Sims 3 Script Extender (Version 1.03)

SCREENSHOTS
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Uploaded: 17th Feb 2021 at 3:21 PM
Updated: 2nd Dec 2021 at 8:28 PM - Installation added to Description Text
Overview:
The Sims 3 Script Extender (S3SE) adds IO functionality previously unaccessible to Modders. If you are a script modder you can access the new Functionality by interfacing with the C# Script Utility mod.
Right now the mod only adds IO capabilities and playing global sounds/music to the game.
If you got suggestions what additional features would be cool, let me know and i see if implementing them makes sense for the mod.






Requirements:
You will need my Script Utility mod (Version 1.02b8 and up) to Interface with this mod.
Always run any S3SE executable as Admin



Troubleshooting



Current functionality :




Installation
1) Install the (Script Utility mod)
2) Extract the content of the S3SE 7z to \Sims3\Game\Bin


Usage (Players And Modders):



Example Mod:



Check out Lyralei's great tutorial that showcases the S3SEexample.package with some cool Examples to try. But be warned, only follow that Link if you dont suffer from anatidaephobia ! (she really could have been a bit more considerate and use something like spiders instead)
Tutorial - Using Battery's S3SE tool as a script modder

Disclaimer:
I dont take any responsibility for any damage caused by this mod (direct or indirect), so as always use at your own risk !

Terms of Use:
Do not reupload / claim as your own.
Do not create derivatives based on this

Conflicts:
Right now im not aware of any conflict with another mod, let me know if you run into such a problem.


Known Issues:


Changelog

Additional Credits:

Special thanks to my fellow Script modders who risked their lives to test S3SE (Testing was maybe not quite that dramatic)




C# IDE Used: trusty old SharpDevelop
CPP IDE Used: Code::Blocks (Compiler MSYS2 x86 package)