MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how... with Fixes applied (updated 2014.02.04)

by ellacharmed Posted 6th Nov 2013 at 7:55 PM - Updated 4th Feb 2014 at 4:47 PM by ellacharmed : fixed bodyless windmills
32 Comments / replies (Who?) - 2 Feedback Posts, 5 Thanks Posts
If you're not already aware, broken spots in the routing is what causes Freezes and Lags in your game, as explained in Game Help:Intermittent Freezeswiki FAQ. To permanently solve this, the routing need to be repainted over in Create-A-World. This is the result of that exercise. You can find the full guide on how to use this in Game Help:World Routing Lagswiki.

What is this?
So, here is the file with the FIXED Resources imported, for people who don't want to mess with their files in S3PE.

What has been done?

Please read this download thread Resources for's various Fixes for the problems that were addressed. It might even be worthwhile to take the time to read the Comments of that thread, especially if you encounter issues, just so you can check if it has been discussed and addressed before.

A close up shot of the Before and After images that you can use as Visual Indicators on how to check if the world file is the original or fixed version. The fixed version has the road sign aligned to the yellow road divider.
Before :
After :


Heed that backup instructions in Game Help:World Routing Lagswiki, really! You've been warned!

If you care to continue any legacy games or Saves that you care about in the fixed version, use Twallan's Porter to transfer any Sims or Household you care about from your previous Saves.

How to install?
  • Download all parts of the world, and rename them to get rid of the "MTS_ellacharmed_<numbers>_" portion. See Game Help:DFDD4 Download the File#Content with Multi-part fileswiki with pretty pictures.
  • Right-click on the file with "part1" in its name and "Extract here", or whatever command your program uses. See Game Help:DFDD5 Extract from Archive#Multi-part fileswiki with pretty pictures.
  • Place the extracted & joined .world file in this path and replace the default version. (You have backup, right?)
    \Documents\Electronic Arts\The Sims 3\InstalledWorlds
  • Delete caches before starting game if you encounter issues. Especially any files named Riverview in
    \Documents\Electronic Arts\The Sims 3\WorldCaches
    Game Help:Sims 3 Delete Cache Fileswiki

How to remove or restore the file before updating?
  • Just in case, but not really necessary, as per past experience with EA's patches.
  • Go to the path above
  • Delete the *.world file. Or if you want to reuse it after patching, rename it with a ".fixed" extension, so the filename becomes ""
  • Rename the "*.orig" copy by removing the .orig extension (or from whatever you have renamed it to).
  • Delete caches before starting game. Game Help:Sims 3 Delete Cache Fileswiki


As always, feedback is welcomed.

Notes & Changelog:

As and when I get reports of any issues, or new spots, or patch changes (if any).
  • Feb 04, 2014: Fixed the bodyless windmill issue reported by @Tolkien in the Resources thread.
  • Made while on Patch 1.47.
  • Would most likely be compatible with any patches in the future as well, as EA has never ever modified a .world file in any of the patches.
  • If ever there are any fixes from EA, the changes would come in the Store patches that would show up in Game_Help:TS3_User_Folders_Explained#ContentPatchwiki folder, and not game patches. Or, it could come in a fixed .Sims3Pack that you'd need to redownload and reinstall in Launcher, just like when they fixed the crashing issue when uninstalling the LuckyPalms.Sims3Pack when it was first released.

Q: When I try to download, I get a 403 error.
A: This tells me the wiki to the multi-part files weren't clicked on and read, as at the bottom of the DFDD4 page states:
If you get a 403 or 503 error, means that you're downloading too many files at one time and are using up all the download slots. There's a limit of 3 files at a time or 3 chunks per file per downloader to give other members a chance. You'll have to wait for six hours when the server reset its caches for you to be able to download again.
If after sometime, you still cannot download them, try downloading another MTS item - like a mod or a Lot. If the other item can be downloaded and this item still cannot be downloaded one at a time, then please log out from the site, clear caches, relogin and try again. If none of that help then, post with web browser name and version, archive program name and version, the error message, and whether you have logged out and cleared caches

Q: When I try to extract, I get an error.
A: Have you read the DFFD5 wiki? Have the files been renamed? If yes, to both questions, post with the filenames after the rename action and the exact error message, please. And also state what archiver program you use?

Q: Why don't you upload it as a single file, and avoid all that hassle?
A: There's a file size limitation onsite. If none of the above answers help, the file is also available on my blog. Please feedback any issues on this thread as I log in to MTS more often than on Wordpress.

Additional Credits:
Inge & Peter Jones; the tool makers of s3pe, s3su, package compare
Pescado for the Recompressor

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 1.98 MB · Downloads: 25,245 · 6th Nov 2013
1.98 MB 25,245 6th Nov 2013

Size: 9.66 MB · Downloads: 25,898 · 6th Nov 2013
9.66 MB 25,898 6th Nov 2013

Size: 9.66 MB · Downloads: 25,423 · 6th Nov 2013
9.66 MB 25,423 6th Nov 2013

Size: 9.66 MB · Downloads: 24,775 · 6th Nov 2013
9.66 MB 24,775 6th Nov 2013

Size: 9.66 MB · Downloads: 25,076 · 6th Nov 2013
9.66 MB 25,076 6th Nov 2013

Size: 9.66 MB · Downloads: 25,413 · 6th Nov 2013
9.66 MB 25,413 6th Nov 2013
Riverview.part01.rar | Download all SEVEN (7) parts, rename and extract to get the joined

Size: 9.66 MB · Downloads: 26,794 · 6th Nov 2013
9.66 MB 26,794 6th Nov 2013
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.

Need more help?

If you need more info, see:
32 Comments / Replies (Who?) - 11 Feedback Posts, 19 Thanks Posts
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Test Subject
#26 Old 15th Jun 2015 at 3:49 PM
Lab Assistant
#27 Old 5th Jul 2015 at 11:12 PM Last edited by Maquell : 5th Jul 2015 at 11:50 PM.
If these still work for 1.67, I need a little help. So I installed all of your worlds that would fit my game, patch them together (getting rid of the .part1, .part2, etc.) and put them into the appropriate folder. Then I loaded up the game and saw the worlds. All of the world's with fixes applied had no picture (default 4 houses) and the description was in a different language (I think spanish.) I tried to load up a world, it loaded almost instantly and got an error message of something like "Critical Error: Please restart the game." Any help will be appreciated.

EDIT: I just didn't listen to directions (removed .part instead of name and random letters) :P
Test Subject
#28 Old 19th Jul 2015 at 1:28 AM
thanks for this
Test Subject
#29 Old 14th Aug 2015 at 9:11 PM
Gracias !!!!
Test Subject
#30 Old 21st Dec 2015 at 10:32 PM
thank you
Mad Poster
#31 Old 25th Jul 2017 at 7:15 AM
::nab:: -- Much appreciated!
Test Subject
#32 Old 24th Mar 2019 at 4:37 AM
Thank goodness for these! I loved playing in Riverview but random townies would keep getting stuck in weird pockets on their way to school/work :/
Lab Assistant
16th Aug 2020 at 8:03 PM
This message has been deleted by ImSteephill.
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