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Bio-Hazard sculpture

by WesHowe Posted 15th Jan 2005 at 11:36 PM - Updated 23rd Oct 2007 at 6:44 AM by wes_h
19 Comments / replies (Who?) - 19 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This item was once in the beta test section, and appears to work well.
While it isn't the fanciest sculpture design ever made, it is one of, if not the, first TS2 object made from scratch with a new mesh, that didn't come from Maxis/EA itself.
<* Wes *>

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
BioHSculpture-Wes_H.zip

Size: 77.0 KB · Downloads: 3,285 · 15th Jan 2005
77.0 KB 3,285 15th Jan 2005
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
19 Comments / Replies (Who?) - 18 Feedback Posts
Test Subject
#2 Old 16th Jan 2005 at 12:40 AM
Nice model. Basic, but it will fit my sims lot very well
Lab Assistant
#3 Old 16th Jan 2005 at 12:41 AM
COOL! another great creation by wes. loved the wall shower.
Test Subject
#4 Old 16th Jan 2005 at 3:03 AM
I'd just like to offer my official kudos for finally figuring out for to make new meshes work. You are a genius. 10,000 cool points to you!

So, can it be recolored?
Lab Assistant
#5 Old 16th Jan 2005 at 4:37 AM
great for that punk, rich's room
i'll have to make a green one though
Alchemist
Original Poster
#6 Old 16th Jan 2005 at 6:02 AM
Quote:
Originally Posted by firelizard5
I'd just like to offer my official kudos for finally figuring out for to make new meshes work. You are a genius. 10,000 cool points to you!

So, can it be recolored?


Recoloring should not be an issue. Just change the texture image and the guid, just like redoing the alienware computer, but fewer textures. Adding extra texture options, I haven't studied that yet... been busy with the mesh stuff, and others are making much progress on the how to's there.
<* Wes *>

If you like to say what you think, be sure you know which to do first.
Test Subject
#7 Old 17th Jan 2005 at 2:03 PM
can u hang it on wall?
i relly like it if it could do that.
Lab Assistant
#8 Old 18th Jan 2005 at 2:11 AM Last edited by doggwagg : 23rd Jan 2005 at 1:56 AM.
WoW! :bump: GREAT job!! :clap: :clap: That is awesome!! :D

can't wait to use it!!
Lab Assistant
#9 Old 18th Jan 2005 at 7:30 PM
nice work make a green one it would go better in my aliens house
Test Subject
#10 Old 19th Jan 2005 at 9:35 PM
Very nice! I'll be putting this is my modern industrial themed house. Thank you!
Lab Assistant
#11 Old 20th Jan 2005 at 7:37 AM
Great!! Many thanks
Test Subject
#12 Old 21st Jan 2005 at 10:59 AM
Oh wow!! Someone can do new stuff!! Thats amazing!! Its soooo complicated todo as well....you guys at MTS2 are geniuses
Guest
#13 Old 21st Jan 2005 at 2:44 PM
thats f**kin sh*t yo (no! in a gd way) awsome really
Lab Assistant
#14 Old 23rd Jan 2005 at 1:47 PM
wht tool do you use 2 make it?
Alchemist
Original Poster
#15 Old 26th Jan 2005 at 3:32 AM
Quote:
Originally Posted by hypergame
wht tool do you use 2 make it?


The forerunner of my MilkShape exporter plugin (available in the Beta Testers forum here), and SimPE.
<* Wes *>

If you like to say what you think, be sure you know which to do first.
Guest
#16 Old 31st Jan 2005 at 4:38 PM
awesome wow you guys are so talented
Test Subject
#17 Old 18th Mar 2005 at 12:01 PM
its a very cool thing
but how can i put it on my game
i can download and save it, but its never on my game
do anyone say it to me

plz
Test Subject
#18 Old 5th Apr 2005 at 3:20 PM
it's no EP ready... can you fix it? thanks
Test Subject
#19 Old 17th Aug 2005 at 11:36 PM
cool! this will look in my lab!!! :Dtnx a bunch!!!!
Scholar
#20 Old 29th May 2006 at 12:42 PM
Hi Wes, I feel a bit out of time but what the eh! I like your sculpure and it can be useful for me but not in its actual position. I like to have it hanging on a wall, like a sign.
would you mind if I try to replace it "correctly" ?
Would you mind if (I ever succeed) I share it, here at MTS2, with proper credits ?