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Servo Voice Changing Option

by SweeneyTodd Posted 14th Apr 2020 at 3:46 PM - Updated 16th Apr 2020 at 12:18 PM by SweeneyTodd : Instructions needed to be more clear.
5 Comments / replies (Who?) - 5 Feedback Posts
Description:
I originally made this as a component of a different mod but decided that it was useful enough to be a standalone thing.

In essence, this mod adds a Pie Menu option under 'Modify' in the 'Servo' menu that allows your Servo to change its voice modulation setting.

In the main version of the mod, your Servo can choose between the Default, Grim Reaper, Alien, and Ghost setting.

There is also an alternative version that includes the above as well as additional Human setting (I made this an optional version as I personally don't think it suits the Servos).

Do not use both of these packages.

'Compatibility Version' Packages:

You do not need to use this version unless another mod tells you to, they will give you instructions on which parts to remove. If you are not told to use this by another mod, use the non-'Compatibility Version's

These are versions of the above packages with the overridden resources separated into their own packages, this allows them to be used with other mods provided said mods have been made compatible.

Instructions on how to make a mod compatible can be found by clicking the 'spoiler' button below and are also enclosed within the zip files, please do not include my mod within your package.



Overridden Resources:
0C772E27!0000001D!00000000000354E3.loot_Humanoid_Robots_CreationData.ActionTuning (ID: 218339)
CB5FDDC7!0000001D!000000000003554C.trait_Humanoid_Robots_MainTrait.TraitTuning (ID: 218444)

Additional Credits:
EA, Maxis, Sims 4 Studio, S4PE, Mod Constructor

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Discover University

This is a multi-part download:


Below are 4 versions of this mod, only use one.

The 'Compatibility Versions' have the relevant overridden resources in separate package files to allow other mods to be made compatible with this one, otherwise, they are no different from their corresponding versions. Enclosed are instructions on tuning changes that need to be made in order to make a mod compatible.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
SweeneyTodd - Servo Voice Changing Option.zip | Main version of mod that allows a Servo's voice to be switched between, Default, Alien, Grim Reaper or Ghost settings.

Size: 11.1 KB · Downloads: 483 · 14th Apr 2020
11.1 KB 483 14th Apr 2020
SweeneyTodd - Servo Voice Changing Option (Including Human Setting).zip | Same as main version but with the added option of the Human voice setting.

Size: 13.4 KB · Downloads: 711 · 14th Apr 2020
13.4 KB 711 14th Apr 2020
SweeneyTodd - Servo Voice Changing Option (Including Human Setting)(Compatibility Version).zip | A version of the alternative version (that includes Human Setting) with the overwritten elements separated into their own packages.

Size: 14.8 KB · Downloads: 889 · 14th Apr 2020
14.8 KB 889 14th Apr 2020
SweeneyTodd - Servo Voice Changing Option (Compatibility Version).zip | A version of the main mod with the overwritten elements separated into their own packages.

Size: 12.5 KB · Downloads: 355 · 14th Apr 2020
12.5 KB 355 14th Apr 2020
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
5 Comments / Replies (Who?) - 4 Feedback Posts
Test Subject
#2 Old 16th Apr 2020 at 11:05 AM
I don't see why we have to do the coding manually. Isn't the whole point of this thing being here so we don't need to code it all in ourselves?
Test Subject
#3 Old 16th Apr 2020 at 11:10 AM
Yeah, you weren't specific on which files in the human voice thing compatibility thing version to add into my mods folder. I'm assuming that i just need to add the servo voice changing option (stuff in brackets go here)
But should i also put the main trait or creation thing with it too? I am also going to use the other thing with it (the reason why you made the compatible version)
Lab Assistant
Original Poster
#4 Old 16th Apr 2020 at 12:09 PM
Quote:
Originally Posted by qwertypdeb
I don't see why we have to do the coding manually. Isn't the whole point of this thing being here so we don't need to code it all in ourselves?


You don't, the compatibility packages are for when you are using a mod that overwrites the same resources, you only need to code to if you are making another mod compatible with this one. If you are not using a mod that conflicts with this one, the non-compatibility packages are all you need.

If a creator mod has been made compatible, instructions on how to use this and that other mod will be given to you by that creator, for example, my Servo Cheats mod has an optional package that overwrites the 'Main Trait' for Servos, it tells you that if you want to use this with my Voice Changer mod, you need to use one of the 'Compatibility Versions', deleting the 'Main Trait' file enclosed. You only need to code if you are a modder.

Click here to visit my Patreon for free first access to all my mods (pledging is optional).
Lab Assistant
Original Poster
#5 Old 16th Apr 2020 at 12:15 PM
Quote:
Originally Posted by qwertypdeb
Yeah, you weren't specific on which files in the human voice thing compatibility thing version to add into my mods folder. I'm assuming that i just need to add the servo voice changing option (stuff in brackets go here)
But should i also put the main trait or creation thing with it too? I am also going to use the other thing with it (the reason why you made the compatible version)


The 'Compatibility Version' packages are almost exactly the same as the normal versions but have been split into multiple packages to allow another modder to make their own mods compatible and tell you which to delete. I will try to make the description more clear.

Click here to visit my Patreon for free first access to all my mods (pledging is optional).
Test Subject
#6 Old 24th May 2020 at 12:59 AM
The human voice does not work for me (the voice is reset to normal). No other mods are installed. Could this be due to the fact that my game has Russian?