View Single Post in: TS3 Object Meshes (Build,Buy,Neighbourhood)

Sesquipedalian Pisciform
retired moderator
Original Poster
#4 Old 6th Nov 2013 at 7:42 AM
Default Quality|3|UVMapping
Quality

1: Your texture is very distorted. You can reduce the distortion by making sure that the UV map is appropriate - it should look like a flat origami of your mesh - and by ensuring that the scale of the map is consistent all over. For more info on why textures may be distorted, see: TS3 Meshing FAQ: My Texture is Distorted!

2: Your texture is distorted in some areas. You can reduce the distortion by making sure that the UV map is appropriate - it should look like a flat origami of your mesh - and by ensuring that the scale of the map is consistent all over. For more info on why textures may be distorted, see: TS3 Meshing FAQ: My Texture is Distorted!

3: Your texture is mostly smooth and even, but there are some areas which are distorted. For more info on why textures may be distorted, see: TS3 Meshing FAQ: My Texture is Distorted!

5: Your texture fits your mesh beautifully. Fantastic!

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