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Mermaid Hybrid Stabilizer

by Iced Cream Posted 10th Apr 2020 at 7:07 PM - Updated 7th Aug 2020 at 9:43 PM by Iced Cream
19 Comments / replies (Who?) - 7 Feedback Posts, 11 Thanks Posts
This is a script mod. The contained .ts4script file must be placed directly in your mods folder or at most 1 folder deep or the game will not load it.

Update: 2020-8-7: Small fix for V2: Child mermaids who are swimming when the lot loads will no longer try to switch to a mermaid form that doesn't exist.
Update: 2020-8-6: V2 is now out and boasts many more bugfixes for default EA behavior (Cannot fix CAS behavior). Still in testing. Please report any issues.


Hybrids aren't "officially" supported by EA, so there will still be some remaining issues while playing them that this mod cannot fix.
Please read the known issues list before downloading so you know what to expect.
Please report any issues the mod may cause which are not listed under Known Issues.
You will need to use debug cheats or a mod to make your sim into a hybrid.
(Seasons only) Vampire-Mermaids without sun immunity STILL cannot swim in the ocean while holding an umbrella during the day (Not really a high priority bug to fix...). Use the umbrella rack to put your vampire-mermaid's umbrella away before trying to kill them in the sea.

A mod born from the frustration of an angry simmer who was enraged at the unplayable state of hybrid mermaids. The fury of watching mermaids swimming in the ground and walking on fins was enough to drive the disgruntled simmer to madness, forcing him to learn how to mod the game so he could remove the grotesque sight from the game.

This mod aims to fix some of the main problems with hybrid mermaids to make them actually playable and non-immersion breaking.

Main Mermaid Fixes
  • Hybrids should now correctly switch to mermaid form when swimming or taking a bath.
  • Hybrids entering the water while in other non-human forms (Alien, Dark Form) should correctly switch to mermaid form by first reverting to human form for a split-second.
  • Hybrids exiting the water should correctly revert to human form instead of keeping their tails.
  • Hybrids exiting the water should correctly return to their walking animations instead of swimming in the land. (Note: Doesn't work if you use a "Teleport" cheat to move your sim out of the water. Reset your sim if you do decide to teleport).
  • Fixed the issue with certain CAS part overlays from buffs and traits, such as the spots from diseases, making hybrid mermaids swim or bathe with bendy legs.

Editing A Hybrid's Mermaid Form
Hybrids cannot edit their mermaid forms in CAS. To edit your mermaid form, you must revert your hybrid to a pure mermaid. Make any needed changes to your mermaid's form BEFORE you make them a hybrid. Alien hybrids have a very high chance of damaging the mermaid form.
V2 Only(?) The spellcaster life state seems to "protect" the mermaid form in CAS if editing a vampire hybrid. CAS seems to prefer damaging the alien or dark forms of spellcaster hybrids.

If you ever want to recustomize your mermaid's tail, you must remove their other occult types.

Editing A Hybrid's Other Forms
It is possible to edit the other (non-mermaid) forms as long your hybrid is NOT also a spellcaster. The spellcaster type locks out all other occult forms from editing in CAS. If your hybrid is also a spellcaster, you will need to remove the 2 spellcaster traits before entering CAS. Don't worry, your perk progress and spells will not be erased, so you can add them back when you're done. Note that alien sims have a chance of loading in their alien form in cas. Exit cas without saving if your alien form loaded incorrectly or if you're trying to edit your human form. Be sure the correct form loaded in CAS before trying to make any edits. If the form in CAS doesn't look like any other form your sim has, exit CAS without saving.

Using MC Command Center, switch your sim to the desired form, then open the MC Command Center menu and select the edit in cas option under sim commands to bring your sim into cas by themselves.

Recommended Occult Add Order Feel free to skip the occult types you do not want. Use Gauntlet101010's Hybrid Stablizer mod to lock out the desired forms: https://www.deviantart.com/gauntlet...lizer-742150773
Order 1: Mermaid (Set your tail in CAS) -> Alien(Customize human and alien forms) -> Vampire(Use a mod to lock out the dark form) -> Spellcaster:
Order 2: Mermaid (Set your tail in CAS)-> Vampire(Customize human and dark form. You will be able to select pointed ears and undead skintones.) -> Alien(Lock out form with a mod) ->Spellcaster
Order 3: Spellcaster(Customize your human form. You will be able to select pointed ears and fantasy skintones.) -> Mermaid(randomly generated tail.) -> Alien/Vampire (use a mod to lock out the forms)


Be sure to take a bath or go swimming to check your mermaid form after you're done in CAS to make sure the tail hasn't been erased or changed.

Known Issues


Compatibility
Because this is a pure scripting mod, it should be compatible with nearly any other mod in existence. Only mods which try to modify the mermaid form or script mods which override (not just inject to) the following script functions would cause issues - (I'm not aware of any such script mods which even exist, and they would have no reason to override these functions anyway):
Original Version

V2[/B}


[b]Additional Credits:

Credit to simcrazy5 for their Ursula sim in the in-game gallery.

Type: Other

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Island Living

This is a multi-part download:


Only choose 1.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Iced Cream_Mermaid Hybrid Stabilizer.zip

Size: 1.7 KB · Downloads: 5,716 · 5th Jun 2020
1.7 KB 5,716 5th Jun 2020
Iced Cream_Mermaid Hybrid Stabilizer V2.zip

Size: 2.5 KB · Downloads: 177 · 7th Aug 2020
2.5 KB 177 7th Aug 2020
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
19 Comments / Replies (Who?) - 6 Feedback Posts, 11 Thanks Posts
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Test Subject
THANKS POST
#2 Old 10th Apr 2020 at 8:42 PM
Whoa, you're lifesaver! I looked for a fix for this ever since IL came out!
Test Subject
THANKS POST
#3 Old 10th Apr 2020 at 10:07 PM
Nice! I'm glad you were able to solve this issue.
Test Subject
#4 Old 10th Apr 2020 at 11:58 PM
Is this mode compatible with the Expanded Mermaids by Spinning Plumbobs?
Test Subject
Original Poster
#5 Old 11th Apr 2020 at 12:33 AM
Quote:
Originally Posted by sycamore17
Is this mode compatible with the Expanded Mermaids by Spinning Plumbobs?


I'm not familiar with that mod, but this mod should, in theory, be compatible since it's a pure scripting mod that doesn't touch any of the game's tuning files.
Feel free to try it out and report any compatibility issues.
Test Subject
THANKS POST
#6 Old 11th Apr 2020 at 1:02 AM
Yeeees, it's like this was made for me and my spellcaster mermaid! Thank you so much!
Lab Assistant
THANKS POST
#7 Old 11th Apr 2020 at 8:57 AM
U are something I logged on to research hybrids bc I trying to make gods and monster for my game bc I don't really play occults but the world I building atm is for gods and monster first imma add humans after play some stories out for the gods anyways, I wanted all my hybrids to actually to have both powers for sea-witch same for my vampire/ mermaid I wanted them to become bloodthirsty sirens then alien/ mermaid+ fame sea-god Poseidon, vampire/alien/fame= death god Hades, Alien/spellcaster/fame/+serial romantic trait =light/sky-god Zeus anyways, all those occults when mixing they could have just asked what form u want to take vampire, mermaid, or aliens if that was all the problems. Anyways thank you for taking care of a problem before I had them.
Test Subject
THANKS POST
#8 Old 11th Apr 2020 at 7:23 PM
Hmm..., there is also a hybrid stabilizer in Deviant Art by Gauntlet101010, he even can lock your alien and vampire form, so it didn't contradict with the mermaid form (It took awhile for him to fix that). He even created a mod that you can become Grim Reaper by taking his job, so there will be no spawn of another Grim Reaper to reap a person's soul. But your mod is a nice job done. https://www.deviantart.com/gauntlet...lizer-742150773
Test Subject
#9 Old 11th Apr 2020 at 7:50 PM
Quote:
Originally Posted by kenwongv12
Hmm..., there is also a hybrid stabilizer in Deviant Art by Gauntlet101010, he even can lock your alien and vampire form, so it didn't contradict with the mermaid form (It took awhile for him to fix that). He even created a mod that you can become Grim Reaper by taking his job, so there will be no spawn of another Grim Reaper to reap a person's soul. But your mod is a nice job done. https://www.deviantart.com/gauntlet...lizer-742150773

Yeah, but I wasn't able to make the Mermaid form actually usable. I only have the power to lock things away. Which is useful to stop Alien / Vampire Sims from destroying themselves by switching forms, but not useful to preserve Mermaid form. It also lets you be a Vampire or Robot Plantsim.

Now that this is out I'm going to remove the fake traits included in my mod that was an attempt at preserving alternate forms. TBH, something changed in-game and that method stopped working very well anyway.
Field Researcher
#10 Old 13th Apr 2020 at 12:58 AM
Can you please create one for vampire + witch?
Test Subject
THANKS POST
#11 Old 13th Apr 2020 at 2:39 AM
PLEASE help the vampire/witch hybrids!! <33
Test Subject
Original Poster
#12 Old 13th Apr 2020 at 7:28 AM Last edited by Iced Cream : 16th Apr 2020 at 11:05 PM.
Quote:
Originally Posted by Lannister Moon
Can you please create one for vampire + witch?


Edit: Mods have been released Here(spend vampire points) and Here(show spellcaster charge)
Test Subject
THANKS POST
#13 Old 15th Apr 2020 at 3:40 AM
This is amazing! Do you know if it's compatible with zero vampire witches?
Field Researcher
#14 Old 15th Apr 2020 at 6:14 AM
Quote:
Originally Posted by Iced Cream
I haven't figured out a way to open up the vampire perk menu while a witch, and looking at the functions makes me think it's impossible, so I made this:

It lets vampire-witches spend their vampire perk and weakness points.
I'm testing it in my game right now for bugs, and will probably upload it soon if I don't see too many issues.


It's attached to this post as a download for people who can't wait.


Thank you!

I love big families
Lab Assistant
THANKS POST
#15 Old 16th Apr 2020 at 11:28 PM
I didn't edit my mer folf fist, I was just thinking this had to be the problem. I just going to unbind them as a witch and then work * cheat* my way back up. I'm only at the second level. I just did this yesterday ???
Test Subject
DELETED POST
17th Apr 2020 at 10:24 AM Last edited by kuncen : 17th Apr 2020 at 12:03 PM.
This message has been deleted by kuncen.
Forum Resident
THANKS POST
#16 Old 26th Apr 2020 at 2:57 PM
Thanks!
Test Subject
THANKS POST
#17 Old 13th Jun 2020 at 12:56 PM
Hahaha. Thank you so much!
Test Subject
THANKS POST
#18 Old 19th Jul 2020 at 5:09 PM
Thank you! By random CAS shenanigans my alien sim and mermaid sim son was an Alien-Mermaid hybrid, thought it looked cool, but the moment he went in to the pool the mermaid form was nothing but the human disguise even thought during the creation he had a proper mermaid form.
Test Subject
Original Poster
#19 Old 6th Aug 2020 at 7:09 AM Last edited by Iced Cream : 7th Aug 2020 at 1:31 AM.
Warning: There is currently a bug with vampire-mermaids if you have seasons installed. This bug happens even without mods.

Vampire-mermaids without the sun immunity perk cannot swim in the ocean during the day because vampires automatically pull out an umbrella when walking outside, and the mermaid transform animation is incompatible with putting away the umbrella.

Will try to fix eventually, but it's not really a high priority since nobody ever sends their vampires without sun immunity to swim in the ocean during the day anyway. You can get around it by using the umbrella rack to get rid of your umbrella (if you really want to kill your vampire in the ocean).