~NEW kitchen -marble~
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Hi there!
I’m back with a big set, a completely new kitchen, with new meshes of course!
Everything is animated and works!
You can place sinks on the counters too!
As you can see on the pictures the corner counter is real, so not placed with cheats.
No expansions required, but this means the fridge has no OFB-options!
Collection file included => unzip it to My Documents/EA games/The Sims 2/Collections.
Okay now the poly:
-counter: 476, 474
-chair: 950, 808
-microwave: 958, 1175
-deco bottle: 751, 820
-trash compacter: 889, 1140
-fridge: 436, 810
-deco: 12, 24
-stovetop: 162, 254
-cookerhood: 1284, 1188
-invisible counter: 136, 115
Important - how to place the objects?!
-If you don’t place a microwave on a counter, it doesn’t work.
I've forgotten that, so I made an invisible counter. You just have to place the microwave on it. You’re not going to see any difference, but your sims will use it now.
- to place the stovetop and the trashcompactor use: – moveobjects on -.
(to open the cheatbox: Ctrl+Alt+C)
-As you can see the trashcompactor, the fridge and the microwave are smaller then 1 tile, this means you will have to use – moveobjects on – and – boolprop snapobjectstogrid false – to place them next to each other.
I've also added this to the catalog description of some of the objects but if you still have problems with this, please tell me!
It’s allowed to recolor the set with link back to this page etc.
You may also include the kitchen in your lots, with credit of course.
-Thanks to Numenor for his counter template.
-Wall and floor by Piggy Sims.
That’s it! Hope your simmies will enjoy their new kitchen!
Hugs Delphine xxx
I’m back with a big set, a completely new kitchen, with new meshes of course!
Everything is animated and works!
You can place sinks on the counters too!
As you can see on the pictures the corner counter is real, so not placed with cheats.
No expansions required, but this means the fridge has no OFB-options!
Collection file included => unzip it to My Documents/EA games/The Sims 2/Collections.
Okay now the poly:
-counter: 476, 474
-chair: 950, 808
-microwave: 958, 1175
-deco bottle: 751, 820
-trash compacter: 889, 1140
-fridge: 436, 810
-deco: 12, 24
-stovetop: 162, 254
-cookerhood: 1284, 1188
-invisible counter: 136, 115
Important - how to place the objects?!
-If you don’t place a microwave on a counter, it doesn’t work.
I've forgotten that, so I made an invisible counter. You just have to place the microwave on it. You’re not going to see any difference, but your sims will use it now.
- to place the stovetop and the trashcompactor use: – moveobjects on -.
(to open the cheatbox: Ctrl+Alt+C)
-As you can see the trashcompactor, the fridge and the microwave are smaller then 1 tile, this means you will have to use – moveobjects on – and – boolprop snapobjectstogrid false – to place them next to each other.
I've also added this to the catalog description of some of the objects but if you still have problems with this, please tell me!
It’s allowed to recolor the set with link back to this page etc.
You may also include the kitchen in your lots, with credit of course.
-Thanks to Numenor for his counter template.
-Wall and floor by Piggy Sims.
That’s it! Hope your simmies will enjoy their new kitchen!
Hugs Delphine xxx
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
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COLLECTIONdelphinekitchen1.zip
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Uploaded: 18th Sep 2006, 1.8 KB.
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kitchen2.zip
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Uploaded: 18th Sep 2006, 1.18 MB.
43,145 downloads.
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