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Picked upload! Blender 2.65 TS3 Slot Editor Updated 6-23-17?!

by cmomoney Posted 26th Sep 2011 at 6:16 PM - Updated 23rd Jun 2017 at 7:24 AM by cmomoney
31 Comments / replies (Who?) - 3 Feedback Posts, 4 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.

What it's for...

This script is for importing RSLT(slot) files into Blender 3D 2.65. The slots can be imported over a mesh, then moved to the desired position. Slots can also be added and deleted, and it works on routing, container, effect, and IKtarget slots. Additionally, slot flags(for container slots) can also be edited.

Installation:

1. Download and extract the "io_TS3_rslt.py" and put it where you can find it.
2. Start Blender and go to File->User Preferences(or press CTRL+ALT+U).
3. Click the "Add-Ons" button at the top of the User Preferences window.
4. Click the "Import/Export" button on the left, then click the "Install Add-On" button at the bottom.
5. Navigate to where you extracted the file and select the "io_TS3_rslt.py" and click "Install Add-On". Sims 3 RSLT Editor is added to the the list.
6. Click the check box on the right in the list. The importer is added to the File->Import menu, and the TS3 RSLT Editor panel is added to the Properties Editor under Scene.

Importing:

note: You may need to rename the the RSLT file to filename.slot. Renaming is really only necessary for files with long names, because Blender has a limit.
Start Blender, load/make your mesh, and go to File->Import->Sims 3 RSLT. Navigate to the your folder and select the .slot file. Slots will be represented as axes.



Editing:
To move a slot:
Right-click to select the slot and press 'G' or use the 3D transform widget(the red, blue, and green axis).

To delete a slot:
Select the slot and press 'X'.

To add a new slot:
Click the 'Make New Slot' button. In the dialog, add the name, bone name(FNV32hash w/o the '0x'), and select the type of slot you want to create, then press OK.


To edit container slot flags:
If you know the value, enter it(without the '0x') in the 'Flag Value' box. If you don't know the value, just click the 'Edit Flags' button and check the flags you want in the dialog.


Exporting:
To export, just go to File->Export->Sims 3 RSLT and select the original .slot file. A backup of the the original will be made, and the new slot file will be named as the original. (In the S3PE import or replace dialog, you have to change the file type to 'All files' to see files that have had the name shortened.)

changelog:
version???(6-23-17??)
fixed broken rotations

version1.4(1-25-13)
-update for 2.65

changelog:
version1.3(7-8-12):
-fix to import/export offsets
-fix for small object slot flag

changelog:
version1.2(11-2-11):
-names for new slots are automatically hashed(thanx atavera).

version1.1 (10-12-2011):
-added toggle buttons for x-ray visibility of slots.

Additional Credits:
Thanks to Inge and Peter Jones for their help.
Tags: #Blender, #slots, #slot, #rslt

Operating System: Windows
Utility Type: CC Editors Meshing Tools
Plugin Type: Blender

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
io_TS3_rslt.rar

Size: 5.6 KB · Downloads: 461 · 23rd Jun 2017
5.6 KB 461 23rd Jun 2017
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
31 Comments / Replies (Who?) - 14 Feedback Posts, 15 Thanks Posts
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Instructor
THANKS POST
#26 Old 23rd Jun 2017 at 2:39 AM
@cmomoney

Sorry for the late reply. Just got a chance to test the new script now and it works for all three axes. Thank you so much--I really appreciate you going the extra mile and updating the script!
˙uʍop ǝpᴉsdn ǝɹ,noʎ 'oN
Original Poster
#27 Old 23rd Jun 2017 at 7:20 AM Last edited by cmomoney : 24th Jun 2017 at 3:05 AM.
Good. I was scared I was going to have to come out of my cave. *rolls rock back in front of cave door

Updated in first post.

"Part of being a mesher is being persistent through your own confusedness" - HystericalParoxysm
| (• ◡•)| (❍ᴥ❍ʋ) [◕ ‿ ◕]
Lab Assistant
THANKS POST
#28 Old 8th Nov 2017 at 5:52 PM
thanks
Lab Assistant
#29 Old 12th Nov 2019 at 4:46 PM
cmomoney.... I and in the middle of a project and i an using this mod to do and i'm having an issue with turn the slots.... i can do do it but when i export the package i export it to ends up with no slots... i have used this mod with success before... but i'm sure its something I'm doing wrong.... can you help?
˙uʍop ǝpᴉsdn ǝɹ,noʎ 'oN
Original Poster
#30 Old 22nd Nov 2019 at 10:28 PM
@dinadine Maybe, but I would need more information.

"Part of being a mesher is being persistent through your own confusedness" - HystericalParoxysm
| (• ◡•)| (❍ᴥ❍ʋ) [◕ ‿ ◕]
Test Subject
THANKS POST
#31 Old 24th Nov 2019 at 6:17 AM
I have a question.... I downloaded this in hopes to add slots to something. Someone converted a shelf.... It's a real old post never been updated. Anyway! That person did not put slots on it. SO what I did was.... I exported the slots from a different package and added it to the shelf package after I moved the slots around to where they needed to be... I followed your instructions on this post step by step. Imported into blender and out just fine. I closed blender and then opened the slot file again just to be sure it exported right... Then added to the package file saved it added to my mods folder.... I was happy! Then pissed off because it didnt work. Could it be because it's a slot file from a different file?
Test Subject
THANKS POST
#32 Old 24th Nov 2019 at 6:19 AM
I have no idea how to add slots to something that's why I downloaded this because I thought it would be easier.
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