MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Picked upload! More Traits for All Ages

by mikey Posted 4th Jun 2014 at 5:26 AM - Updated 15th Jul 2014 at 8:08 PM by mikey
397 Comments / replies (Who?) - 3 Feedback Posts, 18 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
If you like this mod, Please click the "Thanks" button!

This is an update for Add More Traits to Your Sims! by Rainbow_Brite Posted 6th Jul 2010 at 5:05PM - Updated 14th Jul 2011 at 7:56PM. It has some extra code information for later EP's which were released after RainbowBrite left the game.

Things you should know
  • Upon adding this mod, any Townies or NPC's will be automatically assigned the maximum number of traits allowable for their age
  • any New Sim that are generated by the game will be automatically assigned the maximum number of traits allowable for their
  • Editing your Sim in CAS or Modifying their Traits via the Cheat Console, can only be assigned 5 tratis (EA Default)
  • Any active Sims will retain their original traits and will not increase unless you use MasterController or AwesomeMod to add them. (NOTE: I dont have instructions for using AwesomeMod)
    • If you're using MasterController, You will need the MasterController Base Module and the Cheats Module
    • Simply click on your Sim, then NRaas > MasterController > Advanced > Traits > Change
  • Sims are bound by the max traits when traveling, 5 by default or the version max of this mod (8, 12, 16, or 20)
  • If your sim gets an additional trait via social networking, you should decline it. If you're using this mod you already have the traits you want, by game default it will assume your sim has 5 traits and you're adding a 6th one. So if you accept the social trait you will lose any above 6 and will need to re add them.
  • If you're using a mod to unhide traits, all traits will count toward the max total.
  • Sometimes active sims have issues aging up and need to be reset. You may need to remove additional traits, age them up, then add the traits back in.
  • This mod does not affect pets, I've looked for the equivalent tuning for pets, but have yet to find it.
  • Simply removing this mod will not return the trait limit to default, they will still retain the number of traits you gave them unless you remove them. See Below

To remove additional traits with MasterController (you will need the Base Module and Cheats Module)
  1. For the Active Family, click on a Sim > NRaas > MasterController > Advanced > Traits > Drop Traits, then you must enter the number of traits you wish to remove (repeat for each sim)
  2. For Town (non active) Sims, click on the City Hall or any Computer > NRaas > Sim > Advanced > Traits > Drop Traits
    1. then you will need to supply the target Sims - use "Age"
    2. select Young Adult, Adult, & Elder
    3. on the next screen, click on "All" at the top
    4. Now you must choose how many traits to remove (if you are using the 20 max version and wish to return to default 5, then you would enter 15)
    5. Repeat steps a,b,c & d for Teens, Child, and Baby/Toddler Ages

There are 4 versions, each one with a little higher max. You can only use 1 version at a time.
AGEDefaultVer 1Ver 2Ver 3Ver 4
Young Adult+58121620
Teen 4691215
Child 346810
Baby, Toddler 22345

Patch and Conflict Info
This is a tuning mod, created with patch 1.67, it edits the TraitManager_0x85009be60155d3c6 resource in GamePlayData.package and will conflict with any other mod which does the same.

Additional Credits:
RainbowBrite for the Original mod
pljones for S3PE
Tags: #trait, #traits, #more traits, #sim

Type: Other

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: 1.67

This is a multi-part download:

You can only use One Version at a time.
Please Remember to say "Thanks"!
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
MoreTraitsV1.rar | Did you remember to say "Thanks"?

Size: 1.3 KB · Downloads: 38,802 · 4th Jun 2014
1.3 KB 38,802 4th Jun 2014
MoreTraitsV2.rar | Did you remember to say "Thanks"?

Size: 1.3 KB · Downloads: 28,892 · 4th Jun 2014
1.3 KB 28,892 4th Jun 2014
MoreTraitsV3.rar | Did you remember to say "Thanks"?

Size: 1.3 KB · Downloads: 18,194 · 4th Jun 2014
1.3 KB 18,194 4th Jun 2014
MoreTraitsV4.rar | Did you remember to say "Thanks"?

Size: 1.3 KB · Downloads: 72,187 · 4th Jun 2014
1.3 KB 72,187 4th Jun 2014
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
397 Comments / Replies (Who?) - 67 Feedback Posts, 324 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 16 of 16
Test Subject
#376 Old 11th Nov 2017 at 4:59 AM Last edited by Chikkane : 11th Nov 2017 at 5:20 AM.
This mod is the best, it's been super helpful for me as I like to flesh out my Sims and I can't with the normal trait limit. Thank ya!
Test Subject
#377 Old 22nd Dec 2017 at 6:00 PM
nice mod - thank you
Test Subject
#378 Old 13th Feb 2018 at 10:11 AM
Good, Just Good!
Test Subject
#379 Old 17th Mar 2018 at 1:36 AM
I can finally have more than 5-7 traits on a Sim! I can finally give them personalities deeper than a puddle.
Lab Assistant
#380 Old 15th Jul 2018 at 10:23 PM
Does it work with Plumbots?
Lab Assistant
#381 Old 25th Jul 2018 at 7:24 AM
Test Subject
#382 Old 16th Sep 2018 at 7:12 PM
thank you. love this mod
Test Subject
#383 Old 18th Sep 2018 at 6:03 AM
Test Subject
#384 Old 30th Oct 2018 at 10:10 AM
Thank you for this cool mod C:
Test Subject
#385 Old 19th Feb 2019 at 4:35 AM
thank you!!
Lab Assistant
#386 Old 22nd May 2019 at 8:36 PM
Thank you! Can't wait to use this!
Test Subject
#387 Old 9th Nov 2019 at 5:56 AM Last edited by Ossyrana : 9th Nov 2019 at 9:23 PM.
Crucial Question

So excited to find a mod for this! Super impressed! Sad it can’t be used on animals to save me the trip of training ;_; but such is life. Crossing fingers for one day. However I still have a concern:

When reading, it sounded as though all npc’s will too be given max personality traits without my permission. But I only want to apply it to certain characters in my household and others I’ve made. I don’t want anyone to have their traits maxed from the get go, nor to all have the same amount. So my query is...

>>Is it possible to hand select the individual sims whom I want to have their trait capacity expanded, specifically choose by how much, and not allow anyone’s traits to increase unless with my consented volition?

If all npc’s traits are auto-expanded, does that mean those slots are also auto-filled with new traits they normally wouldn’t have had or would they remain empty until I personally fill them? If there’s indeed auto extra slots, I hope they’re at least left empty & only the default traits remain that they’d originally begin with... or if there’s no extra slots at all, then I hope I have the power to hand pick who gets to be unique.

However, at the end of your descriptions, it sounds like I can go to my sim’s computer or the town hall to set the town’s traits back to default or whatever I’d like for each age... but will this also affect my household? And within my house, I want some of the same aged sims to be maxed, others to have a few less, etc - all varying. But what if I have other households as well where I’d like to do this? Will they be grouped into the town changes?

I can only get rid of sims living in houses but can’t wipe clean any wandering around town homeless like bosses, tourists, service workers, etc... (obviously the town wouldn’t function so I’d have to see if I could assign my own avatars to those required roles). Plus there’s population regeneration, so they’ll respawn no matter what my efforts. I wish there was a mod to eradicate everyone so I could start fresh and choose my own civilians lol. I like to go extremely deep in my designing from the root of I can. If I can annihilate all npc’s, this concern for the trait mod wouldn’t matter as much. But even so, I don’t want to be forced to have a max amount for every character if not necessary for my story and design.

Thanks so much for the help, and wishing you all the best!

Ossy <3
Test Subject
2nd Feb 2020 at 2:07 AM
This message has been deleted by {Ray}.
Test Subject
#388 Old 29th Mar 2020 at 12:18 AM
Wow what a wonderful mod!! Thanks!
Test Subject
#389 Old 1st Apr 2020 at 11:08 PM
This is seriously a MUST HAVE. I've always felt super limited with 5 traits. Now I have to eye the traits list and see which ones I can cut out to keep it to 20! lol i can't even imagine going back to 5 traits. This is an essential mod for me. Can't say enough how much I love and appreciate it. Thank you so much for making this!!!
Test Subject
#390 Old 12th Apr 2020 at 11:34 PM
Thank you so much
Test Subject
#391 Old 29th Apr 2020 at 7:08 AM
great thanks
Test Subject
15th May 2020 at 12:37 AM
This message has been deleted by TakaShou.
Test Subject
#392 Old 30th May 2020 at 2:36 AM
Thank you! YOU MADE MY DAY! <3
Test Subject
#393 Old 30th Jul 2020 at 3:56 PM
Nice mod!
Test Subject
#394 Old 14th Sep 2020 at 11:25 AM
The mastercontroller mod is gone. Is there any way to use this mod without it?
Test Subject
#395 Old 15th Sep 2020 at 5:51 PM
Originally Posted by Giakou
The mastercontroller mod is gone. Is there any way to use this mod without it?

Master controller :
Test Subject
#396 Old 15th Sep 2020 at 7:42 PM
Thank you creating this mod.
Page 16 of 16