View Single Post in: Tutorial: How to Remove Stealth Hoods (Secret Subhoods) from a Neighborhood

Alchemist
#8 Old 20th Jul 2021 at 12:44 AM
Quote: Originally posted by Jawusa
Unfortunately, I don't think it's possible? But I'll do some experiments...

I've noticed that the games saves the Hobby lot on each visit... meaning, it's not like a community lot that remains unchanged if visited. So, I suspect that the game runs special controllers, etc. when visited as a secret hobby lot and they seem to get corrupted if the lot has been saved as a community lot.

This is bad... especially if you intend to upload a made-over Hobbies subhood (or a set of renovated Hobby lots).



Quote: Originally posted by simsample
Yes in theory you could make a completely custom world, but I'm not sure how to tell the game the lot has been visited- do you have any ideas at that? I've not tried changing the lot names either, although this tutorial indicates it might be possible.


I know this method has been used for editing the hobby lots for a long time, first described by Maty and then by Eulalia, but I think it can be done without all the pre-visiting steps, because LotCleaner can reset those controllers.

I tested my idea in a completely empty game environment and it worked fine. Test details under the spoiler.