Another discovery
Date Posted: 11th Aug 2006 at 4:27 AM
Views: 214
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I’m not sure if anyone else has discovered that this can be done, but while warping levels I observed that I could reduce the wall length down to 3 clicks, 2 clicks, 1 click, and even 0 clicks. And do so, for the most part, without altering the levels below or above. Through further experimentation I also found that I could fold the wall down past 0 clicks.
For imagery, visualize a rectangular plastic bag that one shakes open and fills with air. Liken that image to that of a normal length wall. Now, imagine reaching into the bag and pinching the very end of it and then pulling it back out as you remove your hand from the bag. That’ll give you an idea of what I had meant by folding the wall back down past 0 clicks. However, at the moment I’m unsure as to what application one could benefit from using such wall reversal within their game. At this point I just know that it can be done.
Below are pictures of further wall reduction from 3 clicks down to zero.
And to all of you builders out there who are interested in stacking stages, I’ll draft a quick tutorial to explain how I was able to do so. Just know that it may take me a couple of days because real life (namely work and more work) just loves to suck up my free time.
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