevator Stairs (1 tile)

by Targa Posted 16th Oct 2005 at 10:15 PM - Updated 23rd Oct 2005 at 1:27 AM by Targa : Edited to avoid misinterpretations
254 Comments / replies (Who?) - 24 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Because of some responses here in this thread suggesting I make an invisible recolor, I'm editing to include the following links:

Other Versions can be found at the following links
Recolorable version with 5 new textures, including invisible is here:
http://www.modthesims2.com/showthread.php?t=97367
Square-shaped design is here:
http://www.modthesims2.com/showthread.php?t=97383
---------------------------------------

I suppose this is the natural conclusion of my stairs research, and perhaps some of you could see it coming.

At first I had no plans to make one, and indeed wasn't even considering it, but I wanted to see if I could accomplish it, so I gave it a whirl. My elevator is a bit different than the other one out there. Here's a list of features:

Can be placed anywhere, no restrictions on placement.

There is no "front" or "back" or even "side" to this object. You can block any three of the cardinal directions with objects or walls, and block any different three on the upper story, and the Sim can still use it. As you can see from the second screenshot, it truly takes up only a single tile.

Stacks vertically. I made the upper "disc" slightly smaller than the lower disc. What this means for you is that when you stack them, the smaller upper disc is hidden inside the new bottom disc, for a nice, clean appearance.

This was made from the StareStepper staircase, and retains the availability of all 5 original colors (though the center stays white).

Mesh info: 864 faces total

Maxis original stairs had over 4,000 faces.

Another interesting feature of this is that the "teleportation point" is dead-center, so when you stack them and tell a Sim to go up say...5 floors, they instantly teleport right to the top, without any pauses at each floor. Very quickly! It's amusing to see.

Anyhoo....I hope you find this super spacesaver "staircase" a useful addition to your custom object collection.

Enjoy!

-Targa

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Targas_Ascension_Elevator.zip

Size: 201.4 KB · Downloads: 46,335 · 16th Oct 2005
201.4 KB 46,335 16th Oct 2005
Targas_Ascension_Elevator.rar

Size: 107.4 KB · Downloads: 64,209 · 16th Oct 2005
107.4 KB 64,209 16th Oct 2005
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
254 Comments / Replies (Who?) - 241 Feedback Posts, 6 Thanks Posts
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Test Subject
#2 Old 16th Oct 2005 at 10:19 PM
Cool idea, thank you!
Consciously Undead
retired moderator
#3 Old 16th Oct 2005 at 10:20 PM
Blimey Targa- this is one hell of an upload!

If you're not part of the solution, you're part of the precipitate
Lab Assistant
#4 Old 16th Oct 2005 at 10:23 PM
THis is REALLY cool. Nice Job!
Lab Assistant
#5 Old 16th Oct 2005 at 10:24 PM
Hell yes..thank you so much :P
Lab Assistant
DELETED POST
16th Oct 2005 at 10:27 PM
This message has been deleted by Mikesim2004.
Lab Assistant
#6 Old 16th Oct 2005 at 10:28 PM
OH Tankyou! I now can use an elevator in my Hotels instead of bulky-dumb stairs which take up walking space. I tanked you and again....um thanks
:banana:
Test Subject
#7 Old 16th Oct 2005 at 10:29 PM
Havent Tryed It Yet But Looks Good Thanks
Lab Assistant
#8 Old 16th Oct 2005 at 10:30 PM
Will sims use this autonomously - like the stairs. Or will I have to tell them to stransport befre they can go anywhere?

My mind never wanders, it packs it's backpack, puts on it's boots and goes on a mountain hike.
Instructor
#9 Old 16th Oct 2005 at 10:32 PM
I certainly will be replacing Shaklin's elevator with yours. Thanks!

They call me The Seeker.
I've been searching low and high.
Lab Assistant
Original Poster
#10 Old 16th Oct 2005 at 10:33 PM
Quote:
Originally Posted by Trissle
Will sims use this autonomously - like the stairs. Or will I have to tell them to stransport befre they can go anywhere?


It's a stairway, so they use it autonomously.
Lab Assistant
#11 Old 16th Oct 2005 at 10:37 PM
I could just kiss you! Thanks!!!!!
Lab Assistant
#12 Old 16th Oct 2005 at 10:50 PM
this is realy cool very well done thanks alot.
Inventor
#13 Old 16th Oct 2005 at 10:52 PM
You are my freaking hero lol I have Shaklin's and I'll definitely be rid of it after I get this one in game. I had trouble figuring out how to use the other one at first cause the tutorial I found for it was in another language and the translation was even worse

The Simmer formerly known as Greenlea
Lab Assistant
#14 Old 16th Oct 2005 at 10:55 PM
Nice, very very nice! Thanks!
Forum Resident
#15 Old 16th Oct 2005 at 10:57 PM
This is so much better then shaklins

Now known as CMW15
Instructor
#16 Old 16th Oct 2005 at 10:58 PM
can this be used in lot uploads?......thanks

Geezus, Mary, and Joseph....
visit my yahoo grouphttp://games.groups.yahoo.com/group/DeesElegantDecor/
and a great forumhttp://www.reflexsimsforum.com/
Field Researcher
#17 Old 16th Oct 2005 at 10:58 PM
Perfect! This is great for small, modern houses and it will save me some time and eliminate the need to use cheats to create stealth stairs for space-saving. I salute you. Are recolors on the agenda in the future? Some wood and stone textures would be very nice.

For a species that claims to be intellectually superior to all other life forms, humans do some stupid things.
Lab Assistant
Original Poster
#18 Old 16th Oct 2005 at 11:08 PM Last edited by Targa : 15th Dec 2007 at 7:28 PM.
Quote:
Originally Posted by luslipz73
can this be used in lot uploads?......thanks


Sorry, no. My policy is in the included readme.txt file in the download. None of my objects are to be uploaded, included as part of an upload, or put on any other website. Thanks.

If you mean lots uploaded to MTS2, you need to point to all the relevant threads so people can download the custom objects for themselves.

EDIT 12/15/2007:
This policy didn't last long. For my new end-user policy see my profile.
Instructor
#19 Old 16th Oct 2005 at 11:23 PM
Quote:
Originally Posted by Targa
Sorry, no. My policy is in the included readme.txt file in the download. None of my objects are to be uploaded, included as part of an upload, or put on any other website. Thanks.

If you mean lots uploaded to MTS2, you need to point to all the relevant threads so people can download the custom objects for themselves.

I only post at MTS2 and the reason I asked is because from your read me I was unsure if you meant anywhere or not. Thanks again
Dee

Geezus, Mary, and Joseph....
visit my yahoo grouphttp://games.groups.yahoo.com/group/DeesElegantDecor/
and a great forumhttp://www.reflexsimsforum.com/
Object(ive) Investigator
retired moderator
#20 Old 16th Oct 2005 at 11:24 PM
Nice. :D
Test Subject
#21 Old 16th Oct 2005 at 11:41 PM
Cool
Absolutly what iwas hoping for thank you.
Lab Assistant
#22 Old 16th Oct 2005 at 11:42 PM
Every other day you surprise us with a brilliant idea. You're a genious! Thank you again.
Lab Assistant
Original Poster
#23 Old 16th Oct 2005 at 11:49 PM
Quote:
Originally Posted by xylune
Are recolors on the agenda in the future? Some wood and stone textures would be very nice.


They are wood, though it's difficult to see. Although I admit that the white inner texture dominates the color scheme. I'll make some stone and whatnot textures for it later or tomorrow. I already tested a glass texture and it looks pretty good. The transparency also helps it to not interfere or clash with the overall decor. I just hope that everyone realizes that I can't make it match every interior design.
Object(ive) Investigator
retired moderator
#24 Old 16th Oct 2005 at 11:50 PM
Are we allowed to recolor?
Scholar
#25 Old 17th Oct 2005 at 12:03 AM
heh....i've just uploaded a community lot with shaklins elevator, though with usinig moveobjects on i didn't have to offset them
with the style of build, these would have looked cooler though :D
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