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Better Seasonal Changes

by no12 Posted 7th Apr 2019 at 12:29 PM - Updated 23rd Jul 2021 at 2:03 AM by no12 : Formatting
17 Comments / replies (Who?) - 11 Feedback Posts, 6 Thanks Posts
The mod is now compatible with the newest patch as well as WRO 2.0. The new world remains unchanged, but is compatible.
The mod should now also be compatible with Zerbu's Venue Changes!


While it's in no way necessary, I strongly recommend my other mod Weather Realism Overhaul, as they complement each other; the snow dynamics in WRO is crucial for the 'snow in any season' feature to work here.

This mod changes seasonal parameters such as flower growth, color shift, and leaf accumulation to better match the temperature and seasonal changes in that world. Generally, these changes are:

- Spring bloom is delayed in most worlds.

- Color shift is more closely tied to world temperature.

- Flowers usually appear later than tree leaves.

- Leaf accumulation also happens later into fall.

- All worlds now support snow in all seasons (doesn't mean there will be snow, none of the weather changed, just means that if it does snow in spring and fall it will still accumulate if the temperatures are low enough.

o Known issue: Leaf piles still appear early in fall.

- Some worlds remain unchanged.

The first 3 photos show a comparison of San Myshuno, Windenburg, and Willow Creek in mid-spring and the second 3 show the comparison in mid-fall.

Conflicts / Overridden Resources:
51E7A18D!00000000!000000000001967F.region_Hidden_SlyvanGlade.RegionTuning.xml
51E7A18D!00000000!0000000000019680.region_Residential_WillowCreek.RegionTuning.xml
51E7A18D!00000000!0000000000019681.region_Residential_OasisSprings.RegionTuning.xml
51E7A18D!00000000!000000000001D46D.region_Residential_Newcrest.RegionTuning.xml
51E7A18D!00000002!00000000000196A0.region_Destination_CampingForest.RegionTuning.xml
51E7A18D!00000003!000000000001A8A0.region_Career_Retail.RegionTuning.xml
51E7A18D!00000003!000000000001A8A2.region_Career_PoliceStation.RegionTuning.xml
51E7A18D!00000003!000000000001A8A3.region_Career_ScienceLab.RegionTuning.xml
51E7A18D!00000003!000000000001AAFA.career_Career_DoctorClinic.RegionTuning.xml
51E7A18D!00000009!000000000001E0F9.region_Residential_NorthEurope.RegionTuning.xml
51E7A18D!00000018!0000000000020C6C.region_Residential_CityLife.RegionTuning.xml
51E7A18D!00000019!0000000000028A93.region_Residential_PetWorld.RegionTuning.xml
545AC67A!00E7A1DC!000000000001967F.region_Hidden_SlyvanGlade.SimData.xml
545AC67A!00E7A1DC!0000000000019680.region_Residential_WillowCreek.SimData.xml
545AC67A!00E7A1DC!0000000000019681.region_Residential_OasisSprings.SimData.xml
545AC67A!00E7A1DC!00000000000196A0.region_Destination_CampingForest.SimData.xml
545AC67A!00E7A1DC!000000000001A8A0.region_Career_Retail.SimData.xml
545AC67A!00E7A1DC!000000000001A8A2.region_Career_PoliceStation.SimData.xml
545AC67A!00E7A1DC!000000000001A8A3.region_Career_ScienceLab.SimData.xml
545AC67A!00E7A1DC!000000000001AAFA.career_Career_DoctorClinic.SimData.xml
545AC67A!00E7A1DC!000000000001D46D.region_Residential_Newcrest.SimData.xml
545AC67A!00E7A1DC!000000000001E0F9.region_Residential_NorthEurope.SimData.xml
545AC67A!00E7A1DC!0000000000020C6C.region_Residential_CityLife.SimData.xml
545AC67A!00E7A1DC!0000000000028A93.region_Residential_PetWorld.SimData.xml

If a mod modifies any of these files, it will not be compatible with this one. Mods that change data about a world’s properties (compatible venues, name, sunrise or sunset time) are probable conflicts.

Type: Other

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4 Seasons
Built with Game Version: 1.52.100.1
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Seasonal Overhaul.zip

Size: 20.0 KB · Downloads: 13,348 · 22nd Jul 2021
20.0 KB 13,348 22nd Jul 2021
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
17 Comments / Replies (Who?) - 10 Feedback Posts, 6 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Field Researcher
THANKS POST
#2 Old 7th Apr 2019 at 3:53 PM
thank u. im using ur weather mod currently. this is perfect for combined using.
Test Subject
THANKS POST
#3 Old 7th Apr 2019 at 7:46 PM
You are amazing! The seasons just look so good with your mods combined!
Lab Assistant
THANKS POST
#4 Old 8th Apr 2019 at 1:25 AM
Nice! Will try it out!
Field Researcher
THANKS POST
#5 Old 9th Sep 2019 at 8:30 PM
I love it! It makes the world so much more realistic.
Test Subject
#6 Old 11th Dec 2019 at 3:59 AM
Love this mod! But I'll have to report that this seems to clash with custom venues like LittleMsSam's Buyable Venues mod, as the Ownable lots don't show up in build/buy mod (which should have shown up). I checked a few times, and indeed this mod seems to clash with it. This applies to other venue mods as well. Perhaps since it has not been updated in a while so it's not compatible? Either way this and your weather mod is amazing.
Lab Assistant
Original Poster
#7 Old 15th Dec 2019 at 12:45 PM
Quote:
Originally Posted by miershyk
Love this mod! But I'll have to report that this seems to clash with custom venues like LittleMsSam's Buyable Venues mod, as the Ownable lots don't show up in build/buy mod (which should have shown up). I checked a few times, and indeed this mod seems to clash with it. This applies to other venue mods as well. Perhaps since it has not been updated in a while so it's not compatible? Either way this and your weather mod is amazing.

I'll look into this, but it's likely that it's not something I can fix, as it's almost definitely about the world files both mods change.
Test Subject
#8 Old 24th Dec 2019 at 8:53 AM
Would you mind updating the mod to assess if spring bloom and leaf decay times need to be altered in Britechester? Thanks in advance.
Criminal Mastermind
retired moderator
#9 Old 5th Sep 2020 at 7:17 PM
Will this mod be updated to include the new worlds that were added by Discover University and Eco Living? (Brichester and Ever-something Harbor)
Lab Assistant
Original Poster
#10 Old 12th Sep 2020 at 10:39 PM
Quote:
Originally Posted by Chaavik
Will this mod be updated to include the new worlds that were added by Discover University and Eco Living? (Brichester and Ever-something Harbor)

I've been undecided on this for a while (since now worlds are much harder to edit correctly), but I think I will update this next week.
Lab Assistant
THANKS POST
#11 Old 28th Nov 2020 at 9:48 PM
hi, so I'm guessing this won't work with Zerbu's Venue Changes mod?
Lab Assistant
Original Poster
#12 Old 29th Nov 2020 at 12:54 PM Last edited by no12 : 30th Nov 2020 at 12:22 PM.
Quote:
Originally Posted by IveGotACat
hi, so I'm guessing this won't work with Zerbu's Venue Changes mod?

I'm pretty sure Venue Changes works with the same world files, so no, unfortunately.
Field Researcher
#13 Old 7th Jun 2021 at 4:05 PM
Hey, someone brought up this mod conflicting with my Venue Changes mod (and presumably, other mods that change available venues as well), so I just want to let you know there's a way you could make it so they don't conflict. Since this mod only makes changes to the XML files, and my mod only includes the SimData files, both mods would be able to work if you deleted the SimData files from the package file.
Lab Assistant
Original Poster
#14 Old 12th Jun 2021 at 2:58 PM
Quote:
Originally Posted by Zerbu
Hey, someone brought up this mod conflicting with my Venue Changes mod (and presumably, other mods that change available venues as well), so I just want to let you know there's a way you could make it so they don't conflict. Since this mod only makes changes to the XML files, and my mod only includes the SimData files, both mods would be able to work if you deleted the SimData files from the package file.

I'm very busy with Weather Realism Overhaul 2.0 (and other stuff), so I'll likely do that later, but thanks for informing me!
Lab Assistant
THANKS POST
#15 Old 22nd Jul 2021 at 8:18 PM
Necessary mod! Thanks
Field Researcher
#16 Old 29th Aug 2021 at 12:40 PM
I love this mod but it seems to conflict with mods that overhaul sim spawning in worlds. Is there any way to get around this problem?
Test Subject
#17 Old 15th Sep 2021 at 4:25 AM
Quote:
Originally Posted by no12
I'm very busy with Weather Realism Overhaul 2.0 (and other stuff), so I'll likely do that later, but thanks for informing me!


Hi! I'm very interested in using this mod along with WRO, however as I use a whole lot of other mods that change and add Venue Types and I get you're very busy, I'd like to try to edit it for personal use. I'm relatively new to modding but if you could just point me to where said SimData files are and how to remove them or a resource that explains so (As I've already looked around for tutorials with little to no success), I'd gladly edit it for my personal use only (or share it with you for distirbution if you want) ; I hope it's possible for you as I've already tried your mod and really appreciate your work but I understand how real life works.

Best :D
Test Subject
#18 Old 24th Sep 2021 at 3:56 PM
After newest update 1.80, mod Better Exception showed: Better Seasonal Changes Mod\Seasonal Overhaul.package
Invalid Tuning
region_Career_ScienceLab