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Fixed horse tails (no more shiny horses!)

by simsi45 Posted 3rd Apr 2021 at 10:32 PM - Updated 4th Apr 2021 at 12:52 AM by simsi45
8 Comments / replies (Who?) - 1 Feedback Posts, 7 Thanks Posts
Hi all!

Have you ever noticed that your horses look like they were dipped in water or made out of metal especially during nightime? Well if you did don't worry, you are not going crazy!
This is an actual issue caused by their tails which for some reason enable the specular shininess on the entire horse's body resulting in this silly issue.

I became aware of this issue like 10 years ago when I stumbled across a mod that attempted to fix this, but unfortunately it only included 2 tails for the adult horses so I decided to make my own (yes this is one of my first mods ever dating back to 2011)

WHAT HAS BEEN CHANGED
This mod overrides 8 out of 10 horse tails that came with the pets EP fixing the shininess and will conflict with any other mod that overrides the same resources. These tails are:
1)chUnicornTail
2)chTailShort
3)chTailMed
4)chTailLong
5)chTailChoppyMed
6)ahUnicornTail
7)ahTailShort
8)ahTailLong

There are 2 tails that I did not touch: The Medium Length Tail and the Braided Tail (both for adult horses)

~The Medium length tail, is not broken so it doesn't require any fixing.
~The Braided tail, for some odd reason just won't work. I tried everything I could possibly think of but the shininess remains no matter what. That's why I included an extra package which makes the braided tail "not valid for random" so randomly generated horses won't equip it so they won't look shiny. You can still pick it in CAS if you want to.

NOTE:
From my testing, most horses created prior to installing the mod will NOT get affected. All you have to do is repick their tails in CAS and that should fix it. No idea why this happens as this is an override, but I imagine this is a CAS issue as the same happens with custom skins/eyes etc.







Additional Credits: S3PE The mod I found years ago that made me aware of this issue. (can't remember the name)

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 Pets
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Simsi45_Horse_Braided_Tail_NoRandom.rar | Makes the braided tail unavailable for randomly generated horses as it's not fixable

Size: 1.9 KB · Downloads: 328 · 3rd Apr 2021
1.9 KB 328 3rd Apr 2021
Simsi45_Horse_Tails_FIX.rar | Includes the overrides for the tails to remove the excessive shine

Size: 452.6 KB · Downloads: 493 · 3rd Apr 2021
452.6 KB 493 3rd Apr 2021
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
Lab Assistant
THANKS POST
#2 Old 3rd Apr 2021 at 11:36 PM
Many thanks! A much needed mod!!!
Lab Assistant
THANKS POST
#3 Old 4th Apr 2021 at 1:17 AM
And here I thought it was just an issue with my graphics settings. Thanks for the fix I didn't know I needed!
Scholar
THANKS POST
#4 Old 4th Apr 2021 at 11:43 AM
I don't like the name of this mod cause it become more useful then name says. It fixes not only tails but whole skin glazing. But I don't know the right name for it anyways.
Oh wait. What did you made with braid tail? I see at your pic before/after you changed horse tail. Does that mean you had made it overiden? That could make sense actually cause this horse tail is too special. I'll never made any horse with this tail.
Regards Vic ^_^
Field Researcher
Original Poster
#5 Old 4th Apr 2021 at 12:20 PM
@Victor_tor No I didn't overwrite it! Like I mentioned the braided tail is unfixable so I used it in the pictures to show how the "broken" horses look when equipped with the broken tails in comparison to the new overriden ones. All I did with the braided tail was to disable it for randomly generated horses so they won't spawn with it. You can still choose it in cas if you want.
Instructor
THANKS POST
#6 Old 4th Apr 2021 at 1:49 PM
I'm so glad you did ALL the tails (excpet the 2 as noted)! A version of this mod existed from the now defunct Equus site, but it was only 2 of the tails. Other versions of this 'fix' were not overrides! I'm so glad to have the whole set as overrides now!
Field Researcher
THANKS POST
#7 Old 6th Apr 2021 at 12:33 AM
Thank you very much, the one from Equus sims was quite a nuisance to find and didn't do all the tails. Very much appreciate this!!
Lab Assistant
THANKS POST
#8 Old 7th Apr 2021 at 9:08 PM
Awesome! Now I don't have to dig around in the Equus cc graveyard anymore! XD
Test Subject
THANKS POST
#9 Old 8th Apr 2021 at 4:59 AM
Oh yes, certainly someone with a little reason in this nonsense! Thanks!