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*TESTING* Modern Elevators - Updated to 1.48

by Diriel Posted 25th Feb 2012 at 3:43 PM - Updated 30th Jan 2013 at 12:15 PM by Diriel : Update
 
119 Comments / Replies (Who?) - 47 Feedback Posts, 71 Thanks Posts
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Lab Assistant
#101 Old 5th Jul 2013 at 3:40 AM
My game crashes to the desktop with this being used with Island Paradise (1.55), uninstalling the mod makes my game run perfectly fine.

I don't use custom content in my downloads unless I believe it is really necessary.
Please do not claim my work as your own.
Test Subject
#102 Old 6th Jul 2013 at 6:29 PM
I too am having problems with the game crashing when using the elevator on version 1.55
Test Subject
THANKS POST
#103 Old 9th Jul 2013 at 4:52 AM
How do you cover the elevator diamond shaft thingy
Scholar
#104 Old 9th Jul 2013 at 4:59 AM
I have no issues this elevator with patch 1.55.

Sim Renders
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Test Subject
#105 Old 11th Jul 2013 at 3:17 PM
Can we get 1.55 update? Crashes.
Test Subject
#106 Old 30th Jul 2013 at 10:55 AM
Why the door not opening?
Test Subject
#107 Old 23rd Aug 2013 at 3:23 AM Last edited by Asiancreative : 24th Aug 2013 at 11:17 PM.
my idea for exterior buttons, from the building where i work (unfortunatelly it's not possible to take a better photo)



this panel control 2 elevators
there is one that controls only one, but i can't take photos of it

I googled it and I found this LCD display of the single panel (Otis STN430 v3.2)
Field Researcher
THANKS POST
#108 Old 27th Sep 2013 at 11:36 AM
Oh, thank you for this! I was quite happy, when I saw this. I just had to download it ASAP, for I couldn't stand the original elevator. It just...did not fit, in my opinion. This one, however, does fit AND it's realistic-looking. Perfect! <3
Test Subject
THANKS POST
#109 Old 28th Nov 2013 at 12:58 AM
When I saw this elevator, it gave me an idea that it was time to get a brand new elevator for my Sim's highrise. This elevator looks cleaner and high-tech than the Deco Elevator.
Field Researcher
THANKS POST
#110 Old 17th Dec 2013 at 7:45 PM
Very good Work, Diriel
Test Subject
THANKS POST
#111 Old 4th Jan 2014 at 8:23 PM
I read your description about having the numbers appear above the elevator door that's a really intriguing idea, I can't wait to see how it turns out! =)
Test Subject
#112 Old 12th Jun 2014 at 2:35 AM
Does this work with patch 1.67?
Test Subject
THANKS POST
#113 Old 28th Jun 2014 at 6:32 PM
this works, in fact it works great!
Test Subject
THANKS POST
#114 Old 7th Sep 2014 at 5:53 PM
v
Test Subject
THANKS POST
#115 Old 4th Mar 2015 at 8:25 PM
With the latest patch it still works like a charm!
Test Subject
#116 Old 31st Mar 2015 at 10:49 PM Last edited by JohnnySteel : 31st Mar 2015 at 11:02 PM.
Default Elevator won't work
Well it's a very nice elevator but I don't know what's going on with this. I can place it, game doesn't crash or anything, but my sim can't use it, and before you say anything ... I know how to build the elevators. deco and tube work fine. Any suggestions would be appreciated.
Test Subject
THANKS POST
#117 Old 30th Aug 2015 at 9:50 PM
Thank you so much! I loved the elevators in TS2 and used them constantly, so I was super excited to have them again. So disappointing to only get one choice, more so when I realized with each Pack or new Store release, EA showed little interest in offering more choices. This was so, so needed.
Lab Assistant
#118 Old 22nd Nov 2015 at 1:48 AM
Do anyone know if this still works
Test Subject
#119 Old 3rd May 2016 at 3:04 PM
Does it work without Late Night? I have got Into The Future (with their crappy futuristic elevator tubes) and Roaring Heighs (it has skyscrapers, but havent notice elevators)
Lab Assistant
THANKS POST
#120 Old 10th Dec 2017 at 6:07 AM
This is marvelous!! +2 sexiness indeed lol! Many thanks!!!!
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