MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Limbo Window - Counterheight

by HugeLunatic Posted 9th Aug 2009 at 1:32 AM - Updated 3rd Jan 2010 at 5:43 AM by HugeLunatic
54 Comments / replies (Who?) - 1 Feedback Posts, 4 Thanks Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
No surprise the first thing I had to try and make was a build mode object, and a matching item at that. That would be because the windows I like most don't have any counterheight versions.
  • The opacity of the glass is the same, it only appears different because of the angle and lighting of the screenshot
  • The window has the same colors as the full height one in game, and can be fully recolored in CAST
  • Has straight and diagonal version
  • Custom icon
  • There is one tiny flaw in the mapping, but it is only noticeable if you use horizontal textures

Custom Recolor

The Mesh

NOTE: This should be considered in testing and a BETA version. All tools, packages, etc, are still evolving. I have had this window (with broken wallmasks) in and out of my game for a week with no issue. I've built, I've packaged, and I played with a Sim on the lot. The only interesting thing I found was that the window didn't package in my lot.

Polygon Counts:
Polys - Same as original window. I don't know how to read this since each object can have 1-4 mesh files.

Additional Credits:
Inge & Peter Jones for S3OC and s3pe.
Wes_H for his Milkshape Plugins
teko for pointing me in the direction of the wallmask
daluved1 for her tutorials - finally figured out the wallmask! =) and dds and alpha's

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 620.7 KB · Downloads: 32,442 · 9th Aug 2009
620.7 KB 32,442 9th Aug 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.

Need more help?

If you need more info, see:
54 Comments / Replies (Who?) - 48 Feedback Posts, 5 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 3 of 3
Lab Assistant
#51 Old 12th Oct 2012 at 5:54 AM
This is a very useful build item. Thank you for sharing!
Test Subject
#52 Old 11th Dec 2012 at 11:07 PM
I always been buged that this windows goes below the counters, thanks for making this.
Lab Assistant
#53 Old 5th Jul 2014 at 2:41 PM
This looks great and it's exactly what I need! (Couches in front of full-length windows? eck)
Lab Assistant
#54 Old 15th Sep 2014 at 10:54 AM
Default Thanks
Hi, thanks for these! I use them a lot and often forget they're not default windows by EA because they're so obvious and useful.
Test Subject
#55 Old 28th Dec 2014 at 4:45 AM
What a relief this window was made! Thank you! It's annoying how the windows clip with the countertops.
Page 3 of 3