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PlantSim Bloodlines

by baniduhaine Posted 18th Jan 2022 at 7:02 PM - Updated 23rd Oct 2023 at 4:26 AM by baniduhaine
 
17 Comments / Replies (Who?) - 13 Feedback Posts, 3 Thanks Posts
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Test Subject
THANKS POST
#2 Old 18th Jan 2022 at 8:03 PM
I can't stop admiring you! And thanks again! I guess I'm boring you already... But I wanted to know if you watched genie mod?
Mod information: https://maxismatchccworld.tumblr.com/post/175395451110
Lab Assistant
THANKS POST
#3 Old 18th Jan 2022 at 8:09 PM
Thank You so much, You are amazing! Will You create a mod for PlantSim or is it already like that? if so, what is it called and who made it ?
Field Researcher
Original Poster
#4 Old 18th Jan 2022 at 8:22 PM
Quote: Originally posted by _Diana1998_
I can't stop admiring you! And thanks again! I guess I'm boring you already... But I wanted to know if you watched genie mod?
Mod information: https://maxismatchccworld.tumblr.com/post/175395451110


Oh, don't worry! I'm even gonna make Servo and Skeleton bloodlines at this rate xD

And does this one not work? I've never tried it, but seeing it exists was what lead to me not reviewing the other genie mod. Unless you believe them to be different enough to warrant fixing the other one.

Quote: Originally posted by AlexWolf
Thank You so much, You are amazing! Will You create a mod for PlantSim or is it already like that? if so, what is it called and who made it ?


Plantsim Trait Edits and Objects by Gauntlet101010. GOOD_BOYgoneBAD has a mod to outright make it an inheritable occult, though that mod is not yet compatible with the Trait Tracker Injector (though it eventually will be).
Test Subject
#5 Old 18th Jan 2022 at 8:30 PM
Quote: Originally posted by baniduhaine
Oh, don't worry! I'm even gonna make Servo and Skeleton bloodlines at this rate xD
And does this one not work? I've never tried it, but seeing it exists was what lead to me not reviewing the other genie mod. Unless you believe them to be different enough to warrant fixing the other one.

I didn't play with this mod. But now I will compare for the sake of interest. If they turn out to be different, I will write to you again :D
Lab Assistant
#6 Old 18th Jan 2022 at 11:48 PM
Quote: Originally posted by baniduhaine
Oh, don't worry! I'm even gonna make Servo and Skeleton bloodlines at this rate xD

And does this one not work? I've never tried it, but seeing it exists was what lead to me not reviewing the other genie mod. Unless you believe them to be different enough to warrant fixing the other one.



Plantsim Trait Edits and Objects by Gauntlet101010. GOOD_BOYgoneBAD has a mod to outright make it an inheritable occult, though that mod is not yet compatible with the Trait Tracker Injector (though it eventually will be).


Thanks for info I have a proposal, maybe You and Good BoygoneBad will develop his PlantSim mod, it would be great !
Lab Assistant
#7 Old 21st Mar 2022 at 8:27 PM Last edited by Seyjin : 21st Mar 2022 at 8:42 PM.
Thank you, this mod is realy nice

I translate it in French :
Attached files:
File Type: zip  baniduhaine_PlantSim_Bloodlines fr_by_Seyjin.zip (671 Bytes, 4 downloads)
Field Researcher
Original Poster
#8 Old 27th Mar 2022 at 4:38 AM
Quote: Originally posted by Seyjin
Thank you, this mod is realy nice

I translate it in French :


Thank you, added it! I apologize for the delay.
Lab Assistant
#9 Old 27th Mar 2022 at 8:04 AM
Ok, I was checking all days if you update. But 1 week is nothing. Thank you
Field Researcher
THANKS POST
#10 Old 30th Mar 2022 at 7:15 PM
Plant sims need more love, so thank you for making this mod.
Lab Assistant
#11 Old 2nd Apr 2022 at 6:50 PM
Since the last update of the game, the icons are no longer displayed. I compared the files with the ones for the aliens and I noticed that the icon is not defined as it should be (I think).

I replaced this number for the weak bloodline with 2F7D0004-00000000-B13335014E8C61B6, and I have the icon back in the game.
Screenshots
Field Researcher
Original Poster
#12 Old 2nd Apr 2022 at 8:20 PM
Quote: Originally posted by Seyjin
Since the last update of the game, the icons are no longer displayed. I compared the files with the ones for the aliens and I noticed that the icon is not defined as it should be (I think).

I replaced this number for the weak bloodline with 2F7D0004-00000000-B13335014E8C61B6, and I have the icon back in the game.


You're correct. This seems to have randomly happened with the SimData of some bloodlines but not others. Re-exported the SimData and it happened again. Honestly very confused. Thanks for letting me know.
Lab Assistant
#13 Old 30th Apr 2022 at 6:41 AM
Sometimes I have an unknown moodlet that appears. It disappears when I delete the plantsim bloodline buff with MCCC.


Well, I need to motivate myself to translate the mermaid lineage... I too have the concentration span of a potato
My first sim to erit the traits was born. Her mothers are a plantsim spellcaster and a mermaid.
Screenshots
Field Researcher
Original Poster
#14 Old 30th Apr 2022 at 7:29 AM
Quote: Originally posted by Seyjin
Sometimes I have an unknown moodlet that appears. It disappears when I delete the plantsim bloodline buff with MCCC.


Well, I need to motivate myself to translate the mermaid lineage... I too have the concentration span of a potato
My first sim to erit the traits was born. Her mothers are a plantsim spellcaster and a mermaid.


Hmm, thanks for bringing this to my attention. I think know what it might be. I didn't manually set the buffs to visible=false after exporting. I think this was one of the first mods for which I started to try and do stuff manually for no reason other than I kept being confused by automatic exports.

Does it happen with every level of the bloodline? I'm assuming it does, but asking to be sure. I'll check properly tomorrow.
Lab Assistant
#15 Old 30th Apr 2022 at 4:39 PM
It seems like it doesn't do it for my toddler who has the strong bloodline trait.
Field Researcher
Original Poster
#16 Old 30th Apr 2022 at 9:14 PM
Quote: Originally posted by Seyjin
It seems like it doesn't do it for my toddler who has the strong bloodline trait.


Okay, updated the buff tuning to explicitly set them as not visible. Let me know if that fixed it.
Lab Assistant
#17 Old 1st May 2022 at 9:28 AM
It looks like the problem is solved. Thank you very much
Test Subject
#18 Old 24th Feb 2024 at 12:17 PM
Bonjour nouvel traduction française pour la version du 20 octobre 2023
Attached files:
File Type: zip  !baniduhaine_PlantSim_Bloodlines - trad fr by Atalanta.zip (721 Bytes, 1 downloads)