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Picked upload! Environment Lighting Tweaks v4.0 & v5.6.55 GOLD

by mahamudo Posted 18th Nov 2012 at 8:05 PM - Updated 25th Jun 2013 at 5:58 AM by mahamudo : 1.55 compatible, dynamic shadow updated.
95 Comments / replies (Who?) - 8 Feedback Posts, 13 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
All patch version compatible.

*2013/6/25 Dynamic Shadow updated to v5.6.55
Added UnderseaFog Settings. (Isla Paradiso)
Others are unchanged.

*2013/2/24 Updated to v5.6
Cloud at the sun side at sunrise and sunset revised to dark cloud.
Dynamic shadow files changed. Now with sun halo
Should be settled this time.

*2013/2/23 Updated to v5.5
Totally redrawn aurora with 10 transitions and gradient
Sky blue adjusted in daytime
Added new weather settings with different aurora probability
In 1.50, custom weather is not rotated anymore, so there are two version available.

*2013/2/22 Updated to v5.2
Sunset color adjusted
Overall lightness adjusted in Clear, Partly Cloudly, Aurora(Custom)
Aurora possibility changed from 5% to 20% (Regular) and 25% (MoreSunny)

*2013/2/1 Updated to v5.1*
Cloud color adjusted to reveal smoother gradient in the night.
Cloud parameter changed.
Aurora changed brighter.
Because EA's moonlight (Sunlight actually) is horizontal, it doesn't show correct moonlight shadow effect. Adjusted down.
Sunlight balance adjusted.

2013/1/28 v5.0 GOLD released.
v5.0 GOLD is quite different from v4.0.
Totally redraw from blank.
In v5.0 there is gold sunrise, pink orange sunset, softer shaped but more colorful cloud, blue-purple night sky.
Install it like v4.0

See video here (preview in CAW)


(You can see more pictures in my blogger.)


Below is for v4.0

2012/11/29
Brighter Night Settings Added.

2012/11/19
v4.0 Changes
Lowered down Highlight/Shadow contrast of Overcast and Stormy weather.
Increased color saturation of Darker Water a little back.
Lightened up the cloud luminosity a little in the nighttime.
Parameter controlling the cloud changed a little.
Changed for less bloom in both "Higher bloom" and "Lower bloom" settings.
Added two sky color variations in the night, Grey and Blue night, which are still very dark.
(These two color variations give sky reflection to water, so it will not be totally black as v3.0. In blue night setting, very little blue tint is added to the ambient light.)
Color settings are now separated into two parts, Color and Weather.
Added settings that remove the custom weather (Aurora).



This version of Environment Lighting mod is base on Outdoor Lighting Tweaks v2.1 by dDefinder , The Blue Dream by Latoya, EA Worlds Lucky Palm and Sunlit Tides.

The purpose I made this lighting tweaks is because I was always using dDefinder's lighting, but I also loved the sunset and sunrise color in Sunlit Tides. The fog setting in Latoya's The blue Dream is also very beautiful and fantastic, also the aurora-like night sky. I just want them together.
I translate their INI files into colorramp and blended with Sunlit Tides or Lucky Palm, with lots of adjustment.




All the five weathers are included :
(Weather Type: ProbabilityWeight
Main Color Setting Compositor)

Clear (No Clouds) : 20%
dDefinder Clear blended with Sunlit Tides Clear

Partly Cloudy : 40%
dDefinder Clear blended with Sunlit Tides Partly Cloudy

Overcast : 25%
dDefinder Overcast blended with Lucky Palm Overcast

Stormy : 10%
dDefinder Overcast blended with Lucky Palm Stormy

Custom (Aurora) : 5%
dDefinder Clear blended with Sunlit Tides Partly Cloudy
Almost the same in daytime, only different in clouds settings.
However in the night, from 21:30 to 03:30, there will be dark green light in the sky that I wanted to mimic the aurora.





No blue tint in the night.
The sky color is not too orange or too pink at sunrise and sunset.
More colorful at the horizon at sunrise and sunset.
Using Lighting INI file to control ambient and bloom.
Environment is as bright as in Sunlit Tides.
Fog setting adopted from latoya is adjusted slighter, but heavier in Stormy weather.
Dynamic shadow by dDefinder is included.



Twinbrook






How to Install


The setting files are separated into four parts and put into different folders.
Choose only one setting in each folder.

Color Settings: (Choose only one)
Lighter Water + Black Night
Lighter Water + Dark Night
Lighter Water + Grey Night
Lighter Water + Blue Night
Darker Water + Black Night
Darker Water + Dark Night
Darker Water + Grey Night
Darker Water + Blue Night
(New)Lighter Water + Brighter Night Grey
(New)Lighter Water + Brighter Night Blue
(New)Darker Water + Brighter Night Grey
(New)Darker Water + Brighter Night Blue

Black Night: The same to Default Night before v3.0, totally black sky, higher ambient light.
Dark Night: The same to Darker Night before v3.0, totally black sky, very low ambient light.
Grey Night: Very deep and dark grey sky, same ambient light level as Black Night.
Blue Night: Very deep and dark blue sky, same ambient light level as Black Night with a little blue tint. (Only in sunny days.)
Brighter Night Grey: Very deep and dark grey sky, lighter ambient.
Brighter Night Blue: Dark blue sky with gradient from horizon, lighter ambient.



Weather Settings: (Choose only one)
Regular
Regular + no Aurora
More Sunny
More Sunny + no Aurora

Regular: Recommended for no Seasons installed or Seasons installed but with all meteotology types turned off.
More Sunny: Recommended for Seasons installed with all meteotology types turned on.
no Aurora: Probability of the custom (aurora) weather is set to 0.



Lighting Settings: (Choose only one)
Lower (less) Bloom (Recommended)
Higher (more) Bloom


Dynamic Shadow: (Choose only one, or none if you don't want dynamic shadow)
Dynamic Shadow Only
Dynamic Shadow + BigSunMoon
Dynamic Shadow + MiddleSunMoon


IMPORTANT!!!
You need at least the Color Setting, Weather Setting and Lighting Setting to work properly.
Choose only one setting in each folder.
This mod will conflict with other environment lighting tweaks ex. dDefinder's, Latoya's or Nilxis'. You need to remove them before using my mod.


For you who want to manually adjust my lighting tweaks, see THIS ARTICLE on my blogger.


About "More Sunny" and "Regular" Settings
Game system rotates the meteotology (Sunny, Fog, Snow, Rain and Hail), and chooses the proper weather type (Clear, Partly Cloudy, Overcast, Stormy and Custom).
However in Sunny, it will rotate all the five weather types with the probability weight set and you will see a "stormy sunny" day.
So in "More Sunny", I changed stormy from 10% to 0%, overcast from 25% to 10% and clear from 30% to 25%, and you will never see the stormy sunny day again.
If you'd like to see sunny day with all different types of weather, choose "Regular".
If you just want a sunny day that is "sunny", choose "More Sunny".




This Environment Lighting Mod is created by using ColorRamp.
It works with all worlds.
No need of the world files modification.

Also, this mod is just a default replacement of the environment color setting. It should be compatible with all patch versions and all expansions.


For the cloud issue (No clouds in the sky), you need to load a save game, back to main menu and load it again. This is one of EA's bug......(EA has fixed this issue in 1.42)





Thanks dDefinder and Latoya for kindly giving me permission to use and modify their setting files.

Additional Credits: S3PE dDefinder
Latoya
Type: Other

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: 1.39
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Buhudain_DR_Environment Lighting V4.0.zip | v4.0 Settings

Size: 150.9 KB · Downloads: 23,902 · 19th Nov 2012
150.9 KB 23,902 19th Nov 2012
Buhudain_DR_Environment Lighting V4.0_Color_BrighterNight.zip | Only the new Brighter Night Color Settings packed. You need v4.0 together. Choose ONLY ONE color setting.

Size: 68.1 KB · Downloads: 9,229 · 28th Nov 2012
68.1 KB 9,229 28th Nov 2012
Buhudain_DR_Lighting_V5.6.55_GOLD.zip

Size: 61.4 KB · Downloads: 18,365 · 25th Jun 2013
61.4 KB 18,365 25th Jun 2013
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
95 Comments / Replies (Who?) - 42 Feedback Posts, 51 Thanks Posts
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Test Subject
#76 Old 7th Mar 2014 at 3:08 AM
I put it on 1.67 and it seems to make my game a bit jumpy.... Every couple minutes it'll pause for a second and then resume. It might be conflicting with another mod for me because I have so many, but It's making this unusable...
Test Subject
#77 Old 7th Mar 2014 at 3:10 AM
Quote:
Originally Posted by gaara-kun
I put it on 1.67 and it seems to make my game a bit jumpy.... Every couple minutes it'll pause for a second and then resume. It might be conflicting with another mod for me because I have so many, but It's making this unusable...


Am I suppose to be putting in the entire Gold folder or just pieces? That could be the problem for me too. Your front page doesn't really cover much...
Field Researcher
#78 Old 19th May 2014 at 1:57 PM
Mod's making the water look weird in Isla Paradiso and a few other hoods.
Field Researcher
THANKS POST
#79 Old 28th May 2014 at 5:44 PM
Thanks - looks great in game! I have the GOLD version, makes for a really nice sunset.
Test Subject
THANKS POST
#80 Old 1st Jun 2014 at 8:10 PM
Thanks, this mod is awesome!!!
Test Subject
#81 Old 23rd Jul 2014 at 6:59 AM
Quote:
Originally Posted by gaara-kun
Am I suppose to be putting in the entire Gold folder or just pieces? That could be the problem for me too. Your front page doesn't really cover much...

It comes with a FAQ read me that details what to do
Test Subject
THANKS POST
#82 Old 7th Aug 2014 at 11:11 AM
WISHING FOR THE BEST...THX...
Test Subject
THANKS POST
#83 Old 18th Aug 2014 at 11:29 PM
Thanks. The sunrise and sunset are so much better than the default game.
Test Subject
THANKS POST
#84 Old 10th Sep 2014 at 9:31 AM
This should sort out Midnight Hollow's extreme darkness. Thank you!
Test Subject
THANKS POST
#85 Old 12th Oct 2014 at 11:17 AM
Looks really great! I love how the different lighting effect works!
Field Researcher
#86 Old 19th Dec 2014 at 5:19 PM
Quote:
Originally Posted by Dujon15
the lower bloom in the gold edition does not lower bloom at all

This.

Can you provide guidance on how to tune the bloom effect?

Code:
[Lighting]
SunlightScale = 0.90;
AmbientProbeScale = 1.0;
LightProbeSaturation = 0.4;
GrayscaleProbeIntensity = 0.5;
BloomRampIntensity = 1.0;
BloomRampThreshold = 1.60;
Gamma = 0.4f
Test Subject
THANKS POST
#87 Old 20th Feb 2015 at 9:08 PM
EPICCCCCC
Test Subject
THANKS POST
#88 Old 17th Apr 2015 at 1:55 PM
thanks you!
Test Subject
THANKS POST
#89 Old 21st Jan 2016 at 10:23 AM
thanks
Test Subject
THANKS POST
#90 Old 1st May 2016 at 6:03 AM
Thank you so much!
Test Subject
THANKS POST
#91 Old 15th Oct 2016 at 7:26 PM
thanks you
Test Subject
THANKS POST
#92 Old 29th May 2017 at 6:00 PM
Thanks
Test Subject
#93 Old 1st Jul 2017 at 11:11 PM
This looks really cool and I guess I may be missing something but I can not figure out which files I am supposed to put in my mods folder and which ones to not use.
Test Subject
#94 Old 5th Oct 2017 at 1:08 PM
Gold brought back bloom for me. You can either edit a line of GraphicsRules.sgr or download a new copy that has the line changed (requires sign up/in for simsasylum).
Test Subject
THANKS POST
#95 Old 23rd Nov 2017 at 10:06 PM
Great Work!!! I was tired of the loomy look in Twinbrook, this mod just made it awesome to play in it!!!! Thank you for you hard work and your time, 2017 and still awesome!
Test Subject
#96 Old 12th Jun 2018 at 1:20 AM
I downloaded the gold version of this, and so far I like it. I'm a little bummed I can't use it as the same time as my sunrise/sunset time change mod but I love it all the same, though I've yet to see any auroras and I have the 70%. The only thing I don't understand is that (I'm playing in Aurora Skies) during the day, there's a lot of fog even when the weather is "sunny". When i go to map view it disappears but I'm say, looking down the street, it's shrouded in deep fog. I don't understand.
Screenshots
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