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Picked upload! CaS Modifiers bugfix: Aging & Randomization (update V3)

by Shimrod101 Posted 16th Oct 2014 at 3:16 PM - Updated 24th Oct 2014 at 3:33 PM by Shimrod101 : Mod updated to V3
157 Comments / replies (Who?) - 14 Feedback Posts, 9 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Mod is updated to V3. In V2 there was an issue with male lips where the YA had fuller or thicker lips than the teen or adult; this is repaired. Female hips become wider when aging from YA to Adult and again to Elder (this is by design from EA, it is not a 'bug' or 'glitch' if this is what some players think). Wider hips on the adult female is reduced in this V3 so it isn't as noticeable. With the male jaw the V3 allows for larger randomization when creating the Townies on jaw width and jaw upwards (giving a shorter jaw and chin sometimes). These were both reduced to minimum because of the WideJaw issue; the previous mods went overboard on this, which is unnecessary.

V2: Mod is updated to V2, fixing the issues described in the comments. The face being pulled forwards, but then hopping back when aging up or down is fixed. The lips becoming fuller (or not) on female sims when aging is removed. (The elder female still has the thinner wrinkled lips just like the elder male.) The eyebrows lowering on male sims when aging up is removed. The cheeks on male sims becoming gaunter along the side of the face is reduced on adult males, so the difference in face shape between YA and Adult males is not as large. The male jaw and chin can be moved down further by the randomizer, just as was done for females in the V1 version.

Original V1: This mod fixes the issue from the Oct.1st update with YA male sims acquiring the wide jaw and squinty eyes when aging to Adult and Elder, or down to Teen. Also fixed of course in Live Mode with all aging on males. Aging will be as expected previous to the patch. Below is a random male from CaS created as YA and aged up and back down to teen. This sim is untouched by me, no dragging on his chin or earlobes or anywhere else. I hit the randomize button, simple; then the age buttons, simple. Teen is to the left.



If anyone requires "before" screenshots of the wide jaw issue, there are plenty in this thread: http://www.modthesims.info/showthread.php?t=537709

The randomization choices or values when random sims are generated into a game are also altered in many places, for example the female jaw and chin are able to lengthen such that all females will no longer be the chinless wonders. Another example is settings on the nose, where nose width and flattening the nose and turning up the tip of the nose were all set at 0; the consequence being that the preset noses in CaS could be chosen, but wouldn't be pushed or pulled this way or that way (according to me) to create enough variation between one sim and the next one. Below are six female YAs using the randomize button, I have not touched them otherwise. Others with lack of chin will also appear, these six are not six in a row, I'm simply showing here that variation can occur.



The files with settings on the child are not included in this mod, children will be EA vanilla, created based on the genetics of the parents; but here is a screenshot of mother and father with two "play with genetics" children with my mod installed.



This mod uses 9 XML files called CasModifiers, and the 9 corresponding DATA files.

This is a .package mod, unzip and place the .package file in the Mods folder or subfolder.

Custom eyebrows on sims pictured are by Kijiko.
Custom eyes on sims pictured are by Simalicious.

Thanks to lewisb40 and Jenn for testing.

Additional Credits:
Created with the use of s4pe by Kuree and Sims4Group, and the Sims4XML Extractor and Sims4Data tools by velocitygrass.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
ShimrodCasModifierBugfix_V3.zip 28.0 KB 37,039 24th Oct 2014
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
157 Comments / Replies (Who?) - 81 Feedback Posts, 66 Thanks Posts
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Page 3 of 7
Lab Assistant
THANKS POST
#51 Old 18th Oct 2014 at 12:47 AM
I never even knew it was possible to fix that annoying issue. Thank you so much.
Mad Poster
Original Poster
#52 Old 18th Oct 2014 at 1:20 AM
Quote:
Originally Posted by trold123123
Thank you for making and sharing this.
I have downloaded this and want to install it, but before I do, I would like to know if the fixes for Heliantheas eyes are conflicting with this mods?


You're talking about the eye replacements? They cannot possibly conflict with this mod or any other standard mod, it's practically impossible. They are only _IMG (.dds images) and if they are new eyes, extras, not default replacement on the EA eyes, then they will have a CASP file with them which the eyemaker needs to write themselves; so the CASP can really never conflict with anything else either. Only someone else's default replacement eyes, lol.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Mad Poster
Original Poster
#53 Old 18th Oct 2014 at 1:40 AM
I'll have a new version of this mod tomorrow sometime with the face issue described by babajagaman fixed. I haven't done the female on this yet but presumably it will work the same as on the male sim, which is fine now. The things mentioned by Cheekykinz will all be altered, the eyes caused by the lowered eyebrows won't be there on the adult or elder, the lips alteration on the females isn't necessary because it's so slight anyway, I don't even know why it's in there in the first place, ha ha. The gauntness on the side of the face of the male sim I have reduced to a much lower value, but will look at that again tomorrow

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Lab Assistant
THANKS POST
#54 Old 18th Oct 2014 at 3:24 AM
Thank you so much! Your mods saving our games as usual!
Test Subject
#55 Old 18th Oct 2014 at 8:17 AM
Quote:
Originally Posted by Shimrod101
I'll have a new version of this mod tomorrow sometime with the face issue described by babajagaman fixed. I haven't done the female on this yet but presumably it will work the same as on the male sim, which is fine now. The things mentioned by Cheekykinz will all be altered, the eyes caused by the lowered eyebrows won't be there on the adult or elder, the lips alteration on the females isn't necessary because it's so slight anyway, I don't even know why it's in there in the first place, ha ha. The gauntness on the side of the face of the male sim I have reduced to a much lower value, but will look at that again tomorrow

thank you again, i'm really looking forward to it.
i am playing still without aging. i don't see a point in it to design sims' faces meticulousy just to have them set back by EA's sloppy programming. i installed again the CAS testing version & indeed already in this promotion thing is that set-back-bug inside when one changes the gender. i didn't notice it then cause i even didn't imagine that EA can boast about their great CAS improvements while programming it so incomplete, it effects Sims' genetics & is therefore unplayable. this game is still really just a beta.
Test Subject
THANKS POST
#56 Old 18th Oct 2014 at 8:25 PM
Thank you so very much for this fix. :)
Mad Poster
Original Poster
#57 Old 19th Oct 2014 at 12:18 AM
Mod is updated to V2 now.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
THANKS POST
#58 Old 19th Oct 2014 at 11:58 AM
it's great now :D
EA can now bring their update or not, hehe ...

the only thing remaining for me to do now is to get rid of that adult face skin, which changes the face between the YA to A in an unnatural way. nobody ages that way in reality.
but that has of course nothing to do to with your mod, thank you for your patience
Test Subject
THANKS POST
#59 Old 19th Oct 2014 at 11:46 PM
What files do I need to delete before installing mods?

Just the thumbcache?

Thanks for the fix btw, this has been driving me crazy!
Mad Poster
Original Poster
#60 Old 20th Oct 2014 at 12:53 AM
I have never deleted any files before installing any mods, it's never been necessary for me. But in general, besides the one you mention, in the folder called cache you can delete any files except the one called FileCache.ini. The file named temp#####js.cache is a cache file, and more of these temp files will appear if you use the Gallery a lot, or maybe new ones appear because you play different save games. Also picture files will be cached in that folder from the Gallery if you use it a lot, and all of this stuff can be deleted.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Lab Assistant
#61 Old 20th Oct 2014 at 4:12 PM
I don't want to seem nitpicky but another problem persists with your mod. For some reason, premade sims in my library get that face glitch when I age them down from young adult to teen and up from young adult to adult and elder. This doesn't effect randomly generated sims,though.

I posted comparison screenshots here.
Mad Poster
Original Poster
#62 Old 20th Oct 2014 at 10:30 PM
I don't get the result you are showing in those screenies. With my male sim who I made when the game was new, and with the EA premade males in the Library, the jaw/head does not drop down like that. It remains in place exactly the same as if I use randomize for a male sim, and age them up and down.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Forum Resident
THANKS POST
#63 Old 21st Oct 2014 at 12:52 AM
Thank you for this mod, Shimrod!!!
Lab Assistant
#64 Old 21st Oct 2014 at 9:17 PM
New patch fixed this EXCEPT now it's happening in the YA stage instead of the adult stage. So sounds like a fix is still needed.
Mad Poster
Original Poster
#65 Old 22nd Oct 2014 at 12:02 AM
The new patch did not fix anything, it did not even address the issue. What they have done is REVERT back to prior to the Oct.1st patch. With that patch they added 3 new Cas Modifier files (6 files actually, 3 XML and 3 DATA, but this is 3 "Modifiers", each requires an XML file and a DATA file).

What they have done now is remove these 3 new modifiers! These three were TeenMale, AdultMale and ElderMale; the entire problem is that these 3 did not jive with the YoungAdultMale file which was in the game from the start, since the CaS Demo; the new ones were written a bit differently.

My recommendation is that anyone using this mod keep using it after this patch, the mod does not need "updating" to "comply" with their "changes"; they have changed these by REMOVING!!!!!!!! one third of these modifiers which our sims need, as opposed to, IDK, writing them correctly and leaving them in the game maybe? I am gravely disappointed.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Lab Assistant
THANKS POST
#66 Old 22nd Oct 2014 at 4:40 AM
Hero
Instructor
#67 Old 22nd Oct 2014 at 5:19 AM
Quote:
Originally Posted by Shimrod101
the mod does not need "updating" to "comply" with their "changes"; they have changed these by REMOVING!!!!!!!! one third of these modifiers which our sims need, as opposed to, IDK, writing them correctly and leaving them in the game maybe? I am gravely disappointed.


*Chuckles* I would like to say I'm surprised but, well, I'm not.

Anyhow good to know. I had thought with the patch notes there would no longer be a need for this fix but clearly that's not the case. Thanks for the clarification.
Test Subject
#68 Old 22nd Oct 2014 at 11:37 AM Last edited by ABullock : 22nd Oct 2014 at 11:41 AM. Reason: Sorry, it was early, I made a lot of typos/errors.
Just reporting on something weird that started now that I have this mod and the latest update. I don't have the problem with the aging up and down anymore, but now since the most recent update and with this mod installed I am starting to have an issues were occasionally when editing a sim, changing their hairstyle makes the jaw drop and the eyes shrink, its happening for males and females and was not an issue prior to the update. It doesn't happen every time I change their hair, but if I do it several times in a row, it will happen. Its not a set number of tries, I can change the hair 3-4 times and it happens, and sometimes I change their hair 9-10 times before it happens. I found out it was just with this mod by trying out each mod I have on its own, and it only happens with this one. The other mods I have are an age length adjusting mod, and the mod to stop the generation of random townies. I removed these, cleaned the cache files, keeping this mod in. The problem was still there. So I removed this mod, cleaned the cache files again, played around for a few hours in CAS, and it didn't happen once. I put the other mods back in, and it was still fine. Added this mod back in, and within 15 minutes of playing around in CAS, it happened again when changing hair.

Kind of a strange issue, not sure what the problem can be or how it related. I don't have any other CC other than some custom eye colors and some clothing recolors, and the two mods mentioned above. Not real sure what to make of it.
Inventor
THANKS POST
#69 Old 22nd Oct 2014 at 11:37 AM
This saddens me.

Thanks Shimrod for the details.
Mad Poster
Original Poster
#70 Old 23rd Oct 2014 at 1:08 AM
Quote:
Originally Posted by ABullock
Just reporting on something weird that started now that I have this mod and the latest update. I don't have the problem with the aging up and down anymore, but now since the most recent update and with this mod installed I am starting to have an issues were occasionally when editing a sim, changing their hairstyle makes the jaw drop and the eyes shrink, its happening for males and females and was not an issue prior to the update. It doesn't happen every time I change their hair, but if I do it several times in a row, it will happen.


I cannot duplicate this issue, it simply doesn't happen with any kind of sim whatsoever. You have no custom hair installed?

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Test Subject
THANKS POST
#71 Old 23rd Oct 2014 at 1:31 AM
Thanks so much for this mod (and so many others you created!) and for the explanation as to why EA's "fix" isn't a fix at all. EA needs to put you on their payroll!
Lab Assistant
DELETED POST
23rd Oct 2014 at 1:16 PM
This message has been deleted by trold123123.
Mad Poster
Original Poster
#72 Old 23rd Oct 2014 at 7:21 PM
Quote:
Originally Posted by trold123123
Shimrod, please look at here


Yes, I've read it. And?
I don't really have any comment.

MedievalMods and Sims3mods: Dive Cave Reset Fix, Resort Revamp, Industrial Oven Revamp, Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/
Lab Assistant
DELETED POST
23rd Oct 2014 at 7:58 PM
This message has been deleted by trold123123.
Test Subject
#73 Old 23rd Oct 2014 at 8:12 PM
Quote:
Originally Posted by Shimrod101
I cannot duplicate this issue, it simply doesn't happen with any kind of sim whatsoever. You have no custom hair installed?


No, no custom hair at all. I had this mod installed before the most recent patch and all was fine. This didn't start happening until the patch, and its only with this mod in. Its very strange. Reading the other post someone mentioned, they said they didn't think your mod was the cause but that it seemed to possibly trigger it more because of the fixes it was trying to make. That seems possible, the whole cas/genetics system seems to just be really screwy.
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