Virtual Housekeeping. Bowing to the superior talent.
Date Posted: 14th Jul 2008 at 8:06 PM
I did some housecleaning today of some of my uploads. I'd much rather do virtual housework than RL housework.
When I first joined this site a couple of years ago I was bent on learning hair meshing. With a lot of help from tutorials and patient instructors, not the mention myriad hours spent in front of the monitor until my eyes were red and itchy, I eventually came up with my first hair, my Perky Ponytail. As hair meshes go, it's not exactly brilliant or anything but I worked hard and I was darned proud of it. Since then I have uploaded a lot of stuff, some I am proud of, some that's just sort of "okay". One I was never really proud of was my Unruly Waves Hair mesh. I hadn't learned joining peices of meshes together yet and I just stretched out the mesh, the results were not quite what I wanted and the texture looked, well...stretched. Still people seemed to like it okay and were downloading it. That was in 2006.
Since that time I have become familiar with the work of a certain creator named Nouk, you may have heard of her?
I love her creations and even though there is a lot of great talent out there, she one of my favorites. One day I went on a downloading spree which included some of her hair meshes and I found a much better version of a long wavy mesh on her site. It looks like I would have loved for mine to look, it's binned, the textures and animation is just tremendous. Best of all, even the Sims toddlers will inherit their mom's wavy locks, sooo cute!
So I made the decision to pull my Unruly Waves because, honestly why would you want that when you can have one that looks the way it should? I happily bow to the master.
The rest of my hair meshes I am still proud of and I hope to continue learning to achieve that kind of expertise but meantime I just wanted to explain why I pulled my Unruly Waves.
If it seems like I singled out Nouk, well I hope I haven't offended anyone. There are so many tremendously talented creators who share their work with us, I won't try to name them but this entry just happened to concern one of her creations. :lovestruc