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Gigantic Townie Name Replacement Mod

by CuteLilDeadGirl Posted 29th Dec 2009 at 11:42 PM - Updated 23rd Dec 2010 at 5:06 AM by CuteLilDeadGirl : New Names Added. Redownload if you wish.
 
34 Comments / Replies (Who?) - 27 Feedback Posts, 6 Thanks Posts
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Test Subject
THANKS POST
#26 Old 22nd Oct 2010 at 12:57 AM
love! i make sims with international names all the time, and this will really add to the excitement of starting new families.
Lab Assistant
Original Poster
#27 Old 28th Oct 2010 at 7:07 AM
Quote: Originally posted by Clandestine004
Do you have Justice and the seven virtues?


i'm not all that familiar with Catholicism (or Christianity for that matter) and a quick web search on what the seven virtues are has been confusing at best. I have some of them, for certain. Sorry I can't be more help. If you'd listed them, I could run a search of my name list.

Izza's Secret Hint Of The Day: Listing names not on the list often prompts me to add them in my next update, which happens about bi-monthly so far.
Lab Assistant
THANKS POST
#28 Old 12th Feb 2011 at 10:48 AM
These are the best replacements I could find :D. Thank you for uploading, only problem is I'm still getting the ulgy, default names :S. I installed it in the downloads folder, and the hack conflict detector I have isn't picking anything up. Maybe I just haven't encountered any newly hatched townies yet :3. I'll keep looking. Thanks again!
Lab Assistant
Original Poster
#29 Old 29th Jun 2011 at 6:44 AM
It takes a while for new townies to spawn in the course of normal gameplay in an established hood. Usually you'll have to wait until the townie pool gets low and the game makes new ones. Best way to see if it working immediately is to have cleaned neighbourhood templates (otherwise the pleasantview townies - komei tellerman, goopy gilscarbo, etc. will spawn first) and see what happens in a brand new hood. If you're familiar with boolprop and the NPC and Townie maker you can spawn a couple yourself just to test....
Lab Assistant
#30 Old 18th Aug 2011 at 5:28 AM
This seems like a great list overall, but the first two townies to get their names from it in my game were a little weird: "Dior Raven" and a maid named "Sugar" something-or-other. At least townies with weird non-repeating names are better than half a dozen Lakshmis and two dozen Danaher surnames.
Lab Assistant
THANKS POST
#31 Old 5th Mar 2012 at 9:03 PM
Sounds awesome. I'll use boolprop and generate some new townies... The more the merrier!
Mad Poster
#32 Old 15th Mar 2012 at 9:52 PM
Interesting! Just a question, do you have a text file of the names or something that I could use to find out if a name is on the list? I couldn't find any way of searching or even sorting in alphabetical order and I'm curious to see if some names I like are on the list.
Lab Assistant
THANKS POST
#33 Old 22nd Mar 2012 at 7:38 PM
This should prove interesting.
Test Subject
THANKS POST
#34 Old 4th Jul 2012 at 7:07 PM
Is there a way to input your own names? Ive been trying to make a post apocalyptic sim world but the NPCs are screwing it up
Test Subject
THANKS POST
#35 Old 25th Nov 2013 at 2:06 AM
did you read Anne Rice's The Vampire Chronicles? Maharet? Akasha?
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