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Beg For Money - interaction

by maybesomethingdunno Posted 2nd Mar 2019 at 1:39 AM - Updated 22nd Mar 2020 at 7:53 PM by maybesomethingdunno
32 Comments / replies (Who?) - 6 Feedback Posts, 2 Thanks Posts
Fallen on hard times? Hey, it happens to the best of us.

You've bought one too many shrubberies, private island vacations, and real estate properties and now find yourself hurting for additional Simoleons.



What is a Sim to do? I mean, it's not like you can sell a window or the wallpaper, right?

Well, if your Sim isn't too proud, they can now beg for money.

This self-interaction is cloned from the Freestyle interaction, so I'm marking it as needing Uni.

It features a modified animation and interaction icon.


As with the Freestyle interaction and panhandling in general, your Sim is at the mercy of others' generosity. Good luck!


It comes in three four five 6 flavors, but only choose one at a time. They share a GUID.

Begging_FortuneSimsOnly - This version is for all teens and above who have the Fortune/Wealth aspiration.

Begging_MoneyLevel - This version is for all teens and above, but only when the household funds dip below a defined level. By default, this is $200 but you can edit the BCON to be whatever you wish.

BeggingAlwaysEnabled - This version is for all teens and above, regardless of financial status or aspiration.

BeggingMoochTrait_RequiresNLOrHigher - This version is for all teens and above, requires the Mooch trait in the Sim's inventory and Nightlife or higher (due to BHAV format).

Begging_MoochTraitAndMoneyLevel - This version is like the Money Level version above but also requires the Mooch trait in the Sim's inventory and Nightlife or higher (due to BHAV format). Sims must have both the trait and have household funds be under the money limit.

Begging_MoochTraitOrMoneyLevel - This version is like the Money Level version above but also checks if the Mooch trait in the Sim's inventory and requires Nightlife or higher (due to BHAV format). Sims must have either the trait or have household funds be under the money limit.

I made sure to zero-out the fallback GUIDs so you should be able to uninstall this without it causing the "Super Duper Hug" bug. As always, let me know of any issues or suggestions.
Tags: #begging, #mod, #self, #interaction, #money

Type: Social Mods

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

University
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
BeggingAlwaysEnabled.7z | Begging mod - Always enabled

Size: 15.0 KB · Downloads: 1,681 · 2nd Mar 2019
15.0 KB 1,681 2nd Mar 2019
Begging_FortuneSimsOnly.7z | Begging mod - Fortune Sims Only

Size: 15.0 KB · Downloads: 249 · 2nd Mar 2019
15.0 KB 249 2nd Mar 2019
Begging_MoneyLevel.7z | Begging mod - money level

Size: 15.0 KB · Downloads: 633 · 2nd Mar 2019
15.0 KB 633 2nd Mar 2019
Begging_MoochTrait_RequiresNLOrHigher.7z | Begging mod - Requires Mooch Trait and Nightlife or higher

Size: 15.1 KB · Downloads: 478 · 4th Mar 2019
15.1 KB 478 4th Mar 2019
Begging_MoochTraitAndMoneyLevel.7z | Begging mod - Trait And Money Level - Requires Mooch Trait and Nightlife or higher

Size: 15.1 KB · Downloads: 279 · 26th Mar 2019
15.1 KB 279 26th Mar 2019
Begging_MoochTraitOrMoneyLevel.7z | Begging mod - Trait Or Money Level - Requires Mooch Trait and Nightlife or higher

Size: 15.1 KB · Downloads: 574 · 26th Mar 2019
15.1 KB 574 26th Mar 2019
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
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32 Comments / Replies (Who?) - 15 Feedback Posts, 16 Thanks Posts
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*shrugs*
staff: moderator
Original Poster
#26 Old 25th Apr 2019 at 12:08 AM
@moonlight_frog Thanks. I cloned this from the Freestyle/Rap interaction that comes with Uni. It might work without Uni installed since the tip jar is included in later EPs, but I didn't test it. The trait version requires NL and above because of some code for the use of the inventory.

I don't mind if you call me "MSD" or something for short.
Tumblr
Perhaps someday I'll have leisure time back...
Site Helper
#27 Old 27th Aug 2019 at 12:26 AM
Hello, msd! Over in this thread, I mentioned a discussion with another modder who's been working with traits in which they said that any of their mods which included only custom (private?) functions would never have conflicts reported by HCDU, because HCDU only can assess conflicts with functions original to the game.

So, following up on that idea, I thought I'd come and ask you whether this can be said about your traits-related versions of this mod, in which case I can indicate that next to all of their listings with a note.
*shrugs*
staff: moderator
Original Poster
#28 Old 28th Aug 2019 at 1:10 AM
@natboopsie My mod is entirely self-contained. All of the BHAVs are private to its package and do not override/overwrite original game functions. The mod simply looks to see if the trait is in the Sim's inventory. It should not conflict with anything.

I don't mind if you call me "MSD" or something for short.
Tumblr
Perhaps someday I'll have leisure time back...
Site Helper
THANKS POST
#29 Old 2nd Sep 2019 at 11:44 PM
Thank you so much! I'll move all versions of this mod to the no--HCDU conflicts section of the mentioned thread as soon as I get a chance.

ETA: By the way, I have enjoyed this mod quite a lot personally; nice choice of animations and a pretty smooth loop. I assume they stop begging if they get to motive failure, but I really like that they don't stop because their motives happen to be full, and I love that it's not interruptable by AI-controlled sims wanting to talk to the begging sim.
Theorist
#30 Old 19th Mar 2020 at 11:15 PM
@maybesomethingdunno
Query - you say:
"Begging_MoochTraitOrMoneyLevel - This version is like the Money Level version above but also requires the Mooch trait in the Sim's inventory and Nightlife or higher (due to BHAV format). Sims must have either the trait or have household funds be under the money limit."
I understand that the sim can beg if they have either the trait or the finance level, but I am wondering whether you really mean the Mooch trait has to be in the sim's inventory (which would seem to negate the previous statement).
It could be a copy-paste error from the version above. Does the trait just have to be installed in your game, or will this version work both with and without the trait?
*shrugs*
staff: moderator
Original Poster
#31 Old 22nd Mar 2020 at 7:52 PM
@aelflaed I think it was a copy/pasted issue. The version checks for the trait and, if it doesn't find it, then checks the household funds. It might work without the trait installed (untested), and it would simply not find the trait in the Sim's inventory. I hope that answers your question? Thanks

I don't mind if you call me "MSD" or something for short.
Tumblr
Perhaps someday I'll have leisure time back...
Theorist
#32 Old 22nd Mar 2020 at 7:57 PM
Quote:
Originally Posted by maybesomethingdunno
@aelflaed I think it was a copy/pasted issue. The version checks for the trait and, if it doesn't find it, then checks the household funds. It might work without the trait installed (untested), and it would simply not find the trait in the Sim's inventory. I hope that answers your question? Thanks


Thanks, that sounds sensible. I'll give it a try - not ready to install traits just yet, but I expect to sometime!
Scholar
THANKS POST
#33 Old 7th Sep 2020 at 7:13 PM
Wow, if it happened to Malcolm, then it can really happen to any sim.

Your presentation is awesome, thanks for the mod(s) and for illustrating it so hilariously !
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