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Featureless “Featureless Fiberglass Doors” (aka toilet doors)

by plasticbox Posted 13th Oct 2014 at 7:50 PM - Updated 15th Nov 2014 at 12:34 AM by plasticbox
 
18 Comments / Replies (Who?) - 5 Feedback Posts, 12 Thanks Posts
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Lab Assistant
THANKS POST
#2 Old 13th Oct 2014 at 8:02 PM
Oh, excellent, thank you! This was sorely needed.
Test Subject
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#3 Old 13th Oct 2014 at 8:17 PM
Huh... the picture's instantly reminded me of Stanley Parable.

Nice job.
Test Subject
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#4 Old 13th Oct 2014 at 11:08 PM
Will there be a non default version? Because I like the door with toilet sign, too.
Pettifogging Legalist!
retired moderator
Original Poster
#5 Old 13th Oct 2014 at 11:43 PM
Once there's tools for that available, I assume people will be making recolours of that door, yes.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Scholar
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#6 Old 14th Oct 2014 at 12:10 AM
great idea
Lab Assistant
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#7 Old 14th Oct 2014 at 1:26 AM
These doors are awesome. Thanks!
Test Subject
#8 Old 14th Oct 2014 at 2:50 AM
Wouldn't different colors be considered a feature?
All joking aside nice job.
Field Researcher
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#9 Old 14th Oct 2014 at 5:02 PM
Fabulous, xx
Test Subject
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#10 Old 14th Oct 2014 at 7:28 PM
Thank you very much !!!
Test Subject
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#11 Old 15th Oct 2014 at 3:35 PM
Wonderful idea! - Thnx 4 sharing
Test Subject
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#12 Old 15th Oct 2014 at 3:46 PM
These are awesome! Is there a tutorial on how to do these kinds of re-textures on other EA objects? I would very much like to start messing around with what's in there, especially some of the plants
Pettifogging Legalist!
retired moderator
Original Poster
#13 Old 15th Oct 2014 at 4:16 PM
There's no tutorial (that I know of) but I can explain how I did these -- would appreciate if you ask in the Create forums though (you can link to this thread), that way others can also participate, and it'll be more useful than buried in some upload thread.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Test Subject
#14 Old 15th Oct 2014 at 5:27 PM
Quote: Originally posted by plasticbox
There's no tutorial (that I know of) but I can explain how I did these -- would appreciate if you ask in the Create forums though (you can link to this thread), that way others can also participate, and it'll be more useful than buried in some upload thread.

Great, will do!
Pettifogging Legalist!
retired moderator
Original Poster
#15 Old 15th Nov 2014 at 12:36 AM
I just realised that the version I was using myself had a broken bumpmap -- not sure whether this was the case for this upload as well (seeing as the screenshots in the OP look normal), but in case it looked weird for you, please redownload. Attached is a before -> after from my own game (pics taken today).
Screenshots

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Test Subject
THANKS POST
#16 Old 23rd Dec 2014 at 4:19 AM
I agree its kinda of pointless to have a sign on a door that doesn't lock...anyways thanks for the great job.
Test Subject
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#17 Old 14th May 2015 at 9:13 PM
Thanks
Lab Assistant
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#18 Old 19th Oct 2018 at 11:02 PM
Well now the doors lock
Test Subject
#19 Old 31st Mar 2020 at 6:51 PM
I don't think this will be updated, so I'm just putting this out there for future downloaders.

This doesn't work for me.