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The Pumpkin Project [Updated 21.09.2020]

by icemunmun Posted 29th Oct 2017 at 8:59 PM - Updated 20th Sep 2020 at 9:00 PM by icemunmun : Updated for Get Famous Patch
24 Comments / replies (Who?) - 10 Feedback Posts, 14 Thanks Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.


Update 21.09.2020
  • Dutch Translations - Yuna_Vs
  • German Translations - Lornaria1 and Helene912
  • French Translations - Candyman
  • Spanish Translations - Geosims
  • Made compatible with Eco Pack ( Support for Fizzy Juicing - Will require additional Custom Fizzy Juices Mod)


Update - 16.10.2019

- Updated for conservationist career and Spell casting
- German translations by Jevi

Update - 17th April 2019 Patch

--- Updated to Patch :UPDATE: 4/16/2019 — PC 1.51.75.1020 / Mac 1.51.75.1220

Update - 14, November 2018 : Get Famous Patch

--- Updated to Patch :11/13/2018 — PC 1.47.49.1020 / Mac 1.47.49.1220


Update - 24th June 2018

The pumpkin growing season is now summer and fall ( instead of winter)

Update - 2nd June 2018 : Season Patch

--- Updated to Seasons Patch ( PC 1.44.77.1020 / Mac 1.44.77.1220)



Update - 27th March 2018

- Updated so that harvesting the plant gives different quality veggies instead of only 'Normal' Quality.
(The veggie quality and the plant quality may not always match)


Update - 9, Nov, 2017 : Pets Patch

--- Updated to Pets Patch (PC - 1.36.99.1020 / Mac 1.36.99.1220)


Mod Description:

Adds custom Pumpkin to the game




Details:

------Pumpkin can be found under 'Misc Appliances' for 8 simoleons . [ Search for 'Pumpkin' in the search bar for easy access]
------ Can be planted and harvested
------ Has 4 stages with custom meshes -
1) Planted
2) Seedling
3) Mature
4) Blossoming (harvestable stages)

------ Has custom harvesting action
------ Harvesting the pumpkin gives a +1 Happy buff ('Pumpkin Harvest')
------ Harvested Pumpkin is tagged as Veggie (Func_Veggie) , so can be used in recipes which require vegetables as a cooking ingredient.
------ Pumpkin can be sold from inventory or using City Living Craft sales table
------ Toddler compatible (aka toddlers can eat the harvestable, play with the plant)

Pumpkin Interactions:

------ When the pumpkin is in the inventory 2 interactions are available



1. Cut Pumpkin Slice

--- Get 4-6 edible pumpkin slices in the inventory
--- Eating the pumpkin slice gives a +1 Energized Slice of Pumpkin buff ('Slice of Pumpkin')
---Slice of Pumpkin can be sold from inventory or using City Living Craft sales table

2. Craft Pumpkin Juice

--- Crafting Pumpkin Juice gives a +1 Inspired buff ('Mischief Managed')
--- Get 2-4 drinkable Pumpkin Juice in the inventory
--- drinking the Pumpkin Juice gives a +1 Energized buff ('SPice Pumpkin')
---Pumpkin Juice can be sold from inventory or using City Living Craft sales table




Troubleshooting

If the Plants do not become harvestable : -
1. Make sure , you are on the latest patch
2. Plant the fruit and not the plant/bush from debug
3. Re-plant if plant takes to long to go into harvestable mode
4. Use Debug Gardening Interaction made visible by me to check for harvestables
5. If the harvestable is small then, use the mod Debug Gardening Interaction made visible by me to 'Grow plant (+50)' a couple of times to take the plant to fully mature/blossoming stage (Harvestable is small if the plant is not fully mature)
OR
Use No Tiny Harvestables by LITTLEMSSAM if you want the harvestables to be the same size always



----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Optional Spooky Stuff Pack Pumpkin Carving Recipe override File

Adds Pumpkin as a requirement for making different varieties of Carved Pumpkin using the Pumpkin carving Station from Spooky Stuff Pack






Any mod that modifies the same resources listed above will likely conflict!


Requirement : Base game compatible (Optional override file will require Spooky Stuff Pack)


Made with Game Version PC Version 1.35.10.1010


Conflicts: 1) Harvestable Pumpkin should not conflict with any other mod
2) Override Pumpkin Carving Recipes - Will conflict with any mod that modifies the same resources listed above


Credits:

-EA maxis for parts of the pumpkin texture
-s4pe
-Sims 4 studio
-Blender
-Photoshop
-Hellfrozeover for the buff descriptions


Polygon Counts:

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
icemunmun_PumpkinProject.rar | Custom Harvestable pumpkin. BG Compatiple

Size: 501.0 KB · Downloads: 72,810 · 20th Sep 2020
501.0 KB 72,810 20th Sep 2020
icemunmun_Pumpkin Carving_Recipe_Overrides.rar | Pumpkin Carving Recipe Overrides. Requires Spooky Stuff Pack

Size: 80.8 KB · Downloads: 41,596 · 29th Oct 2017
80.8 KB 41,596 29th Oct 2017
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
 
24 Comments / Replies (Who?) - 9 Feedback Posts, 14 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Instructor
THANKS POST
#2 Old 29th Oct 2017 at 9:09 PM
Charlie Brown's "The Great Pumpkin" is pleased! Thanks for this!
Tartan McBadgerface
THANKS POST
#3 Old 29th Oct 2017 at 9:10 PM
Aw yissss! Thank you so much for this! I know how much hard work went into it and you've done an amazing job
Test Subject
THANKS POST
#4 Old 29th Oct 2017 at 10:29 PM
Your food mods are awesome.
Instructor
THANKS POST
#5 Old 29th Oct 2017 at 10:44 PM
That vine looks so appealing! A great addition to any farm or garden.
Lab Assistant
THANKS POST
#6 Old 30th Oct 2017 at 12:17 AM
Very Nice addition to custom plants and foods!
Test Subject
THANKS POST
#7 Old 30th Oct 2017 at 9:20 AM
I love thisss! Thank you so much <3
Top Secret Researcher
THANKS POST
#8 Old 30th Oct 2017 at 12:53 PM
Great as always! :)
Lab Assistant
THANKS POST
#9 Old 30th Oct 2017 at 2:28 PM
Gonna have me a pumpkin patch! Thank you!
Top Secret Researcher
THANKS POST
#10 Old 31st Oct 2017 at 11:55 PM
This is so neat, having all 3 choices on the pumpkin is <3! Thank you
Test Subject
THANKS POST
#11 Old 4th Nov 2017 at 1:31 AM
I adore you Ice. you make some of the best stuff I swear! =D keep being so freaking awesome! <3
Lab Assistant
#12 Old 22nd Nov 2017 at 6:57 PM Last edited by Jevi : 23rd Nov 2017 at 12:37 AM.
Pumpkins

Thank you very much, icemunmun.

Here's the German translation for it.
Download - please read all instructions before downloading any files!
File Type: zip PumpkinProject_GER.zip (1.0 KB, 24 downloads)
Description: German STBL
Lab Assistant
THANKS POST
#13 Old 21st Mar 2018 at 3:40 PM
Dear Icy, there are little issues with some fruits. I can develop the plants, but the fruits stay at the "normal" level. That's, as far as I can tell, with the pumpkins, corn and broccoli. I do not think that's intended, right?
Icy Spicy
Original Poster
#14 Old 21st Mar 2018 at 4:44 PM
Quote:
Originally Posted by cateyes2201
Dear Icy, there are little issues with some fruits. I can develop the plants, but the fruits stay at the "normal" level. That's, as far as I can tell, with the pumpkins, corn and broccoli. I do not think that's intended, right?


I have mentioned it a couple of times before that since these have new vegetation meshes and custom harvesting actions, those veggies don't match the plant state. I have found a method to circumvent this issue but need to test more.
Lab Assistant
#15 Old 21st Mar 2018 at 7:33 PM
Quote:
Originally Posted by icemunmun
I have mentioned it a couple of times before that since these have new vegetation meshes and custom harvesting actions, those veggies don't match the plant state. I have found a method to circumvent this issue but need to test more.


Oh, I probably did not notice. I'm so sorry. I do not know how to make the plants. I assumed that they are cloned from EA plants and thus automatically adopt their properties including evolve behavior. With the corn I could understand that, because the mod consists of two parts. I am pleased to read that you have already found a way to solve this problem and to understand that you need time for it. In the real world, you save lives and that is more important than perfect fruits. * Hehe * :D
Icy Spicy
Original Poster
#16 Old 21st Mar 2018 at 10:44 PM
Quote:
Originally Posted by cateyes2201
Oh, I probably did not notice. I'm so sorry. I do not know how to make the plants. I assumed that they are cloned from EA plants and thus automatically adopt their properties including evolve behavior. With the corn I could understand that, because the mod consists of two parts. I am pleased to read that you have already found a way to solve this problem and to understand that you need time for it. In the real world, you save lives and that is more important than perfect fruits. * Hehe * :D


All my answers are scattered all over the threads so its understandable that you have missed it For the above mentioned plants I mostly made them from scratch with custom slots, states etc so it does not always match! but i have devised a method by which when harvesting there is a chance of getting a normal or perfect harvestable based on a certain ration ( though even then the plant and the harvestable states may not match perfectly). Hope that explains it !
Field Researcher
#17 Old 30th Jun 2018 at 8:53 AM
Does "icemunmun_Pumpkin Carving_Recipe_Overrides.rar " still works with latest patch?
Cause it says it isn't updated.
Icy Spicy
Original Poster
#18 Old 1st Jul 2018 at 2:07 AM
Quote:
Originally Posted by csg5vbe3argf
Does "icemunmun_Pumpkin Carving_Recipe_Overrides.rar " still works with latest patch?
Cause it says it isn't updated.


Yep! It still works as it should
Test Subject
THANKS POST
#19 Old 3rd Jul 2018 at 12:43 AM
WooHoooooo! More harvestables! Ty
Test Subject
#20 Old 3rd Jul 2018 at 9:17 PM Last edited by julimarelli : 22nd Nov 2018 at 9:55 PM.
I'm in autumn but still says the pumpkin growing season is winter. I have the last update
Test Subject
#21 Old 14th Jul 2018 at 4:16 PM
Quote:
Originally Posted by julimarelli
I'm in summer but still says the pumpkin growing season is winter. I have the last update


Mine says that too. I downloaded the latest version, (I was so excited to get pumpkins out of the winter season because it made no sense there) but it still is only growing in winter.
Icy Spicy
Original Poster
#22 Old 14th Jul 2018 at 7:38 PM Last edited by icemunmun : 14th Jul 2018 at 10:17 PM.
I am aware of the pumpkin still showing winter. Will update with the correct package Sorry!

Edit: Updated
Field Researcher
THANKS POST
#23 Old 2nd Aug 2018 at 1:45 AM
Thank you
Lab Assistant
#24 Old 9th Sep 2020 at 9:12 PM
This is amazing! Thanks for this. Is it still working with the September 2020 update? Thanks again!
Test Subject
THANKS POST
#25 Old 16th Nov 2020 at 12:00 AM
YOU ARE AWESOME!!!! I <3 these food mods =] fantastic job