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Midnight Hollow Toys and All Teddies on Surfaces

by MonoChaos Posted 13th Oct 2016 at 12:17 AM
14 Comments / replies (Who?) - 5 Feedback Posts, 9 Thanks Posts
Hello, long time no upload!

As promised here is a toy mod.

What it does:
  1. Move the toys, baby mat, kite, activity table and dollhouse that come with the toy machine from Midnight Hollow Gold out of buy debug and into Function > Kids > Toys and Room > Nursery > Toys. (They will no longer be in buy debug so don't look for them there anymore)
  2. Move the decorative balloons that come with the toy machine from Midnight Hollow Gold out of buy debug and into Function > Kids > Misc and Room > Nursery > Decor.
  3. Move the World Adventures Mummy Bear out of buy debug into Function > Kids > Toys and Room > Nursery > Toys. (It will no longer be in buy debug so don't look for it there)
  4. Makes all toys, baby mat and kite that come with the toy machine from Midnight Hollow Gold able to be placed on surfaces. (The balloons already could)
  5. Makes all teddybears (Basegame, World Adventures, Supernatural, Seasons, and Store) able to be placed on surfaces.


Purpose of mod:
To make building custom toy stores easier.

Store Content
This mod does not make the store content available you need to purchase it.



Expansion Packs & Install Instructions
I ticked off World Adventures, Supernatural, and Seasons as required, but if you don't have one or more of those you can use the mod by downloading the zip with the separated packages and only installing the ones which you own. The packages are named in a way that should be clear which EP they require. The package with BG at the end is the base mod that contains the toy machine toys and the base game teddy. If you own those three EPs and have downloaded the free store content you can use the all in one package which does not require any of the packages from the second zip.

Built with game version 1.69.43
I don't have a way to test if it works in earlier versions, but if people that can would like to test it in earlier versions and tell me if it works I'd be grateful.

Resources Overridden:




You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 World Adventures Supernatural Seasons
Built with Game Version: 1.69.43

This is a multi-part download:


If you own the three EPs ticked off and have downloaded the free store content use the first zip with the all in one package; otherwise use the second zip and install the package marked BG along with any others you own the required EP or store content. The txt in the zip explains which package requires which EP, but the file names should be clear.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
MonoChaos Toys on Surfaces Separated.zip

Size: 27.6 KB · Downloads: 495 · 13th Oct 2016
27.6 KB 495 13th Oct 2016
MonoChaos Toys on Surfaces One Package.zip

Size: 22.8 KB · Downloads: 1,209 · 13th Oct 2016
22.8 KB 1,209 13th Oct 2016
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
14 Comments / Replies (Who?) - 4 Feedback Posts, 9 Thanks Posts
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Inventor
THANKS POST
#2 Old 13th Oct 2016 at 6:02 PM
Ooh, this looks interesting, can't wait to try it, Thank you for making this
I've never attempted to use or make a toy store with Midnight Hollow Stuff, although I do have the whole world and set installed
Do I install this mod (I've downloaded the single package) into the normal mods folder or Overrides?
Field Researcher
Original Poster
#3 Old 13th Oct 2016 at 6:22 PM
Quote:
Originally Posted by desiree101
Ooh, this looks interesting, can't wait to try it, Thank you for making this
I've never attempted to use or make a toy store with Midnight Hollow Stuff, although I do have the whole world and set installed
Do I install this mod (I've downloaded the single package) into the normal mods folder or Overrides?


I have it installed normally (within a standard subfolder of mods/packages), but it might have to be put in an overrides folder if you installed the store content using packages. I install store content with launcher.

I have moved again this time to a private domain here are the links:
Sims 4: https://monochaos.blog/
Sims 2: https://sims2.monochaos.blog/
Test Subject
THANKS POST
#4 Old 13th Oct 2016 at 7:11 PM
the mod is amazing. I have a question: Midnight Hollow toys remain functional on surfaces?
Inventor
#5 Old 13th Oct 2016 at 8:20 PM
Quote:
Originally Posted by MonoChaos
I have it installed normally (within a standard subfolder of mods/packages), but it might have to be put in an overrides folder if you installed the store content using packages. I install store content with launcher.


Oh okay, Thanks! I installed the store content via launcher too.
Field Researcher
Original Poster
#6 Old 13th Oct 2016 at 9:28 PM
Quote:
Originally Posted by yanina22
the mod is amazing. I have a question: Midnight Hollow toys remain functional on surfaces?


Yes in a way. The sim will walk over to the toy and then the toy will teleport to a free space on the floor where they will play with it. The Kite will be put in the sim's inventory and then used outside. As for the baby mat the baby can be placed in it when it is on a surface the parent will float above ground when placing it in the mat but then just direct the sim away with a "go here" or tell it to do something else and it will go back down to the floor and the baby will stay in the mat.

I have moved again this time to a private domain here are the links:
Sims 4: https://monochaos.blog/
Sims 2: https://sims2.monochaos.blog/
Lab Assistant
THANKS POST
#7 Old 15th Oct 2016 at 3:19 AM
Thank you so much for this, it always irked me that the toys could not be put on the shelf and great to find them all placed where they should have been (with the rest of the children items) :D PS It works great in game (I forgot to thank you before (Blush)) ;)
Test Subject
THANKS POST
#8 Old 16th Oct 2016 at 2:53 AM
Thank you for this! Now I don't have to keep using buydebug to get the mummy bear.
Lab Assistant
THANKS POST
#9 Old 17th Oct 2016 at 11:28 PM
This is awesome! Thank you for sharing! Do you think that what you did could be applied to other items to like the milk from cow set so that it can be placed on a shelf to be sold? Because I've been trying to figure out how to do that for a while now and I'm thinking you may have cracked the code
Field Researcher
Original Poster
#10 Old 18th Oct 2016 at 3:12 AM
Quote:
Originally Posted by landerlady12
This is awesome! Thank you for sharing! Do you think that what you did could be applied to other items to like the milk from cow set so that it can be placed on a shelf to be sold? Because I've been trying to figure out how to do that for a while now and I'm thinking you may have cracked the code


Sure I can try to make that. Send me a PM with any other items you'd like added to it. Small objects work best (1/4 x 1/4 footprint). 1x1 tile objects will work too but they wont be able to be placed on all surfaces.

If anyone else would like to make a request of something to be added to this request send it in a PM.

I have moved again this time to a private domain here are the links:
Sims 4: https://monochaos.blog/
Sims 2: https://sims2.monochaos.blog/
Test Subject
THANKS POST
#11 Old 20th Oct 2016 at 1:29 PM
This is awesome, thanks!
Lab Assistant
THANKS POST
#12 Old 24th Oct 2016 at 2:59 PM
What a great mod! This should have come standard with the game. SHAME ON YOU, E.A.

I hated placing teddies on the floor. Now my childish adult sims can have a cute teddy on their nightstand. And everything looks so great on the shelves. THANK YOU!
Site Helper
THANKS POST
#13 Old 24th Oct 2016 at 11:09 PM
Would it still require Midnight Hollow if all you want to do with it would be to put all those teddy bears from the claw machine onto a shelf rather than cluttering up the floor space with them? 37 bears take up a lot of room.
Field Researcher
Original Poster
#14 Old 24th Oct 2016 at 11:43 PM
Quote:
Originally Posted by Ghost sdoj
Would it still require Midnight Hollow if all you want to do with it would be to put all those teddy bears from the claw machine onto a shelf rather than cluttering up the floor space with them? 37 bears take up a lot of room.


The way the packages are currently set up you could download the zip with them separated and then only install the ones that are marked as needing an expansion pack and skip the base mod (the one marked "BG") then all but the basegame teddybear would be able to be placed on shelves. I can make a package with just the basegame teddy if you need the basegame teddy to be placed on the shelves too.

I have moved again this time to a private domain here are the links:
Sims 4: https://monochaos.blog/
Sims 2: https://sims2.monochaos.blog/
Test Subject
THANKS POST
#15 Old 1st May 2017 at 12:37 AM
Thanks!