MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

sHoNi's Mummy Overhaul

by shoni89P Posted 21st Sep 2010 at 1:38 AM - Updated 8th Sep 2012 at 9:24 PM by shoni89P : Update for Supernatural
22 Comments / replies (Who?) - 13 Feedback Posts, 8 Thanks Posts

What this Mod does:
This is an XML Tuning Mod that makes Tomb-Mummies MUCH stronger and fearsome. Ever since WA came out I felt Mummies reputation was a little bit overestimated. Moreover, a patch came out later (don't remember which one) and lowered the already low base chance of cursing a Sim to a miserable 0.2!! That was unconceivable for me! Mummies were supposed to be mighty and YOU are supposed to fear them, not to start a new "Mummy-Hunting Season" every time one comes out from their sarcophagus (their worst mistake) like I do. I remember I got cursed once, but it was WAY long ago, and just because I sent my Sim to Egypt first and to China later. But now no more! I enhanced Tomb Mummies skills and base chance of victory DRAMATICALLY!
I'll make you an example: I sent my Lv.10 Martial Arts Sim on a tomb and had him fight a mummy FIVE times: he only managed to win the fight twice; he got cursed twice and passed out once. It is adviceable for your Sims to HIDE or RUN away from Tomb Mummies unless you want them to be cursed (for real this time). In order to ensure a rather high chance of victory, your Sims must have not only Lv.10 skill in Martial Arts, but also a pretty high Athletic skill (better if you also make them meditate before the fight) or else you will be cursed (or just passed out if you are REALLY lucky, in that case you Sim will be REALLY scared).
Fear the Mummies! Let them rest or else... worse for you =P
There are multiple versions for yo uto download, so pick the one you want! =)


- sHoNi's_Mummy_Overhaul_Default+IC: This version has only an increased chance of being cursed by Tomb Mummies if your Sims lose against their attack. Their overall strength and abilities remain vanilla.

- sHoNi's_Mummy_Overhaul_Stronger+IC: This one has the base chance of being cursed increased by a little amount but Tomb Mummies will more likely win in a battle than default. You have to be Lv.10 Skill in Martial Arts and at least Lv.7-8 in Athletics for a rather good chance to win against them.

- sHoNi's_Mummy_Overhaul_Very_Strong+IC: Mummies here are indeed VERY strong and their base chance to win a battle is very high, even if your Sim has Lv.10 Skill in Martial Arts and Athletics. I suggest you to meditate before a fight, or to use a Sim with traits like "Lucky", or "Mean Spirited". Better if also with some special moodlets like "Sphinx Blessing" or "Oddly Powerful" to enhance your chances to win. You WILL get cursed if you lose 8 times out of 10.

- sHoNi's_Mummy_Overhaul_Insane: This will turn all Tomb Mummies to an impossible army of Undead. Their skills are maxed out. Their base chance of winning a fight is 99% and you WILL be cursed EVERY time you lose against them, which means pretty much ALWAYS. This is for all you Daredevils out there. See ya in Hell!

There is another package that is HIGHLY recommended if you download this mod, that lowers the Mummy's Curse countdown from 14 Days to 7 (it remembers me of "The Ring" lol). 14 Days are way too much for me. You can do a trip to the Sphinx like 10 times, manage to max out the Snake Charming Skill and get plenty of Snake kisses or to reconstruct 5 blessed sarcophagi. Well now you got to hurry, because the Mummy will come... "Seven Days"...
=) There's another package for you daredevils that shortens the countdown to 3 Days. Have fun with it

If you want my personal advice though, the recommended pick would be the last one:
- sHoNi's_Mummy_Overhaul: this one mixes the "Very Strong" features with the "3 days-curse", making a good balance and the perfect challenge. Again, you choose what you want!

This Mod is not compatible with other mods that alter Tomb Mummies behaviour or Mummy's Curse countdown.
This is NOT a core mod.
This mod is 100% compatible with my Vampire Overhaul

It should be working with all EPs. Let me know if there are bugs or issues.

Where to install:
Simply drop the package to the usual location: "My Documents/Electronic Arts/The Sims 3/Mods/Packages" and delete your cache files.

Credit: S3PE Tool, my brother for testing, myself =P

Feel free to PM me for any issues =)



You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

World Adventures
Built with Game Version: 2.9
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
sHoNi's_Mummy_Overhaul_Default+IC.rar | Default mummies strength + increased chance to be cursed.

Size: 3.7 KB · Downloads: 292 · 8th Sep 2012
3.7 KB 292 8th Sep 2012
sHoNi's_Mummy_Overhaul_Stronger+IC.rar | Stronger mummies + increased chance to be cursed.

Size: 4.2 KB · Downloads: 677 · 8th Sep 2012
4.2 KB 677 8th Sep 2012
sHoNi's_Mummy_Overhaul_Very_Strong+IC.rar | Very strong mummies + increased chance to be cursed.

Size: 4.2 KB · Downloads: 485 · 8th Sep 2012
4.2 KB 485 8th Sep 2012
sHoNi's_Mummy_Overhaul_Insane.rar | Nearly-unbeatable mummies. You get always cursed every time you lose.

Size: 4.2 KB · Downloads: 452 · 8th Sep 2012
4.2 KB 452 8th Sep 2012
sHoNi's_Mummy_Overhaul_3_Days_Curse.rar | Mummy curse now only lasts 3 days.

Size: 501 Bytes · Downloads: 309 · 8th Sep 2012
501 Bytes 309 8th Sep 2012
sHoNi's_Mummy_Overhaul_7_Days_Curse.rar | Mummy curse now only lasts 7 days.

Size: 502 Bytes · Downloads: 379 · 8th Sep 2012
502 Bytes 379 8th Sep 2012
sHoNi's_Mummy_Overhaul.rar | Personal pick and recommended download. Mixes the very strong mummies features with the 3 days curse.

Size: 6.4 KB · Downloads: 803 · 8th Sep 2012
6.4 KB 803 8th Sep 2012
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
22 Comments / Replies (Who?) - 12 Feedback Posts, 8 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Lab Assistant
#2 Old 21st Sep 2010 at 2:29 AM
Most awesome! Thank you! lol
Test Subject
#3 Old 21st Sep 2010 at 2:36 AM
This seams very awesome! When Late Night comes out could you make the vampires more fearsome? They can only bite their friends, and they HAVE to ask permission . . .
Test Subject
#4 Old 21st Sep 2010 at 2:48 AM Last edited by Kittygobonkers : 21st Sep 2010 at 2:50 AM. Reason: misspelled word
I can hardly wait to get this in my game. Finally someone else who thought the mummies were way too whimpy. Thank you so much. Now I'll have to make a mean-spirited, daredevil sim to test it out.

"We are what we repeatedly do. Excellence, then, is not an act but a habit"
Forum Resident
#5 Old 21st Sep 2010 at 7:22 AM
This is great! Finally, the Monsters can be Monsters again! <3
(will you fix the Vamps when they come out next month?)
Lab Assistant
#6 Old 21st Sep 2010 at 8:57 AM
Thank you! I´m trying to get cursed, but my sim wins the fight everytime. Now I will finaly been able to finish the mission.
Mad Poster
#7 Old 21st Sep 2010 at 11:55 AM
Great, thank you!
Test Subject
#8 Old 22nd Sep 2010 at 3:05 AM
You have no idea how long I was looking for this. I've built tombs with nothing but 30+ sarcophagi so my hapless, sim...could get cursed, then I had to wait forever before the miserable sap died. Thank you so much!!
Lab Assistant
Original Poster
#9 Old 22nd Sep 2010 at 10:07 AM
Thank you all for your great comments =) Yes, I will ABSOLUTELY make a Vampire mod as soon as Late Night comes out (already preordered, so I will have my copy the same day it comes out -- unfortunately only on 29th October here in Italy), vampires won't be asking for permission in my thoughts (there MUST be some tuning feature to alter xD) and I think it' rather disappointing that they WILL age like normal sims (only a bunch of day longer it's not enough). I am thinking of making a mod when a vampire bites someone (not when eating plasma fruits or plasmapacks) he/she will rejuvenate 1 day (much like the life fruit). So, true to the legend, if the vampire feeds every day on human plasma, he/she shall be young forever
well then, again thanks for your comments and expect more mods from me in the near future %-D
Test Subject
#10 Old 28th Sep 2010 at 8:16 AM
That's awesome. Recently I wanted my sim to be cursed, so I explored ALL the tombs and no mummy wanted to curse me Next time I'll use this
Rabid Recoloring Renegade
staff: senior moderator THANKS POST
#11 Old 28th Sep 2010 at 2:03 PM
Another fave! Keep 'em rollin', and thanks :-)
#12 Old 30th Sep 2010 at 5:03 PM
This is great, now I can actually fear the mummies when I come across them in the new tomb I built for myself! Thanks for sharing. :D
Test Subject
#13 Old 29th Oct 2010 at 8:01 PM
Still work with late night???? please check out
Test Subject
#14 Old 9th Nov 2010 at 11:53 PM
Does this work with Late Night?
Field Researcher
6th Sep 2011 at 2:31 PM Last edited by animenut31 : 6th Sep 2011 at 5:01 PM.
Default i found it....
This message has been deleted by animenut31. Reason: issue resolved
#15 Old 31st Oct 2011 at 11:05 AM
Hi, I would like to know if this mod is compatible with the PETS extension. Thanks, Jim.
Lab Assistant
Original Poster
#16 Old 8th Sep 2012 at 8:48 PM
Originally Posted by TheJim07
Hi, I would like to know if this mod is compatible with the PETS extension. Thanks, Jim.

Yeah, this mod is compatible up to Supernatural.

"If you wanna make the world a better place, take a look at yourself and then make the change" [Michael Jackson]

Test Subject
#17 Old 2nd Dec 2012 at 12:03 PM
Is this mod compatible with Seasons?
Field Researcher
#18 Old 2nd Feb 2013 at 2:44 AM Last edited by Okalanit : 2nd Feb 2013 at 2:45 AM. Reason: Adding missing punctuation.
I am just now starting to use WA and I like a challenge! Thanks, I am gonna try the "Stronger mummies with increased chance of curses!"
Also, it's more realistic about zombies whom are mummified! Even though I am not adventurous with my body, I am at heart, and I love to try new things out with a challenge!
This will also go along great with my "Illness Challenge", where I download all possible illnesses and stronger monster type mods! Thanks for making it more challenging for me!
Lab Assistant
#19 Old 28th Jun 2013 at 5:52 PM
This mod needs an update for university as the social callback xml has been altered and new ep data has been added to it.
Lab Assistant
#20 Old 10th Jul 2013 at 9:58 PM
I love your vampire and mummy tweaks! Do you have any plans to tweak the other lifestates?
Field Researcher
#21 Old 6th Nov 2014 at 3:44 AM
I know this is comical, but soon after downloading a few pieces of this mod, I set the picture of your mods as my desktop.... Just saying, I love this mod THAT MUCH!
Test Subject
#22 Old 11th Nov 2015 at 10:40 PM
Hi, I know this is an old mod, but would you consider updating it? I really like this mod, but it makes plumbots or anyone else tuning them up reset after the action is done :-/.