MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Balanced And Fair Reward Store Traits! (Update 2!) (Compatible with 1.75!)

by Radiophobe Posted 30th Oct 2020 at 10:14 PM - Updated 27th May 2021 at 7:06 PM by Radiophobe : Compatibility info
10 Comments / replies (Who?) - 3 Feedback Posts, 7 Thanks Posts
I am back yet again with another mod!

This mod is a tiny mod that changes the rewards prices in the satisfaction store to make it feel less cheaty.

Now you may be wondering, Why did I do such mod?

I always felt that the Sims 3 is much more superior to the sims 4, One reason why was because of the amount of traits and rewards, I used to like when you used to have one aspiration per person that will give you a sum of Satisfaction points once completed, and then you can spend that on stuff in the store, I loved this store, There were always extremely useful stuff in this store that will never make you turn a blind eye on them, Whilst in the Sims 4, the Rewards are awfully cheap, because you have an unlimited amount of aspiration changes you can make at any time, AND have a ton of points leftover, It isn't balanced with the cheapness of the rewards store, it makes you buy a 'high-end' trait by just doing some simple tasks, that's too easy and too dumb.

However as much as I like 'Mood solver' traits (Traits that affect emotions and the speed of the needs.), they feel too cheaty for me ; feeling hungry?, well buy this thing for 8000/10000 satisfaction points to fix that, Feeling Embarassed? This cheap thing costing 2000 points will fix that forever and then you never have to worry about it, Do you see where I am going with this? With increasing the prices of these traits with this mod the 'Mood solver' Reward Traits can become 'almost' impossible to get unless you work hard for it! Which brings me to the next paragraph:

I always felt like stuff should be balanced in this game, So when you do a simple task, you don't earn much, and when doing harder tasks, you earn a bit more and so on, I feel like in this game, you do simple tasks, and you earn a bit more then you should, and I personally don't like it, It gives away the 'personality' (nearly non-existant) and challenge (also nearly non-existant) from the sims 4, and makes you feel like you aren't accomplishing stuff that you feel you are in the prior games, I especially got mad when The sims 4 Island Living came out and the Mermaidic Kelp costed only '500' points... A plant that turns your sim into another life state; mermaid, 500 POINTS... which doesn't make sense, why would it be so cheap, it's the equivalent of someone selling you 1 Expensive piece of clothing for 1 dollar.

Thankfully, I've mostly fixed that with this mod, It just changes (increases) the prices of the reward traits so that they feel less cheaty, there are mods out there that increase the prices of them, but the prices are just set by a multiple, and not actually taken into consideration by gameplay, which doesn't fix anything about the 'Unbalancing' of the reward traits., and most of them are outdated.

UPDATE 2 : 13.05.2021

This is a pretty small update. I removed the dumb and cheaty potions that you can buy in the reward store, if you don't like this, then I provided a secondary OLD VERSIONS .rar.

Overwritten tunings : module/whims.whimstracker

Changed values:

Type: Other

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Radiophobe Balanced Rewards UPDATE 2.rar

Size: 1.2 KB · Downloads: 983 · 13th May 2021
1.2 KB 983 13th May 2021

Size: 1.4 KB · Downloads: 4,964 · 13th May 2021
1.4 KB 4,964 13th May 2021
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
10 Comments / Replies (Who?) - 2 Feedback Posts, 7 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Lab Assistant
#2 Old 31st Oct 2020 at 7:22 AM
Thanks! I have been thinking that it would be nice to have this, but I've been too lazy to get around to doing it myself.

I agree that it is preferable (and more interesting) that the rewards are expensive, to make it more of a challenge to earn them. You could of course just avoid buying them "too soon", but then it leads you (well, me at least) to ignore the rewards store altogether instead. It's better that you have to work for them. That also helps making the various sims more diverse, as you may decide that "this sim needs this reward soon, and that sim should have that other reward".
And if you really, really need to equip a newly created sim with a certain reward to make it fit a certain backstory, there are still cheats and mods that help you get around the higher prices.
Test Subject
#3 Old 31st Oct 2020 at 9:46 AM
Thank you very much for this mod!
Test Subject
#4 Old 31st Oct 2020 at 11:31 AM
very useful thank you
Test Subject
#5 Old 3rd Nov 2020 at 3:35 PM
Brilliant!!! Magnificent!!! Not only you create a good challenge and make this traits more a really reward, and at the same time resolve the problem of having the stack of a lot of points. Like already say simple brilliant!!!
Now i just need to find a similar mod for the build/buy sections, because those 2 are very cheap too, specially the build, that one i really think that need be more expensive than now.
Test Subject
#6 Old 13th Nov 2020 at 2:10 AM
I can't wait to use your mod in my game but I just updated it to the latest version (1.68) and I'm not sure if your mod is compatible, is it?
Lab Assistant
#7 Old 14th Jan 2021 at 2:42 AM
These are cool. Thank you!
Test Subject
#8 Old 29th Jan 2021 at 1:14 AM
I welcome everything that helps my gameplay to be harder. Thank you so much.
Test Subject
#9 Old 29th Mar 2021 at 1:49 AM
While I agree with the need for balance and more expensive cost for the overpowered rewards, I fail to see the need to make one-time use rewards like potions cost so much. They were already not worth it before.

With your price for the curse removal potion, for instance, it's actually far more rewarding to get Rite of Dissolution, wait a bit, and then become a Spellcaster again than it is is obtain 15000 points (or waste your hard-earned points). There is even an alchemy potion and spell that does the same. It was mostly redundant before but with your price it might as well not exist.

See the issue?

I think the biggest offenders of making the game cheap and way too easy are the "no needs" rewards. In my opinion they should cost 10 times or more than their "slower decay" versions since they make those redundant (Why buy the weaker version when I am halfway of obtaining the best one?). These ones are way too attractive not to prioritize and work for them. Alternatively, I'd rather have the weak versions as prerequisites but I don't know how and if the game allows that.
Lab Assistant
#10 Old 8th Jun 2021 at 7:33 PM
This is awesome! I have always felt the same way about the reward store and feel a lot more excited to play with these now
Test Subject
#11 Old 29th Jul 2021 at 7:05 PM
HI there! Is this mod compatible with the latest patch? (Game version 1.77)