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Picked upload! Working Medicine Cabinets

by scumbumbo Posted 25th May 2015 at 2:22 AM - Updated 22nd Feb 2019 at 1:40 AM by scumbumbo : Update v2e for February 21, 2019 game patch
112 Comments / replies (Who?) - 8 Feedback Posts, 5 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Updated 02-21-2019 --- Version 2e is updated for compatibility with the latest game patch 1.50.67 (February 21, 2019) to allow sinks to behave as strangely as they should with the upcoming game pack.

Updated - Dec. 16, 2017 - Version 2 now includes two packages (use only one of these in your game!) The new package adds the ability for Sims thare are feeling ill to purchase and take medicine autonomously from a cabinet.

*Note* that due to the game's XML tuning for mirrors now being combined into one generic version, all wall mirrors in the game now support the Take Medicine action - the mod is no longer limited to just the cabinet-style mirrors.

Description

This mod adds a "Take Medicine" interaction to the game's bathroom medicine and sink cabinets. The sim will purchase the medicine for the regular 50 simoleons and take it immediately. For safety reasons, children will be unable to take medicine from the cabinet unless they are actually ill, and the standard timeout for teen and older sims will also prevent any accidental overdoses.

The items in the screenshot indicate which objects have the medicine purchase available:
  • Mirrors
    • All wall mirrors which use the "object_mirror_wall" tuning are now usable.
  • Wall Cabinet
    • Countryside Caress Medicine Cabinet
  • Sink Cabinets
    • Cru Cabinet Sink
    • Poulton Footed Sink Vanity

Compatibility and Installation Instructions

Although the objects are part of the base game, the mod requires the sickness/medicine system from Get To Work. If you don't have Get To Work, the option to purchase medicine will not appear.

The mod was written and tested on the latest game patchversion 1.44.77.1020 (June 19, 2018), earlier game versions are not supported.

To install, just drop the package file into your mods folder.

This mod may cause conflicts with other mods which change these mirrors or cabinets. Due to the wide variety of mods and sources for them, it is unlikely I will be able to help you with such a conflict.



Additional Credits
Kuree and all the others at Sims4Group who have put together the S4PE tool

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4 Get to Work
Built with Game Version: 1.50.67
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
WorkingMedicineCabinets.zip | Version 2e - tested with game version 1.50.67 (February 21, 2019)

Size: 17.5 KB · Downloads: 54,742 · 22nd Feb 2019
17.5 KB 54,742 22nd Feb 2019
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
112 Comments / Replies (Who?) - 45 Feedback Posts, 60 Thanks Posts
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Deceased
Original Poster
#101 Old 17th Nov 2018 at 7:28 PM
Quote:
Originally Posted by aldavor
Playing with fully patched up to date game plus GF and Seasons. Thanks!

Hmm, surprising to see that error if you don't have the pets expansion - that is very similar, if not identical, to an exception that would occur when a cat or dog would want to look at an object that didn't have the proper "bone" in the object model for the pet to look at. Apparantly Sims are also wanting to look at that object now.

Hopefully, I think I know what needs to be done to fix them, but testing for that to happen may take some time - I'd like to see it happen in my own game and then try the fix and see if it stops occuring.

That error should only happen with one of the four previously unusuable cabinets (the ones with no mirror) that I converted to be useable with the mod and I think it should be a relatively harmless error (resets the Sim). I'll have to investigate and I'm not sure when I can get to it.

Thanks for the bug report.
Lab Assistant
#102 Old 18th Nov 2018 at 12:50 AM
In your own time is always good

Sorry but slight misunderstanding; I meant the packs I mentioned were the latest I had added - I am playing with all the packs apart from My First Pet so I -do- have C&D.

If it helps, the cabinet I used was the base game Countyside Caress Medicine Cabinet, if that helps. Thanks again
Test Subject
#103 Old 24th Dec 2018 at 3:26 AM
Just an FYI - this mod is still working for me post patch, but once Get Famous went on sale I noticed an issue - sims can't "practice acting" on wall mirrors with this mod installed -the option is just not there. I took it out for now but I might still add it back in and give my whole two actor sims floor mirrors instead.
Deceased
Original Poster
#104 Old 31st Dec 2018 at 4:03 AM
Quote:
Originally Posted by purpleflavored
Just an FYI - this mod is still working for me post patch, but once Get Famous went on sale I noticed an issue - sims can't "practice acting" on wall mirrors with this mod installed -the option is just not there. I took it out for now but I might still add it back in and give my whole two actor sims floor mirrors instead.


Thanks for noticing this -- Version 2d has been updated to include the new interactions from Get Famous.

In addition it includes a focus component change that hopefully will address the issue of pets looking at the cabinets and causing exceptions.
Lab Assistant
THANKS POST
#105 Old 1st Jan 2019 at 12:31 PM
http://kittysims4.tumblr.com/post/1...ional-drugs-for Hi can you make this compatible with these pharmaceuticals, the creator has abandoned their mods but essentially they just clone the reward potions so please make them available from the cabinets if possible
Lab Assistant
THANKS POST
#106 Old 2nd Jan 2019 at 8:26 AM
Many thanks for this! Really appreciated
Test Subject
THANKS POST
#107 Old 8th Apr 2019 at 1:07 AM
awesome!
Test Subject
#108 Old 24th Apr 2019 at 2:42 AM
this mod needs a fix with the animation they hold the medicine in hand but the arm dont move but there head tilts back to take it.
Deceased
Original Poster
#109 Old 24th Apr 2019 at 11:05 AM
Quote:
Originally Posted by jadefamily
this mod needs a fix with the animation they hold the medicine in hand but the arm dont move but there head tilts back to take it.

Yeah, I'm aware of it - just not immediately sure how to fix it and it hasn't bothered me enough to try and figure it out

Think it has something to do with "postures" and most of animation stuff is an arcane art from my point of view.
Test Subject
THANKS POST
#110 Old 9th May 2019 at 7:16 PM
did my last post sound a little sexual, sorry didnt mean for that to sound that way, but nice joke postures lol
Test Subject
THANKS POST
#111 Old 24th Oct 2019 at 4:56 PM
Hi, your mod doesnt work with the newest patch. I do not longer have the option, to buy medicine. Could you please fix it?
Lab Assistant
#112 Old 7th Dec 2019 at 7:43 AM
I can confirm that this mod works with only itself and MCCC installed. If you are not seeing the "Purchase Medicine" interaction, then you have another mod installed that conflicts with this one. The BEST way to find the conflicting mod or mods is to 50/50. Once you find the conflicting mod(s), then you need to decide which one you want to keep.

I run a Discord server dedicated to assisting Mac Simmers. Come join me here: https://discord.gg/6sjegZD

"It wasn't long ago that I was just like you." -- "Emenius Sleepus" by Michael Ryan Pritchard
Lab Assistant
#113 Old 8th Apr 2020 at 11:48 PM Last edited by Athena Apollos : 9th Apr 2020 at 4:24 AM.
I can confirm that the Non-Autonomous version of this mod works with Patch 1.62.67 (7 April 2020). I will update the Autonomous version and post the update to Scumbumbomods.com once I finish it.

I run a Discord server dedicated to assisting Mac Simmers. Come join me here: https://discord.gg/6sjegZD

"It wasn't long ago that I was just like you." -- "Emenius Sleepus" by Michael Ryan Pritchard
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