View Single Post in: Tech Discussion: The Material Definition ("TXMT", a.k.a. "MATD")

#290 Old 30th Nov 2008 at 9:38 PM
I've made an object with a part that was meant to be transparent water. I figured out that it would look best with blendmode: additive but whwn I tested it in the basegame the water part was flashing from a bright purple to black all the time . In my Fullgame with BV everything was okay, it's really frustrating!