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Empty Props ‒ Oasis Springs

by plasticbox Posted 9th Dec 2015 at 10:23 PM - Updated 22nd Feb 2016 at 1:43 PM by plasticbox
 
19 Comments / Replies (Who?) - 4 Feedback Posts, 14 Thanks Posts
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Field Researcher
THANKS POST
#2 Old 9th Dec 2015 at 10:37 PM
Yes Yes Yes
Lab Assistant
THANKS POST
#3 Old 9th Dec 2015 at 11:06 PM
I was looking for this by a long time!
Scholar
THANKS POST
#4 Old 10th Dec 2015 at 2:37 AM
Thank you! I needed this so bad! <3
Test Subject
#5 Old 10th Dec 2015 at 7:14 AM
omg thank you! are you going to do this for the other worlds?
Test Subject
THANKS POST
#6 Old 11th Dec 2015 at 6:00 AM
Thank u so much!!!! Finally I can play without that ugly dino in the background. I love u LOL.
Field Researcher
THANKS POST
#7 Old 11th Dec 2015 at 6:55 PM
Oh my God. This is beautiful. This is what I wanted from the game. All the Garbage gone. Wonderful.
Test Subject
THANKS POST
#8 Old 12th Dec 2015 at 9:10 PM
Thank you soooooooo much!!! Just the thing I was looking for. I really hate the backgrounds and I was searching for that! Thank you for making ist possible!!!
Lab Assistant
THANKS POST
#9 Old 13th Dec 2015 at 2:35 PM Last edited by crackSIMcaine : 13th Dec 2015 at 4:34 PM.
"The way these work is that they override the model references in OBJD with empty pointers."

THANKS! That's an interesting clue for something I've been trying to do. Hahaha.
Test Subject
THANKS POST
#10 Old 19th Dec 2015 at 10:20 PM
Serioulsy? poor dino, he is not guilty EA made him ugly.
Test Subject
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#11 Old 31st Dec 2015 at 6:55 PM
this is awesome! will you be emptying the other neighborhoods?
Pettifogging Legalist!
retired moderator
Original Poster
#12 Old 1st Jan 2016 at 6:29 AM
If you want other objects to disappear, simply download the "Liberated" package that contains it, open it in s4pe and set the MODL pointer in OBJD to zero. Post in Create if you have questions. For stuff that is not available in "Liberated" form yet, you can use s4pe to search the game files.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Test Subject
THANKS POST
#13 Old 28th Jan 2017 at 8:57 AM
thank for that
Field Researcher
#14 Old 24th Feb 2017 at 5:29 AM
Hi can you do this for willow creek?
Test Subject
THANKS POST
#15 Old 2nd Jan 2019 at 7:30 AM
the props lowkey Infuriate Me because theres so much stuff that is tantalizingly close but not accessible! we couldve had a flashy diner and a dinosaur tourist spot! jk theyre just props city living is also So Painful since its 90% props
Test Subject
THANKS POST
#16 Old 11th Aug 2019 at 1:23 AM
How on Earth did you do this???
I've been wanting to make a propless game forever but I thought it was impossible...I would love to know the details of how the heck you pulled this off.
Maybe when the sims 4 is done you can empty all the worlds of their props? I'd appreciate it <3
Lab Assistant
#17 Old 22nd Jun 2020 at 11:42 PM Last edited by Luvs2Read : 4th Sep 2020 at 4:57 AM.
Thank you SO much for this! It's exactly what I've been looking for. Is this currently working with the Sept. 2020 update?
Lab Assistant
THANKS POST
#18 Old 17th Mar 2021 at 4:30 PM
Oh, thank you sooooooo much! I am currently rebuilding Oasis Springs to let it appear as an extension for StrangerVille, the world I like to play in the most. And although your mod provides a much better look now, I have one question. If you were able to erase all the deco objects from their places, would it also be possible to do the same with the four green "planters", that sit at the corners of the two lots in Aquisition Butte, where the mansion of the Landgraab is/was?
And if so, what would I have to do, to get rid of all the "rich people" street deco there? I would refer to build another desert farm scenario out there instead of havein masses of mansions, that nobody uses.
Thanks in advance, Carl
Lab Assistant
#19 Old 31st May 2021 at 4:54 PM
Does anyone happen to know if this is still working with patch 1.75? Thanks SO much!
Test Subject
THANKS POST
#20 Old 1st Jan 2024 at 3:41 AM
Still working as of dec 2023