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No Venue Requirements

by plasticbox Posted 13th Dec 2014 at 11:02 PM - Updated 7th Dec 2015 at 1:38 AM by plasticbox
55 Comments / replies (Who?) - 5 Feedback Posts, 1 Thanks Posts
Update 2015-12-07: Updated from 1.13 files; now also includes the Pool and Night Club venues. Note that the Pool venue is not entirely requirement-free, it does require a pool (which kind of makes sense though =P).



--

Removes the "Required Objects" lists from the Park, Museum, Bar, Gym, Lounge, Club, and Library venue types (i.e. all that currently have requirements) -- so you can now decide for yourself what you want your parks to look like, without having the game dictate the exact chessboard count.


Yes, I think this is a bar.


XML/DATA override. This does not change how the venues behave in any other way, it just removes the requirements. Note that when changing a lot type from the World overview, it will still tell you to "go to Build Mode now to finish your changes" but that just means enter the lot and exit again.




Compatibility:

2015-12-07: Updated from 1.13 files
2015-08-05: Updated from 1.9.83 files
2015-01-14: Updated to include a fix from 1.3.32 ("The National Park venue now has tuning associated with it… so Sims who show up will know they can leave, rather than lingering around indefinitely [..]"), other than that nothing has changed. People who have the careers patch need the regular version, people with older games the one labeled OLDGAMES.


s4pe, DATA file tool.
Type: Other

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
pbox_venues_no-req.zip

Size: 16.6 KB · Downloads: 11,874 · 7th Dec 2015
16.6 KB 11,874 7th Dec 2015
pbox_venues_no-req_1.2.24.20_OLDGAMES.zip

Size: 6.7 KB · Downloads: 2,809 · 17th Dec 2014
6.7 KB 2,809 17th Dec 2014
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55 Comments / Replies (Who?) - 27 Feedback Posts, 24 Thanks Posts
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Test Subject
THANKS POST
#51 Old 25th Aug 2017 at 4:42 PM
Obrigado
Lab Assistant
#52 Old 28th Dec 2018 at 3:08 PM
I love this mod. Unfortunately, it is now causing errors in Jungle Adventures. So, I had to remove it. unless it gets updated, I'm afraid this one is dead for anyone with Jungle Adventures. I have only experienced these glitches in Selvadorada. Other worlds do not seem to be affected.

There you go, and Wherever you go, There you are.
Test Subject
#53 Old 11th May 2020 at 8:49 PM
Does this still work in 2020?
Test Subject
#54 Old 21st Jul 2020 at 2:00 AM
Quote:
Originally Posted by ladynitsirk
Does this still work in 2020?

Although it does remove the requirements for venues, it doesn't do it to all the newer venues, like university housing, and it might have also given me error code 109:c12a936e:ecce751a after traveling to a different lot (or the game just decide to start working after I removed the file), so I wouldn't suggest downloading it, at least for gameplay.
Field Researcher
#55 Old 14th Aug 2020 at 5:31 AM
I hope someone can update this mod~! :o I just now found this, and was desperately needing it so I can create my colonial tavern. But I'm saddened to hear it doesn't work for all newer venues. I hope someone takes up the gauntlet of updating this. It's yet another great override mod by our dear Plasticbox.

"Tomorrow may be hell, but today was a good writing day, and on the good writing days nothing else matters." - Neil Gaiman

Lab Assistant
#56 Old 5th Sep 2020 at 9:00 PM
This mod is now updated here: https://modthesims.info/d/646869/no...quirements.html

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