View Single Post in: It Takes A Village (A Sims 2 Contest)

Inventor
#404 Old 23rd Sep 2013 at 4:56 PM
For the record, I'm very annoyed with this round. I tried my hardest to get it to behave as the children's/toy store. For nearly the entirety of the three weeks we had. At six this morning, I finally admitted defeat and considered either the grocery store or the community center. The grocery store started fighting me immediately, but the Community Center came together almost immediately.

So now I welcome you to the grand opening of the Challengehood Community Center.





My play testing showed no issues, and I made sure to have the Traveller's play with everything. Most of the lot has a tropical-ish theme, excepting the relaxation area in the back, as I couldn't figure out a way to make that seem both topical and serene with what I had available in the time I had left. The stereo by the pool had quite a few dancers over there until Trisha made a plate of hot dogs. Even so, Trent had no issue getting out of the pool while there were all over there. And that's about all I can think of. I'm just glad to have finally gotten somewhere with this lot. I was very close to throwing in the towel and dropping out the contest before I switched businesses. ~VP

I'll stop being anti-social when the rest of the world quits being idiots!

My Own Website! www.violetpadfootscreations.weebly.com