#4
14th Apr 2021 at 11:27 PM
Posts: 12,919
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I'm guessing you're using Blender if you're doing 4t2? That's often the reason you're getting these issues, because Blender doesn't properly translate the smoothing over to Milkshape.
In Blender, before exporting to Milkshape, you can select individual parts of the mesh (with L) and do "Remove doubles" in the "Tools" panel (I'm using 2.76, could be elsewhere if you're using a newer version). This gets rid of the worst of the edges.
If you're having issues selecting some of the vertices, or want to select or deselect something, you can use the selection tools down at the bottom in Blender (one sets the mesh to see-through, the others toggle between vertex/edge/face). Ctrl+ left click for selecting, add on shift for deselecting (there's several combos for ctrl/shift/alt and left/right clicking depending on what you're doing, probably best to try it out or find a tutorial if you want more in-depth).