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- Cannot Import Mesh to Sims 4 Studio
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#1
3rd Jan 2020 at 12:34 PM
Posts: 3
Cannot Import Mesh to Sims 4 Studio
Hi there!I'm having some issues with Sims 4 Studio. Well, I'm building a speaker. I already shaped the mesh and when I try to export to Sims 4 Studio, this message shows up:
Sims 4 Studio 1.3.0.7 (Apple Blossom)
S4Studio.Blender.BlenderException:
File "/Users/[UserName]/.local/share/S4Studio/Scripts/objectexporter.py", line 14, in <module>
save_lod(mlod,geometry_state)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/buybuild/blender.py", line 393, in save_lod
save_mesh(blender_mesh, m, new_mesh, geometry_state)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/buybuild/blender.py", line 279, in save_mesh
pos_scales = calculate_pos_scales(total_mesh_bounds, max_pos_size)
File "/Users/[UserName]/Library/Application Support/Blender/2.78/scripts/addons/s4studio/buybuild/geometry.py", line 38, in calculate_pos_scales
extremes = [math.ceil(max([abs(x) for x in extremes]))] * 3
OverflowError: cannot convert float infinity to integer
at S4Studio.Blender.BlenderUtilities.RunBlender (System.String script, System.String blend, System.Boolean background, System.Boolean check_version) [0x0038a] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/BlenderUtilities.cs:248
at S4Studio.Blender.BlenderUtilities.ImportMlod (System.String fileName, System.String mlod, System.String rig, System.String state) [0x000a4] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/BlenderUtilities.cs:483
at S4Studio.ViewModels.ObjectLodItem.ImportMesh (S4Studio.Blender.BlenderUtilities blender_util, System.String blender_path) [0x000e5] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/ViewModels/BuildBuy/Objects/ObjectLodItem.cs:641
at S4Studio.ViewModels.ObjectLodItem+<>c__DisplayClass49_0.<ImportMesh>b__0 () [0x0000d] in /Users/a/thes4studio/TheS4Studio/S4Studio.Shared/ViewModels/BuildBuy/Objects/ObjectLodItem.cs:622
at S4S.UI.Core.S4SWindow+<>c__DisplayClass11_0.<BeginLoading>b__1 () [0x00016] in /Users/a/thes4studio/TheS4Studio/S4Studio.Mac/UI/Core/S4SWindow.cs:171
If this info is useful, I'm using S4S version 1.3.0.7 (Cherry Blossom) for Mac, but happens the same when I try on a Windows computer.
Help me, please
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