Posts: 47
1 - File > New 2 - Mesh Find > Age > Gender > Type (I used Adult > Female > Costume) 3 - Mesh > what ever (I used the feline one) 4 - with PhotoShop/what ever/... do your business : the RGB file and the texture one A little comment ... Nothing to say about RGB, it's a RGB file, play with transparency, have fun ^^ But about the texture itself, the "feline" texture is in black and white, quite pale. As there is a transparency or something. Because I was becoming mad with bad IG results, I just paint the whole thing in white and it's OK XD Now with the CTU, what I had to do to make it work is quite strange ! 5 - Design > Add New Design Still under the "Design" section ... 6 - Design > Face Overlay details > Face Overlay > the file with texture > Commit 7 - Design > Face Overlay datails > Tint Color A / B / C / D > Clic on the Color box > Chose a color > Ok > Commit 8 - Design > Tint Color D Enable > True /!\ Strange, a mask has only 3 colors, but without the "D" enabled, the mask doesn't work /!\ => the mask show up, you can use it but you can't recolor it IG, what's the ? oO" /!\ StrangeĀ², I chose 4 differents colors and the game did something different, uh oO" /!\ => I chose Red, Green, Blue & Black => the game use a Cameo Green, a sick Yellow and Black 9 - Design > Mask Overlay details > Mask > the file with RGB > Commit 10 - after that to be sure I clic each Commit button XD 11 - File > Save 12 - Install with Monkey |