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Monte with Fixes applied

by ellacharmed Posted 13th Dec 2013 at 12:51 PM
30 Comments / replies (Who?) - 4 Feedback Posts, 2 Thanks Posts
What is this?
This is the download with the resources from the other download thread imported and uploaded as a .world file, in 2 multi-parts.

If you don't know if you need this download, I strongly urge you to read

What has been done?

Refer to the Map available in Game_Help:World_Routing_Lags/Wherewiki for the fixed spots.
  • Red dots denotes routing - either blank or disjointed.
    • Red dots with black outlines - a spot in front of the City Hall had blue sim-non-routing too close to the road, and so the routing was broken up. These spots have been cleaned up.
  • Orange outline - edited Lots
    • RH_HospitalScience - Lot tears.
    • RH_School - Lot tears.
    • Monty household, Villa Paradiso, 33 Summer Street - reset Lot and Sims via MasterController in EIG. Toddler can't be picked up and parent-Sims weren't able to sleep in double bed


Heed that backup instructions in Game Help:World Routing Lagswiki, really! You've been warned!

If you care to continue any legacy games or Saves that you care about in the fixed version, use Twallan's Porter to transfer any Sims or Household you care about from your previous Saves.

How to install?
  • If you don't already have the Monte Vista world installed, install it first.
  • Download all parts of the world, and rename them to get rid of the "MTS_ellacharmed_<numbers>_" portion. See Game Help:DFDD4 Download the File#Content with Multi-part fileswiki with pretty pictures.
  • Right-click on the file with "part1" in its name and "Extract here", or whatever command your program uses. See Game Help:DFDD5 Extract from Archive#Multi-part fileswiki with pretty pictures.
  • Place the extracted & joined .world file in this path and replace the default version. (You have backup, right?)
    \Documents\Electronic Arts\The Sims 3\InstalledWorlds
  • Delete caches before starting game if you encounter issues. Especially any files named Monte Vista in
    \Documents\Electronic Arts\The Sims 3\WorldCaches
    Game Help:Sims 3 Delete Cache Fileswiki

How to remove or restore the file before updating?
  • Just in case, but not really necessary, as per past experience with EA's patches.
  • Go to the path above
  • Delete the *.world file. Or if you want to reuse it after patching, rename it with a ".fixed" extension, so the filename becomes "Monte"
  • Rename the "*.orig" copy by removing the .orig extension (or from whatever you have renamed it to).
  • Delete caches before starting game. Game Help:Sims 3 Delete Cache Fileswiki

Q: Do I need to have/buy the Monte Vista world?
A: Well, yes. This fixed world won't work on its own. You need the Sims3Pack from the Store to install it in Launcher. Just having this .world file in the InstalledWorld path, on its own without having the Sims3Pack from the Store installed, won't do anything.

Q: When I try to download, I get a 403 error.
A: This tells me the wiki to the multi-part files weren't clicked on and read, as at the bottom of the DFDD4 page states:
If you get a 403 or 503 error, means that you're downloading too many files at one time and are using up all the download slots. There's a limit of 3 files at a time or 3 chunks per file per downloader to give other members a chance. You'll have to wait for six hours when the server reset its caches for you to be able to download again.
If after sometime, you still cannot download them, try downloading another MTS item - like a mod or a Lot. If the other item can be downloaded and this item still cannot be downloaded one at a time, then please log out from the site, clear caches, relogin and try again. If none of that help then, post with web browser name and version, archive program name and version, the error message, and whether you have logged out and cleared caches

Q: When I try to extract, I get an error.
A: Have you read the DFFD5 wiki? Have the files been renamed? If yes, to both questions, post with the filenames after the rename action and the exact error message, please. And also state what archiver program you use?

Q: Why don't you upload it as a single file, and avoid all that hassle?
A: There's a file size limitation onsite. If none of the above answers help, the file is also available on my blog. Please feedback any issues on this thread as I log in to MTS more often than on Wordpress.

Q: My game crashed when I load my Monte Vista Save game.
A: Well, you need to start a new Monte Vista game. If it still crash on a new game with the caches and worldcaches deleted, please post in comments with the information asked for below in the Feedback section.


As always, feedback is welcomed.
If you want to report an issue, please don't forget to state
  1. your gameversion Game Help:TS3_Patching Find Gameversionwiki,
  2. the filesize & filename of the Sims3Pack and when you downloaded it,
  3. what browser and version (if you have issues with downloading),
  4. if you use a download manager (if you have issues with downloading),
  5. what archive program you are using (if you have issues with extracting and joining), and
  6. if you're getting an error when downloading and it is not the 403/503 error explain above, state the exact error message, and how many times you have tried downloading; and if you haven't done so, give it some time to try again later?

Notes & Changelog:

As and when I get reports of any issues, or new spots, or patch changes (if any).
  • Made while on Patch 1.63, and MonteVista_World.Sims3Pack downloaded in Jan 2013, with filesize of 216MB.

Additional Credits:
Inge & Peter Jones; the tool makers of s3pe, s3su, package compare
Pescado for the Recompressor
My beta testers.
spagtscully & StormchaserOne for the gifted worlds.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Monte Vista.part2.rar

Size: 35.46 MB · Downloads: 23,836 · 13th Dec 2013
35.46 MB 23,836 13th Dec 2013
Monte Vista.part1.rar

Size: 50.00 MB · Downloads: 25,680 · 13th Dec 2013
50.00 MB 25,680 13th Dec 2013
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.

Need more help?

If you need more info, see:
30 Comments / Replies (Who?) - 12 Feedback Posts, 16 Thanks Posts
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Test Subject
#26 Old 30th Dec 2017 at 3:05 PM
It is a lot of work. Thanks for this
Test Subject
#27 Old 28th Feb 2019 at 9:37 PM
I must be doing something wrong, I did backup and replace the world files where they belong and they have no routing problems as intended, but all maps are unpopulated. Are they supposed to be unpopulated?
Mad Poster
#28 Old 24th Dec 2021 at 9:35 PM
What difference does this have over Resources for Monte's various Fixes. Am I suppose to download this newer or from both downloads?

P.S. Sorry for my bad english.
Test Subject
#29 Old 28th Mar 2022 at 2:06 PM
thank you so much for the fixes!

just one small thing though i have a feeling updating the fix would be too much for this. the biblioteca (library lot) has a toilet stall on the left of the building that's basically 2 stalls overlapping (likely from moveobjects while devs were making the lot?) anyway just thought i'd share bec that looked like it might cause routing issues too. but probably not a lot unlike everything else that's already been fixed :D
Test Subject
#30 Old 28th Mar 2022 at 2:18 PM
Originally Posted by SneakyWingPhoenix
What difference does this have over Resources for Monte's various Fixes. Am I suppose to download this newer or from both downloads?

I wasn't sure either i just thought the .world versions were more convenient to install. but here
Test Subject
#31 Old 3rd Jun 2022 at 5:07 PM
Just a heads up to people who use this fix. It creates a routing issue for sims on one of the beaches. They will try to leave on a boat instead of using the path and then get redirected back to beach, then try to leave on a boat, redirected to the beach in a loop.
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