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Day Setter

by Neder Posted 11th Feb 2009 at 9:43 AM - Updated 16th Oct 2012 at 1:40 AM by Neder : Removed -"Updated" descriptor
63 Comments / replies (Who?) - 2 Feedback Posts, 12 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Who would want to change the day of the week?
You would? Great! I can help.

Cloned from the base game's 12th Century Song Dynasty Sculptured Vase, the operation is pretty straightforward. Simply choose one of the six days that it currently isn't. The day changes instantaneously.

Found under Misc/Misc for the cost of one simolean (you're cheating anyway, right?).
EDIT 02/10/2009

UPDATED! PLEASE REDOWNLOAD!!
Days now roll over properly!

Apologies to the many folks who downloaded a substandard mod
.

So I just wanted to clarify what the problem was and alert people to be on the lookout for wonky long-term behavior. This info may also be of use to other modders.
The original upload did change the day as advertised, but at midnight, the game "remembered" the day before the change and rolled over to what would have been the next day originally (got all that?). Apparently, the insiminator has this same defect.
I didn't spot it in "testing" (I'm sorry, Numenor!) because I diddled with the days, checked carpool and whatnot, but then I set the day back to Monday. It rolled to Tuesday normally at midnight, which it would have no matter what day I had it set to!
Oops.

Fortunately, I'm almost as clever as I pretend to be and somehow was able to, in 3 hours, fix an issue that had eluded me for 6 months.
"Day of Week" is the lot global that this mod affects. Unfortunately, it is only affected for 1 day.
The proper (hopefully) version of the mod also alters the "Days Running" global. This is where the total number of days on the lot is stored (starting on a Monday, of course). By changing both, the day rolls over correctly from the changed value. Um, so far.
Keep in mind, in respect to Einstein (and to avoid negative values), this change only occurs forward. So if, upon moving to a lot on Monday, you set the day to Sunday, we are telling the game that you have been playing the lot for 6 days.
This may affect object price depreciation, but I'm not sure. You're cheating anyway, so that's a minor issue.
This will not affect your Sims' ages.
DOUBLE EDIT: Upon further testing, it seems it doesn't affect what day of the Season it is. I don't know. Please report. In any event, I recommend checking out the Season controller at Paladin's Place (whether you use my mod or not!)

So there you go.
Mea Culpa, but I hope I have set things right and finally delivered the awesome object that I originally intended.

Regards,
Neder

Thanks to Kelleinna for pointing out the issue.
Additional Credits:
Thanks to Inge and Peter for continuing to make the improbable possible
Tags: #day, #week, #time, #calendar, #clock, #weekday

Type:
      Object Mods: Object Interaction Mods (things that change how sims interact with objects or their environment, like "Multi-owner door" or "sunbathe anywhere")

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
MTS2_NDR_DaySetter_V3.zip

Size: 17.3 KB · Downloads: 31,734 · 12th Feb 2009
17.3 KB 31,734 12th Feb 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
63 Comments / Replies (Who?) - 42 Feedback Posts, 20 Thanks Posts
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Forum Resident
THANKS POST
#51 Old 23rd Nov 2012 at 4:13 PM
Definitely can use this for my BaCC - thanks!
Test Subject
THANKS POST
#52 Old 8th Aug 2013 at 8:31 PM
I love your mods! That gaves me idea would you make a mod that looks perhaps like a money tree and gives more than 50 000 cash or less like for example 10 000 or 5 000.
Undead Molten Llama
THANKS POST
#53 Old 6th Jan 2015 at 3:43 AM
This is something that I've needed forever and didn't that it existed! How did I miss this? Swear, I'm an idiot. Thank you so much! :)
Test Subject
THANKS POST
#54 Old 26th Feb 2015 at 11:34 AM
good :)
Test Subject
THANKS POST
#55 Old 12th Nov 2015 at 5:21 AM
we need this for the sims 4
Mad Poster
THANKS POST
#56 Old 22nd Jan 2016 at 9:55 AM
Thanks!
Lab Assistant
THANKS POST
#57 Old 13th Jun 2016 at 5:32 PM
Awesome. Thank you very much. Now there's not even one thing at all I will miss about TS3.
Test Subject
THANKS POST
#58 Old 26th Feb 2017 at 12:42 AM
muito obrigado
Lab Assistant
THANKS POST
#59 Old 3rd Sep 2018 at 9:01 PM
YES! this is exactly what i needed!!
Test Subject
THANKS POST
#60 Old 15th Mar 2019 at 7:25 PM
Thank you.
Test Subject
THANKS POST
#61 Old 15th Mar 2019 at 7:25 PM
Thank you.
Lab Assistant
THANKS POST
#62 Old 20th Sep 2019 at 5:39 AM
bless you
Test Subject
#63 Old 5th Jun 2021 at 3:03 AM
As of 6/4/2021, this file is corrupt error upon starting the game after install.
Top Secret Researcher
#64 Old 6th Jun 2021 at 8:23 PM
I just tested it and had no issue.
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